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toobad4u_00
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Originally posted by yello1
First off I am not BLAMING the product at all, I am making a suggestion for an improvement. Unlike the things about the sim that produce outside of the sims subject results, which is a fault of the sim, this is not a flaw but something that could be better.

Secondly. the product does not offer an undo. PMing support to see if you get lucky is not an undo button.



It offers you an opportunity to ensure you are doing something that you want to do. Quit clicking blindly, or drunkenly (neither of those problems are an issue with the product). What you are asking for is offered, in a manner. I agree PMing support does not qualify as an undo. I would argue that ensuring something is your intention is (A) better than an undo button, (B) has the same impact as an undo button if a user is not thinking of removing all consequence of actions. RPGs are set up like this for a reason my friend. This game is no different.

Originally posted by yello1
potentially hundreds of dollars (think its $129 for a glamour gals total cost).

An Undo Safety net could really avoid some unhappy frustrated campers.


Again, I wish you would do just a bit of clicking before you blindly state something. 11100 flex points for a fully developed glamour position with CE. Which could be had for a 100 dollar bill, and you have some excess flex. At this stage that is around 2 years of entertainment, which means you would spend 100/24 = $4.17 per Month. So for less than a movie per month you are getting a player (Yes, I am fully aware this might be changing depending on how they make the acceleration happen). Yes, it can cost considerably more if you purchase flex as you go.
Edited by toobad4u_00 on Jun 14, 2011 11:02:09
 
Longhornfan1024
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This is the worst idea since the jump to conclusions mat.
 
toobad4u_00
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Originally posted by Longhornfan1024
This is the worst idea since the jump to conclusions mat.


However, I am certain this suggestion is related to it. I believe it was used to come to this suggestion.
 
yello1
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Originally posted by toobad4u_00
Again, I wish you would do just a bit of clicking before you blindly state something. 11100 flex points for a fully developed glamour position with CE. Which could be had for a 100 dollar bill, and you have some excess flex. At this stage that is around 2 years of entertainment, which means you would spend 100/24 = $4.17 per Month. So for less than a movie per month you are getting a player (Yes, I am fully aware this might be changing depending on how they make the acceleration happen). Yes, it can cost considerably more if you purchase flex as you go.


Again with the blaming the player thing.

Blame has nothing to do with it.

Game Design Course does not include a "Is It The Player's Fault? Screw Em" chapter. Banking 101, yes. But not Game Design.

Would this make some customers happy? Yes

Would it make anyone unhappy? A few baffling forumites aside, No.

More Happy Than Un? Yes. Do it.

QED.
Edited by yello1 on Jun 14, 2011 13:33:34
 
yello1
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Originally posted by Longhornfan1024
This is the worst idea since the jump to conclusions mat.


Worst????????????????????

An UNDO button???

Oh you guys have got to be kidding me.
 
toobad4u_00
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Originally posted by yello1
Again with the blaming the player thing.

Blame has nothing to do with it.

Game Design Course does not include a "Is It The Player's Fault? Screw Em" chapter. Banking 101, yes. But not Game Design.

Would this make some customers happy? Yes

Would it make anyone unhappy? A few baffling forumites aside, No.

More Happy Than Un? Yes. Do it.

QED.

QED sir? This was no proof whatsoever. Do you really know what a proof is? GTFO. As for your belief that the game is saying screw em, (which certainly implies a placed blame regardless of how you want to frame the damn thing) doesn't make any sense. The game offers you an out. Every RPG has a point of no return. It is as simple as that.
 
yello1
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Originally posted by toobad4u_00

QED sir? This was no proof whatsoever. Do you really know what a proof is? GTFO. As for your belief that the game is saying screw em, (which certainly implies a placed blame regardless of how you want to frame the damn thing) doesn't make any sense. The game offers you an out. Every RPG has a point of no return. It is as simple as that.


My point was YOUR entire rational for not offering an Undo was that it was the player's fault why give him another safety net?

Thats blaming the player since there isnt any other reason given to not do it.

Unless there is a technical reason it would not work, or some gameplay one, there is no reason not to give players as User Friendly an interface as possible. Undo does not effect game play so long as its a short time frame. And technically it ought not to be a problem either so far as can be discerned from this side of the monitor.

That leads only blame as grounds for saying No and that sort of judgmentalism has no place in designing a game.
 
toobad4u_00
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Originally posted by yello1
My point was YOUR entire rational for not offering an Undo was that it was the player's fault why give him another safety net?

Thats blaming the player since there isnt any other reason given to not do it.

Unless there is a technical reason it would not work, or some gameplay one, there is no reason not to give players as User Friendly an interface as possible. Undo does not effect game play so long as its a short time frame. And technically it ought not to be a problem either so far as can be discerned from this side of the monitor.

That leads only blame as grounds for saying No and that sort of judgmentalism has no place in designing a game.


No my entire argument is the safety net is already there. If you don't take that safety net and just click blindly that can't be the games fault. There are things that could affect game play, therefore to blindly offer an undo would be a problem, but then the question would be what things can I undo. Then you get into tricky water. Best to keep everything completely consistent.
 
yello1
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Originally posted by toobad4u_00
No my entire argument is the safety net is already there. If you don't take that safety net and just click blindly that can't be the games fault. There are things that could affect game play, therefore to blindly offer an undo would be a problem, but then the question would be what things can I undo. Then you get into tricky water. Best to keep everything completely consistent.


Theres no consistency with Are You Sure pop ups now, so I see no difference.

And "if you don't take that safety net and just click blindly that can't be the games fault." IS without doubt blaming the player, which is entirely accurate but utterly irrelevant as to whether or not an Undo button would be a good feature to add to the game to help out those players that make those mistakes whenever possible (ie non-rolling reveal situations).

It would make some players happier with their game experience. Thats a good reason to have a feature added. Happier players makes returning players makes Bort richer and the game last longer. Unhappy players means they quit more and the game suffers and Bort goes bankrupt and the game is closed.

Are you sure you are on the right side of that equation?

As much as I enjoy the idea getting bumped, I think that's about all we can say on the issue without repeating ourselves ad nauseum.
 
bluesguy07
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Originally posted by Chysil
what if you could undo spending BTs to shop "oh crap I got a bad roll, think I'll undo"

or what if you bought something, and then rolled a few more times, found something better, undo the buying of the first one to get the BTs paid back

there's little loophole like that. If it has a confirmation box, you have to agree to it twice. You open up loopholes and exploits with a potential "rewind" button, so you'd want to limit it as much as possible imo


You are looking for loopholes, which flaws your opinion.

Loopholes are easily fixed by properly testing something before going live. There are elitist people who spend thousands and thousands of dollars in this silly game, and then don't like it when someone with a limited income post something that will undoubtedly prevent spending extra cash. I know Bort is a money hog and loves his money, but there are situations where this would be nice in several situations of the game. Limitation is key, as you state... but looking for loopholes before there's even an implementation is a bit skittish.
 
bluesguy07
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Originally posted by toobad4u_00
No my entire argument is the safety net is already there. If you don't take that safety net and just click blindly that can't be the games fault. There are things that could affect game play, therefore to blindly offer an undo would be a problem, but then the question would be what things can I undo. Then you get into tricky water. Best to keep everything completely consistent.


Consistency was thrown off the boat when we are over 3 years since release and still in beta mode.
 
bluesguy07
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Originally posted by Longhornfan1024
This is the worst idea since the jump to conclusions mat.


Not necessarily. Why are you so quick to hate? While I am on the fence on this one, I do think an single undo per character per season would not be a bad thing. I also disagree that this is the worst idea ever. There have been much worse. How would this be a bad idea? Please explain in detail...

What you are basically saying is... "Undo's will break the game"... which is false.
 
toobad4u_00
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Originally posted by yello1
Theres no consistency with Are You Sure pop ups now, so I see no difference.

And "if you don't take that safety net and just click blindly that can't be the games fault." IS without doubt blaming the player, which is entirely accurate but utterly irrelevant as to whether or not an Undo button would be a good feature to add to the game to help out those players that make those mistakes whenever possible (ie non-rolling reveal situations).

It would make some players happier with their game experience. Thats a good reason to have a feature added. Happier players makes returning players makes Bort richer and the game last longer. Unhappy players means they quit more and the game suffers and Bort goes bankrupt and the game is closed.

Are you sure you are on the right side of that equation?

As much as I enjoy the idea getting bumped, I think that's about all we can say on the issue without repeating ourselves ad nauseum.

LOL@your obvious need to have the last word, even if it is inaccurate.
 
yello1
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Originally posted by toobad4u_00

LOL@your obvious need to have the last word, even if it is inaccurate.


I try to honor every one with a reply.

Here's yours.

You're wrong!

LOL.
 
tuba_samurai
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The thread Add an Undo Button has been merged into this thread
 
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