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The Duff Man
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I am out of touch with GLB, but do the elite teams have better tactics or better players?

In the early seasons, no one had cracked the code for the perfect build. By the time the code was cracked, the Season 1 players had a huge head start, so they got 10 seasons where the games were fun and gameplanning/strategy played a very important role. Upsets were possible.

When I looked at Valhalla two seasons ago, I saw they ran the exact same gameplan every game. Their builds were so much better it didn't matter, they were beating WL teams by 60+ without adjusting their strategy a bit. Is it still the same today? Where is the fun in that?


Then when you hit your retirement and start over, you are faced with 1+ year before you get a meaningful game in a good competitive league. No thanks. I am sitting on about 60k in flex and I really have little desire to use it.
 
islander1
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Better players.

I just got back into DCing this season, and the game's in no better state then when we left it. Teams run exploit plays (today, the 3WR slants) and it's unstoppable. Your only recourse is getting an ungodly defensive line that can pressure the QB to throw too quickly for the play to come to fruition.

Examples:

http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12228701
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12228958
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12228984
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12230465
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12230505
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12231596
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12229070 <-- this one, the CB closes only because the pass is lobbed.

and this is a fringe WL team (barely demoted the prev season). We lost to Valhalla with the exact same GP (like I was going to bother trying) 83-0. Although they didn't spam a single play. Now to be fair to Chicago, it's not like they ran slants 25-30 times this game. They prob have a package based AI that auto adjusted the play execution up in the second half. Besides, it's not their (or anyone's fault, but Bort's) that this situation exists. Just like in seasons past.

In this game:
http://goallineblitz.com/game/game.pl?game_id=1181260

Saigon exploited the slants and against So Cal BDC hung 38 points in the first half. RPP killed them in the second half, and fortunately SoCal put up 57.

Not every team can do this slant business though, it takes elite WR's and an elite offensive line to give the play time to properly happen. if you've got both though, it's reliably unstoppable. Like SI Slam in S8, and other LOL plays before it.

Edited by islander1 on Apr 29, 2010 10:18:22
 
Bladnach
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Originally posted by The Duff Man
I am out of touch with GLB, but do the elite teams have better tactics or better players?

In the early seasons, no one had cracked the code for the perfect build. By the time the code was cracked, the Season 1 players had a huge head start, so they got 10 seasons where the games were fun and gameplanning/strategy played a very important role. Upsets were possible.

When I looked at Valhalla two seasons ago, I saw they ran the exact same gameplan every game. Their builds were so much better it didn't matter, they were beating WL teams by 60+ without adjusting their strategy a bit. Is it still the same today? Where is the fun in that?


Then when you hit your retirement and start over, you are faced with 1+ year before you get a meaningful game in a good competitive league. No thanks. I am sitting on about 60k in flex and I really have little desire to use it.


Both tbh. You want super efficient builds and you want to be efficient in the right places. AEQ is a must have and generally having 2pieces of %aeq is nice and then if possible another in a key SA. I guess the gameplanning part comes into figuring out how best to take advantage of the bad sim each season. This season the slants are still killer with the right WRs and QB. But also, spin backs are waayyyy overpowered this season and teams who figured best how to combine atts/VA/SA/AEQ to take advantage are reaping the benefits. Also, it's important for the OCs to have the right QB progressions based on the play, the targets, and if you want to go extreme, the opponent's D.

It's a big challenge on D as well to make sure you have the right dots with the right atts/VAs/SAs/AEQ to stop what is in vogue this season and then after that you have to put them in the right spots in DPC. Still, a really great offense will beat a really great defense though. But yea, you need the right coordination of all 4 build aspects
 
WiSeIVIaN
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Sup island. I do appreciate the "to be fair to chicago" comments, though imo your post still kinda has the tone of "we lost to the Hedgehogs because they used gitched overpowered plays" which is a little ...

Honestly, the reverse slant has worked very well for at least the past 3-4 seasons. It is not as if it has suddenly been mega-juiced this season. Also, with a little inventiveness on defense it is definitely defend-able (though I'm not one to tell you how to stop me own offense obv).

----

To Duff, in general the talent gap can be pretty huge in WL/Pro and decide a lot of games, though imo especially in the WL most games can go either way. Oddly enough, minors > AA-Pro as far as competitiveness with the new elite leagues and what not, so the idea that you need to wait 10 seasons for competitive games is perhaps misplaced. imo.
 
jdbolick
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Originally posted by chronoaug
Yea, i also just think 15seasons and over 2 years of GLB slowly wears thin with no real changes. Even with the 3changes coming up it's pretty much the same thing. I think making significantly better replays, better team/player aesthetic customization would really go a long way to breathing new life into the game and making it fun to follow. Can't believe we're still looking at the crappy replays from season 1 only with qb lasers and little text

I agree completely. Without a constant influx of new blood (difficult not only because of GLB's complexity, but more importantly its pricetag), it's inevitable that a lot of existing players are just going to get tired of it and quit. I did the same thing with World of Warcraft and I still think that's one of the best games I have ever played. Obviously the staff should do what it can to keep people interested, but a lot of agent loss is going to happen no matter what. Bort & DD are now planning to start investing in real advertising (presumably this reflects their belief that the game is close to being "finished"), and maybe that will do the job to bring in new people who can support the game the way that we have. I don't want GLB to die, but as I said in a different thread, I feel a lot like a guy who leased a car that doesn't drive nearly as well as it used to. And now the company is making me memorize three new owners manuals just to figure out the new way to drive it.
 
islander1
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Originally posted by WiSeIVIaN
Sup island. I do appreciate the "to be fair to chicago" comments, though imo your post still kinda has the tone of "we lost to the Hedgehogs because they used gitched overpowered plays" which is a little ...

Honestly, the reverse slant has worked very well for at least the past 3-4 seasons. It is not as if it has suddenly been mega-juiced this season. Also, with a little inventiveness on defense it is definitely defend-able (though I'm not one to tell you how to stop me own offense obv).

-----


1) haven't been paying attention until this season. Heard about it last season in the playoffs. along with the TE crap which I have been able to handle.

2) You did win solely on the glitch plays - but again, I'm honestly not blaming you for using them. I've been on the other side of the ledger on offense (season 8 anyone?). Without them, you wouldn't have been good for half those points. You didn't use many of them in the first half, and you were lucky to get the one TD you did.

edit: I also want to add that you NEED world class dots to pull it off. Not every team can. Things like SI offtackle and SI Slam were easier for more teams to replicate.
I know I was using a lot of old 326 C3 junk earlier in the season while I was redoing my custom stuff, and it was still working against 'the average pro dot QB/WR'.

3) The only way to defend them is to prevent the QB time to throw them. Zones are terrible, jackhammer is dead today.
JDros has better dots then both of us at SoCal, and is a better DC at this point then either yours or I am - so when he says he can't stop them either without a good pass rush, I'm going to go with his insight. The plays are broken, and it's on Bort for allowing them to continue to exist as they are.
Edited by islander1 on Apr 29, 2010 13:56:11
Edited by islander1 on Apr 29, 2010 12:39:53
 
Mornacale
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Originally posted by The Duff Man
I am out of touch with GLB, but do the elite teams have better tactics or better players?

In the early seasons, no one had cracked the code for the perfect build. By the time the code was cracked, the Season 1 players had a huge head start, so they got 10 seasons where the games were fun and gameplanning/strategy played a very important role. Upsets were possible.

When I looked at Valhalla two seasons ago, I saw they ran the exact same gameplan every game. Their builds were so much better it didn't matter, they were beating WL teams by 60+ without adjusting their strategy a bit. Is it still the same today? Where is the fun in that?


Then when you hit your retirement and start over, you are faced with 1+ year before you get a meaningful game in a good competitive league. No thanks. I am sitting on about 60k in flex and I really have little desire to use it.


I'm pretty sure I already posted, but I wanted to confirm that this is pretty much exactly right. GLB was so awesome back when it was a process of discovery: how do we set the subs so that people get full XP without wearing down? Is Vision any good? Is it worth playing on Hard intensity? What's the best training strategy? Oh man, look at that awesome player; how do you think he's built?

Now things are so overcomplicated that I pretty much just have to ask my players' owner to tell me what to do, since I spend enough time studying for my classes and don't need any more.
 
islander1
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Originally posted by Mornacale
Originally posted by The Duff Man

I am out of touch with GLB, but do the elite teams have better tactics or better players?

In the early seasons, no one had cracked the code for the perfect build. By the time the code was cracked, the Season 1 players had a huge head start, so they got 10 seasons where the games were fun and gameplanning/strategy played a very important role. Upsets were possible.

When I looked at Valhalla two seasons ago, I saw they ran the exact same gameplan every game. Their builds were so much better it didn't matter, they were beating WL teams by 60+ without adjusting their strategy a bit. Is it still the same today? Where is the fun in that?


Then when you hit your retirement and start over, you are faced with 1+ year before you get a meaningful game in a good competitive league. No thanks. I am sitting on about 60k in flex and I really have little desire to use it.


I'm pretty sure I already posted, but I wanted to confirm that this is pretty much exactly right. GLB was so awesome back when it was a process of discovery: how do we set the subs so that people get full XP without wearing down? Is Vision any good? Is it worth playing on Hard intensity? What's the best training strategy? Oh man, look at that awesome player; how do you think he's built?

Now things are so overcomplicated that I pretty much just have to ask my players' owner to tell me what to do, since I spend enough time studying for my classes and don't need any more.


GLB needs to be a 6 credit class.
 
Time Trial
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http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12227776

Yeah, looks like no one can defend it.
 
islander1
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Originally posted by Time Trial
http://goallineblitz.com/game/replay.pl?game_id=1116501&pbp_id=12227776

Yeah, looks like no one can defend it.


1) it was a sack. That's how you defend it. Already said this, get with the program.

2) the HB stayed in to block. It's not like I didn't have the ROLB assigned to cover the WR3 if the HB didn't go out weak side. It still doesn't matter if the WR is good enough with his lolFirstStep or whatever broken dot logic is allowing certain WR's to perform a 10 yard cross in 1.5 seconds while the 80 vision CB has a thumb up his ass time after time.

I even threw in a couple different zone looks. All that guaranteed on a hard pass (pass velocity 7.5 or more) was two if not three guys doing a circle jerk on top of the WR - while he still caught the pass.
Edited by islander1 on Apr 29, 2010 14:28:30
Edited by islander1 on Apr 29, 2010 14:28:13
 
Time Trial
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Have you tried lining the CB up on the inside of the WR?

Also the reason your play didn't work is because your progression was in the wrong order tbh.
 
avngersprt99
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Hi Tim, Hi Wise. You're both my homies.
 
WiSeIVIaN
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Originally posted by avngersprt99
Hi Tim, Hi Wise. You're both my homies.


no worries avn. I was just trying to butter island up and then offer him a co-ordinator job. I kinda get the feeling he isn't interested though...
 
henne
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Hedgehogs win because of their badass TE imo
 
Bladnach
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Slants and crosses have been the best play in GLB the past 2-3 seasons. If you have the right builds it's unstoppable. Just look at the Blaze/Valhalla game from last season and you can see that if you have the right builds and qb progressions.

It's the same every season though. If you want to be the best you need to figure out that season's sim's weakness, and then tweak your builds via VA/aeq and boosts to attack it head on. Teams did that the last 2seasons with the passing game and this season with spin backs, etc...


You can still slow it down but if the WRs have good builds and good aeq it's tough
 
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