I've been a part of several elite championships in the last few seasons and I can say that every one of them took the team a good deal of time and energy.
Forum > Goal Line Blitz > Missing boosts from 1st season.
Your point was basically asking, could the best coordinators in the game team up with an elite builder to win trophies while 3x underleveled? Yeah, probably, but they would have to try really hard and if that is the understanding then I am boosting and expecting to win most seasons. The best coordinators in the game have large WL commitments and if they were going to pour a huge amount of effort into minors they will not want a 3 level disadvantage for their time. Now I am just going off on a tangent though 

Maybe if you spent less time with your face in your palm things would be clear for you.
jdbolick
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Originally posted by Donk3yMan
Maybe if you spent less time with your face in your palm things would be clear for you.
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Maybe if you spent less time with your face in your palm things would be clear for you.
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Time Trial
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Originally posted by jdbolick
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Do you think that missing VP is viable for all dots, or are there just a few positions where not boosting is to your advantage at level 79?
Since the boosts allow you to manage when you cap, is the unboosted dot really that much better at level 79 considering the VP difference?
Do you still boost to 25, 35, etc?
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Do you think that missing VP is viable for all dots, or are there just a few positions where not boosting is to your advantage at level 79?
Since the boosts allow you to manage when you cap, is the unboosted dot really that much better at level 79 considering the VP difference?
Do you still boost to 25, 35, etc?
Originally posted by jdbolick
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Totez bro, I give up on things after a handful of people don't understand what I am saying ldo. Everything you have said in the last 3 pages has been a facepalm and/or completely unnecessary. You clearly don't follow, which is fine, but why are you still posting here?
How are you missing the part where everyone who has bothered to say something has said that you're wrong?
Totez bro, I give up on things after a handful of people don't understand what I am saying ldo. Everything you have said in the last 3 pages has been a facepalm and/or completely unnecessary. You clearly don't follow, which is fine, but why are you still posting here?
jdbolick
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Originally posted by Time Trial
Do you still boost to 25, 35, etc?
Almost never, but only because I always forget. I advise other people to do so.
Do you still boost to 25, 35, etc?
Almost never, but only because I always forget. I advise other people to do so.
jdbolick
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Originally posted by Donk3yMan
Totez bro, I give up on things after a handful of people don't understand what I am saying ldo. Everything you have said in the last 3 pages has been a facepalm and/or completely unnecessary. You clearly don't follow, which is fine, but why are you still posting here?
So everyone says that you're wrong, but it's because we all misunderstand. That's an interesting rationalization.
Totez bro, I give up on things after a handful of people don't understand what I am saying ldo. Everything you have said in the last 3 pages has been a facepalm and/or completely unnecessary. You clearly don't follow, which is fine, but why are you still posting here?
So everyone says that you're wrong, but it's because we all misunderstand. That's an interesting rationalization.
mandyross
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I boosted these dots right off the bat from 1 to 7 and they ended up with pretty decent builds despite me finishing them ages ago and being sloppy in other build areas:
http://goallineblitz.com/game/player.pl?player_id=2472167
http://goallineblitz.com/game/player.pl?player_id=2472152
As well as the benefits from getting to the sweet high training ranges quicker (previously mentioned), the additional SP when levelling up by boosting (compared to levelling up with XP) which you can shove into the primary attribute appears to cancel out the benefit you get by hanging around and training the primary more at lower levels.
I ran some maths on it, that got pretty fiendish (this comes from someone who coded the VPB for the past year or so and has the customary physics PhD that everyone involved in these sort of forum conversations has), and the benefit from boosting early seems to exist for most standard build methods but translates to a single-digit skill point difference at the end of a build. So it is no big deal, just do what you want.
It's extremely non-intuitive though, incredibly non-intuitive (have I emphasized this enough?). And any tests require a really dogmatic approach to normalise the builds you want to compare to their final age and level. As always, VPB is the best way to test things, and at the end of my testing I realised that this topic is so unimportant that it is not worth getting worked up about. There are much more important keys to building than boosting from 1-4, from 1-7, or not at all.
I'm not overly interested in these forums anymore so this is all I will say on the matter. Look at my dots, and who coded the most recent VPB and the level of detail put into it, the training gains spreadsheet from ages ago that is still floating around, and then decide to consider this advice, or not.
http://goallineblitz.com/game/player.pl?player_id=2472167
http://goallineblitz.com/game/player.pl?player_id=2472152
As well as the benefits from getting to the sweet high training ranges quicker (previously mentioned), the additional SP when levelling up by boosting (compared to levelling up with XP) which you can shove into the primary attribute appears to cancel out the benefit you get by hanging around and training the primary more at lower levels.
I ran some maths on it, that got pretty fiendish (this comes from someone who coded the VPB for the past year or so and has the customary physics PhD that everyone involved in these sort of forum conversations has), and the benefit from boosting early seems to exist for most standard build methods but translates to a single-digit skill point difference at the end of a build. So it is no big deal, just do what you want.
It's extremely non-intuitive though, incredibly non-intuitive (have I emphasized this enough?). And any tests require a really dogmatic approach to normalise the builds you want to compare to their final age and level. As always, VPB is the best way to test things, and at the end of my testing I realised that this topic is so unimportant that it is not worth getting worked up about. There are much more important keys to building than boosting from 1-4, from 1-7, or not at all.
I'm not overly interested in these forums anymore so this is all I will say on the matter. Look at my dots, and who coded the most recent VPB and the level of detail put into it, the training gains spreadsheet from ages ago that is still floating around, and then decide to consider this advice, or not.
^ I totally am missing what part of that is advice?
maybe this part?Originally posted by mandyross
VPB is the best way to test things
or am I missing something?
maybe this part?Originally posted by mandyross
VPB is the best way to test things
or am I missing something?
jdbolick
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Originally posted by mandyross
the additional SP when levelling up by boosting (compared to levelling up with XP) which you can shove into the primary attribute appears to cancel out the benefit you get by hanging around and training the primary more at lower levels.
I've explained before that you boost the same number of times either way and thus get the same number of "extra" skill points with either method. You don't actually reach caps at a lower level through boosting early, and in fact you may reach them later by boosting early, although that applies more when boosting to 25 than to 4. Ultimately the least complicated thing to do is to boost to 4, which is why I advise people to do so, but you can end up with a better dot by not doing so if you manage it correctly.
the additional SP when levelling up by boosting (compared to levelling up with XP) which you can shove into the primary attribute appears to cancel out the benefit you get by hanging around and training the primary more at lower levels.
I've explained before that you boost the same number of times either way and thus get the same number of "extra" skill points with either method. You don't actually reach caps at a lower level through boosting early, and in fact you may reach them later by boosting early, although that applies more when boosting to 25 than to 4. Ultimately the least complicated thing to do is to boost to 4, which is why I advise people to do so, but you can end up with a better dot by not doing so if you manage it correctly.
Originally posted by jdbolick
Ultimately the least complicated thing to do is to boost to 4, which is why I advise people to do so, but you can end up with a better dot by not doing so if you manage it correctly.
So this almost sounds like a updated version of "slow building" that was done a lot back in the day. Every since the new APD was installed, most do the early boost method. I guess my question is, if building slower (not boosting early) can build a better dot, then why isn't it used more often? And wouldn't that make playing in PeeWee leagues more attractive since they can't boost early (1-to-4)? Just wondering.
Ultimately the least complicated thing to do is to boost to 4, which is why I advise people to do so, but you can end up with a better dot by not doing so if you manage it correctly.
So this almost sounds like a updated version of "slow building" that was done a lot back in the day. Every since the new APD was installed, most do the early boost method. I guess my question is, if building slower (not boosting early) can build a better dot, then why isn't it used more often? And wouldn't that make playing in PeeWee leagues more attractive since they can't boost early (1-to-4)? Just wondering.
jdbolick
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Getting a good dot while not boosting to 4 needs a lot more micromanagement in terms of exactly how to train and apply skill points early on. Frankly it's a pain in the ass, and the ultimate gain isn't large anyway.
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