User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Come up with a better way to do pro
Page:
 
ProfessionalKop
Gangstalicious
offline
Link
 
Originally posted by JDragon
The difference isn't going to be unbeatable at playoffs time, where the difference is what... 2-3 levels? Unless you somehow can't make the playoffs in Regional Pro #6, in which case you really do need the coordinating lessons.


unbeatable, no. still outmatched. like i said before, playing top teams my age level is fine, playing teams above my age level is retarded when they could just be in pro...

a 2nd shuffle of teams is definitely needed.
 
JDragon
offline
Link
 
Originally posted by ProfessionalKop
unbeatable, no. still outmatched. like i said before, playing top teams my age level is fine, playing teams above my age level is retarded when they could just be in pro...

a 2nd shuffle of teams is definitely needed.


If your coordinating and builds are better, 12-18 SP isn't going to make a tremendous difference.

If the 79 teams had like APV >1300 or so and WL coordinators that would probably warrant a call to support. As it is, OP could probably send support something but I don't feel like it's a sure thing that they get swapped with a CPU team.
Edited by JDragon on Aug 10, 2012 16:41:52
 
stevent37
offline
Link
 
Originally posted by JDragon
. As it is, OP could probably send support something but I don't feel like it's a sure thing that they get swapped with a CPU team.

As I said I don't think/dont know if any rules where broken, This is the suggestion forum. I am making a suggestion.

An over matched team can beat another team but the overmatching shouldn't occur because you are forced to play teams full of players that have had a full xtra season or more of training, boosts etc.

This is the one and only time in the game that it happens for no apparent reason.

To use the team u mentioned as an example I clicked on one of there players.
http://goallineblitz.com/game/player.pl?player_id=2349985

240 day old players shouldn't have to face 312 day old players, that a hell of a lot of more training, boosts, algs etc.I'm sure the numbers guys and gals can say what that equals but even a rock like me can figure out its a lot.



 
JDragon
offline
Link
 
Originally posted by stevent37
To use the team u mentioned as an example I clicked on one of there players.
http://goallineblitz.com/game/player.pl?player_id=2349985

240 day old players shouldn't have to face 312 day old players, that a hell of a lot of more training, boosts, algs etc.I'm sure the numbers guys and gals can say what that equals but even a rock like me can figure out its a lot.


Compared to that player, around 12-18 base SP worth + ALGs/training for the last two levels @ playoff time (and VAs). That's enough to make a difference but not too much to be overcome.

However, you're looking at just one player which skews that viewpoint greatly. If you look at the roster as a whole, that dot is 100 SP above average for the team. I could cherry pick one of the 1200 SP value Level 79s and say "your dots should already be better than this, what's so hard about beating the team?"
 
Guppy, Inc
online
Link
 
Originally posted by Dub J
But yeah, there's been a number of solutions to this problem discussed and still -0- cares from the admins.



the admins cant do anything if bort says that this is ok. i point blank asked in the last q&a why something couldnt be done, and bort didnt see it as an issue.
 
Redass Ranch
offline
Link
 
Originally posted by Guppy, Inc
the admins cant do anything if bort says that this is ok. i point blank asked in the last q&a why something couldnt be done, and bort didnt see it as an issue.


It must be an issue, cause peeps "gamed the system" this off-season, and got caught... While others have been brought up in this thread, and remain in their place.



Just would like consistency in all aspects of GLB.
 
stevent37
offline
Link
 
Originally posted by JDragon
Compared to that player, around 12-18 base SP worth + ALGs/training for the last two levels @ playoff time (and VAs). That's enough to make a difference but not too much to be overcome.


No one should have to overcome training, alg and va differences. NFL teams don't play college teams. I don't expect my 240 day old players to get to play 200 day old players, nor would I want that. It wouldn't be fun.

Everyone on a human team in my conference is a booster and thus a paying customer. Paying customers expect things to be equal not to have to compete at a handicap "just because".

Originally posted by JDragon
I could cherry pick one of the 1200 SP value Level 79s and say "your dots should already be better than this, what's so hard about beating the team?"


I wasn't cherry picking. Since we used me as an example I used one of my players and the guy that will line up opposite him
 
Link
 
Originally posted by stevent37
Seriously? I looked at your team you have 36 players out of 55 above level 73. That's a couple?

we are talking about level 68 teams playing level 79 teams not 76's playing 79. even after my guys boost I wont have all those level 76's like you. I will have 72's and 71's playing 79's.


so you didnt read my original post We have started boosting now. There were only about 6-8 dots who had boosted prior to that game. We were level 68 last season in Reg Pro and now in Natty Pro. Stop your complaining and fix ur builds!
 
stevent37
offline
Link
 
sigh, again:

we are talking about level 68 teams playing level 79 teams not 76's playing 79. even after my guys boost I wont have all those level 76's like you. I will have 72's and 71's playing 79's.

Let me break this down for you:
Your Qb is 268 days old mine is 240
Your lde is 292 days old mine is 240
Your starting wr is 312 days old mine is 240
Your rot is (your lowest level starter) is 268 days old mine is 240

Your guys are all older then mine therefor have had more training etc. a full season in most cases two seasons in some cases so it isn't "Fix your builds" its you have more traing algs etc then me.

Your qb was created end of season 22, mine was created end of season 23.
Your LDE was created end of season 21, Mine was created end of season 23.

DO ....... YOU ........ UNDERSTAND?

Yeesh
Edited by stevent37 on Aug 11, 2012 10:49:14
Edited by stevent37 on Aug 11, 2012 10:47:57
Edited by stevent37 on Aug 11, 2012 10:42:07
Edited by stevent37 on Aug 11, 2012 10:37:03
 
sehorn31
offline
Link
 
Originally posted by Dub J
Originally posted by jdpbernal

Well, if you believe that they're gaming the system then you better report them.
If not then they were able to do a pretty good job of recruiting those level 79 dots.


When I see "chemistry grace period" on day -8 next to the owner's name and a roster full of well built 79s it doesn't take a rocket scientist to figure it out.



Dub has a point here fellows, lol. And why should we have to snitch a Team out? Don't GLB have at least 1 Mod / Admin. that looks over this to find Teams doing this or does Catch just send out that warning about Gaming the System and nothing gets done?
 
sehorn31
offline
Link
 
Originally posted by JDragon
Originally posted by stevent37

To use the team u mentioned as an example I clicked on one of there players.
http://goallineblitz.com/game/player.pl?player_id=2349985

240 day old players shouldn't have to face 312 day old players, that a hell of a lot of more training, boosts, algs etc.I'm sure the numbers guys and gals can say what that equals but even a rock like me can figure out its a lot.


Compared to that player, around 12-18 base SP worth + ALGs/training for the last two levels @ playoff time (and VAs). That's enough to make a difference but not too much to be overcome.

However, you're looking at just one player which skews that viewpoint greatly. If you look at the roster as a whole, that dot is 100 SP above average for the team. I could cherry pick one of the 1200 SP value Level 79s and say "your dots should already be better than this, what's so hard about beating the team?"


You are really starting to look silly Bro, Even if you can catch up build wise somewhat by the Play-Offs, Any Lvl. 79 Team you played in the 1st half of the Season would've beaten you and have Home Field in the Post Season which is another issue...Lvl. 68 Teams coming out of Semi-Pro can't Host Home Games for the most part and they need the $$ more than the established Teams that are down in Reg. Pro with plenty of $$ and fully built Stadiums.
 
greengoose
offline
Link
 
Developmental leagues should have a 1-way door - after you reach plateau you get pushed through that door whether you like it or not and are forced to play in competitive plateau-based leagues. No teenagers playing in the sandbox with the younger kids - looks stupid in real life and it looks just as stupid in this game.

That same door should be a 2-way door for players still in development (pre-plateau). They should be able to go up and see if they have what it takes to compete in the competitive leagues, and come back down if they don't cut the mustard - and by come back down I mean into their appropriate age-based league and not into yet another kiddie sandbox.
 
greengoose
offline
Link
 
Originally posted by JDragon
If your coordinating and builds are better, 12-18 SP isn't going to make a tremendous difference.

If the 79 teams had like APV >1300 or so and WL coordinators that would probably warrant a call to support. As it is, OP could probably send support something but I don't feel like it's a sure thing that they get swapped with a CPU team.


Why on earth would people develop level 79's and not want to play in the most competitive leagues? Because they can, and my guess is they'd play Rookie #2 if they could. Plateau players shouldn't play in leagues with developing players - they are fully developed and should play in leagues with other fully developed players. There is a reason once you leave College and go to the NFL that you simply can't go back to pwn on the College kids......
 
TheGreatAus
offline
Link
 
http://goallineblitz.com/game/league.pl?league_id=8 - 3 full fledged CPU teams, a couple teams with owners, but all CPU rosters, and 3-4 teams with all lvl 79 guys. AWESOME!
 
Vortus
offline
Link
 
rPro needs fixed.

The elite teams that have come up through the ranks deserve to remain so. However, what about the teams that for one reason or another got stuck in rPro beyond that first lvl 68/69 season. For very good teams, it won't matter so much. Reckon we know the team types, great coordinators, great builds, and with WL as the only acceptable goal. As once they hit 72 and are suitably equipped, then the difference between a 72 and a 79 isn't so much. About 40 spendable SP and a couple VA's. But, what about the tweener teams. Ones that are lower tier nPro or borderline but stuck in rPro. Yeah, you can say retire, but, for me at least, WL isn't the goal. The journey itself, wherever it takes me is the thing I like. So a wasted season, at anytime is a big deal. Spent the money/flex, deserve to get something for it. As did those others. The only thing I can see is a hand sorting of rPro and nPro to cull out teams with insufficient rosters be they by level or x amount of dots on day 48, and again sometime during the preseason. And moving teams of similar lvl/effective lvl to the same leagues.

Im also thinking more than one or two elite leagues. Perhaps leave 1 and 2 for those that have come up together and are all lvl 69ish. An Elite 3 ( and maybe 4 if enough ) for those borderline teams. And only teams from Elite get bumped to pro, forcing those that are sandbagging in lower tiers to go through some similar competition or stay in rPro.

.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.