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Forum > Suggestions > Add A Blank Space in All The Pull Down Tabs In Custom QB Progressions
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Carl Ellir
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Originally posted by FuriousGeorge
I'll definitely+1 this.

Do like.


 
Brett Snyder
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+1 mother fuckers
 
DTRAIN
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lets do this GLB. with all the new plays now implemented. this will give OCs better control in the passing game.

And it does NOT make it more complicated. it actually makes it LESS complicated to do your outputs. because we are not forced to fill out the entire progression tree if we are targeting 1 or 2 dots. the rest we can leave blank(not the forced default wr1).

blank = scan the field as tho there are no progressions.
 
SteveMax58
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Can't believe I never saw this one with all the posts in but a BIG +1 to this.

When they are lower levels it makes sense that you have to spoon feed them the progressions or else they make bad reads/decisions but by the time they get to Pro...a great QB build should be capable of making the right choice without having to lay it out for him. And perhaps some might if you focused heavily on other skills.
 
BadgerPhil
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+1
 
fogie55
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Originally posted by yello1
+1

Also add

Open Man - look for players who are calling Im Open or who seem to be Open in that order

First Down Yardage - look for players who are standing beyond the changes as the ball is thrown

Midfield - look for players between the hashmarks to avoid clock stoppage

Sideline - look for players nearer to the sidelines in the hopes of stopping the clock

Favorite Receivers - the QBs first and second favored receivers set in his tactics, if any

Hot Hands - Receivers who have a percentage boost this play, be it from Slow Starter, Streaky, BT expenditure, RedZone boosts, Promotions etc and OR players who have caught the most balls this game this being a check for skill hotness and also good match ups.

As additional "targets" in the check down.


+1
 
bigtrunk69
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Add the option to scramble.
 
Ubasstards
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Originally posted by Ken1
There has to be a trade-off for every option.




Originally posted by Ken1
It seems like it would encourage everyone to just put "open man" for every progression.


 
Ubasstards
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+1
 
Time Trial
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Random instead of blank nets this a +1. Otherwise four blanks would be more powerful than anything.
 
Ubasstards
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Originally posted by Time Trial
Otherwise four blanks would be more powerful than anything.


the mechanics to find the open player dont seem too powerful
 
HOODjelly
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+1

 
DTRAIN
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Originally posted by Time Trial
Random instead of blank nets this a +1. Otherwise four blanks would be more powerful than anything.


my terminology for "blank space" more than likely = your "Random" wording.

blank = random = scan. all the same.
 
Antonine
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Still not in voting, or did I miss it?

When you consider some of the stuff that goes straight to voting...
 
Fumanchuchu
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+1

how about a throwaway or run option in the progressions?
 
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