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Forum > Pee Wee Leagues > Thunder66's (The Complete Idiots) Peewee Build Guide
LordEvil
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You might add this bit of info as well:
If the preseason has 2 games your maximum levels will be level 13 by boosting in the playoffs, if you got max xp each and every game you would end level 14. So if you boost early you will end at level 11, if you got max xp each and every game you would end at level 12 by boosting early
If the preseason has 4 games your maximum level will end at level 14 if you waited to boost for the playoffs. If you boost early you will end around level 12.
If the preseason has 2 games your maximum levels will be level 13 by boosting in the playoffs, if you got max xp each and every game you would end level 14. So if you boost early you will end at level 11, if you got max xp each and every game you would end at level 12 by boosting early
If the preseason has 4 games your maximum level will end at level 14 if you waited to boost for the playoffs. If you boost early you will end around level 12.
RUGGERLAD
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SUPER SIZED COMBO
**1 year contracts ONLY (for now)
NT
http://goallineblitz.com/game/player.pl?player_id=1706860
LDE
http://goallineblitz.com/game/player.pl?player_id=1707090
**not starting is OK on a higher capped (human owned) team - I'll get more $$ this way for equipment and training, however I don't want them burried so deep on the depth chart such that they get no plays.
They are big and strong enough to play on higher capped (human owned) teams but don't yet have the mental attributes or equipment to start. They both have custom equipment only so far.
I retired my lvl 61 FS and Lvl 27 DE to start these 2 fresh and I'll follow these guidelines from here on out and boost at the end of the season.
**1 year contracts ONLY (for now)
NT
http://goallineblitz.com/game/player.pl?player_id=1706860
LDE
http://goallineblitz.com/game/player.pl?player_id=1707090
**not starting is OK on a higher capped (human owned) team - I'll get more $$ this way for equipment and training, however I don't want them burried so deep on the depth chart such that they get no plays.
They are big and strong enough to play on higher capped (human owned) teams but don't yet have the mental attributes or equipment to start. They both have custom equipment only so far.
I retired my lvl 61 FS and Lvl 27 DE to start these 2 fresh and I'll follow these guidelines from here on out and boost at the end of the season.
sunshineduck
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Originally posted by LordEvil
You might add this bit of info as well:
If the preseason has 2 games your maximum levels will be level 13 by boosting in the playoffs, if you got max xp each and every game you would end level 14. So if you boost early you will end at level 11, if you got max xp each and every game you would end at level 12 by boosting early
If the preseason has 4 games your maximum level will end at level 14 if you waited to boost for the playoffs. If you boost early you will end around level 12.
We don't get EXP for the preseason, do we?
You might add this bit of info as well:
If the preseason has 2 games your maximum levels will be level 13 by boosting in the playoffs, if you got max xp each and every game you would end level 14. So if you boost early you will end at level 11, if you got max xp each and every game you would end at level 12 by boosting early
If the preseason has 4 games your maximum level will end at level 14 if you waited to boost for the playoffs. If you boost early you will end around level 12.
We don't get EXP for the preseason, do we?
timmy6321
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Originally posted by
OFFENSE
QB (Passing) – (For a short yardage, quick hit passing game)
Height = I generally prefer a 6’5 QB, but 6-0 to 6’5 is acceptable if the roll is great.
Weight = Anything between 190-215lbs. You don’t want him to light, or to slow.
Roll = Try to get a roll with 18-20+ in Throwing.
Equipment = Either in your Primary Attribute (Throwing) or Secondary Attribute (Vision) is fine. Most go with vision, as they have been training up throwing, and will soon be dumping SP’s into throwing. Although there’s no right and wrong choice between the two key attributes, it’s just an individual preference. Possibly split regular and custom between the two.
Build = (this one’s very subjective and every one on GLB will have their own way! ...here’s mine).
From their Intense Train Throwing/Vision till the regular season, then just before your first game dump your SP’s into Throwing. Proceed to 1st cap [48] Throwing with any additional SP’s, whilst training Vision/Confidence. After 1st capping Throwing, move to 1st cap Vision (or at least get to around 40ish), whilst training Confidence/Stamina. Once Vision is at an acceptable level move on to putting about 10-15 SP’s each in Confidence (whilst Normal Training strength to get it up fast) and Strength.
This should give you a build of roughly (by playoffs):-
Throwing 55-65 (depending on regular and custom equipment)
Vision 40-50
Confidence 25-40
Strength 20-30
WR – (Possession)
Height = 6’3 to 6’5 (The taller the better)
Weight = 180 to 200+lbs.
Roll = Catching 18-20 (with a decent roll to Agility, Vision or Speed [15+])
Equipment = Custom + Regular Equipment in Speed
Build =
Day 31 till Day 0/1 – Intense Train Catching/Carrying. Just before the 1st Regular Season game assign your Initial 15 Special Points to Catching. Dump SP’s from leveling up into Catching until you hit the 1st Cap [48], whilst simultaneously training Speed/Agility. After hitting the 1st Cap with Catching, dump SP’s into Speed till you hit the 1st Cap [48], whilst training Agility/Vision. After getting Speed to the 1st Cap take Agility to the 1st Cap [48] whilst training Jumping/Vision. Split any remaining SP’s between Vision/Jumping/Confidence/Carrying as per your preferences.
This should give you a build of roughly (by playoffs):-
Catching 50ish
Speed 60-65 (depending on regular and custom equipment)
Agility 48
Jumping 15-25ish
Vision 15-25ish
Confidence 15-25ish
Carrying 15-20
WR – (Speed)
Height = 6’3 to 6’5 (The taller the better)
Weight = 180 to 200+lbs. (The lighter the better)
Roll = Speed18-20 (with a decent roll to Agility or Catching [15+])
Equipment = Custom + Regular Equipment in Speed
Build =
Day 31 till Day 0/1 – Intense Train Speed/Agility. Just before the 1st Regular Season game assign your Initial 15 Special Points to Speed. Dump SP’s from levelling up into speed until you hit the 2nd Cap for Speed [61], whilst simultaneously training Agility/Vision. After hitting the 2nd Cap with Speed, dump SP’s into Agility till you Hit the 1st Cap [48], whilst training Catching/Jumping [or Catching/Carrying, Catching/Vision].
Note: this WR will have very little catching for the first part of the season, but he’s meant to be a ‘Burner’ not a possession WR, you can dump a couple of points into catching early on if your team needs/wants to pass early on.
This should give you a build of roughly (by playoffs):-
Speed 70-80 (depending on regular and custom equipment)
Agility 40-50
Catching 20-30 (depending on roll and if you dumped some extra points into catching)
Vision 20ish
Complete waste of time now. Just build linemen! Wildcat anyone???
OFFENSE
QB (Passing) – (For a short yardage, quick hit passing game)
Height = I generally prefer a 6’5 QB, but 6-0 to 6’5 is acceptable if the roll is great.
Weight = Anything between 190-215lbs. You don’t want him to light, or to slow.
Roll = Try to get a roll with 18-20+ in Throwing.
Equipment = Either in your Primary Attribute (Throwing) or Secondary Attribute (Vision) is fine. Most go with vision, as they have been training up throwing, and will soon be dumping SP’s into throwing. Although there’s no right and wrong choice between the two key attributes, it’s just an individual preference. Possibly split regular and custom between the two.
Build = (this one’s very subjective and every one on GLB will have their own way! ...here’s mine).
From their Intense Train Throwing/Vision till the regular season, then just before your first game dump your SP’s into Throwing. Proceed to 1st cap [48] Throwing with any additional SP’s, whilst training Vision/Confidence. After 1st capping Throwing, move to 1st cap Vision (or at least get to around 40ish), whilst training Confidence/Stamina. Once Vision is at an acceptable level move on to putting about 10-15 SP’s each in Confidence (whilst Normal Training strength to get it up fast) and Strength.
This should give you a build of roughly (by playoffs):-
Throwing 55-65 (depending on regular and custom equipment)
Vision 40-50
Confidence 25-40
Strength 20-30
WR – (Possession)
Height = 6’3 to 6’5 (The taller the better)
Weight = 180 to 200+lbs.
Roll = Catching 18-20 (with a decent roll to Agility, Vision or Speed [15+])
Equipment = Custom + Regular Equipment in Speed
Build =
Day 31 till Day 0/1 – Intense Train Catching/Carrying. Just before the 1st Regular Season game assign your Initial 15 Special Points to Catching. Dump SP’s from leveling up into Catching until you hit the 1st Cap [48], whilst simultaneously training Speed/Agility. After hitting the 1st Cap with Catching, dump SP’s into Speed till you hit the 1st Cap [48], whilst training Agility/Vision. After getting Speed to the 1st Cap take Agility to the 1st Cap [48] whilst training Jumping/Vision. Split any remaining SP’s between Vision/Jumping/Confidence/Carrying as per your preferences.
This should give you a build of roughly (by playoffs):-
Catching 50ish
Speed 60-65 (depending on regular and custom equipment)
Agility 48
Jumping 15-25ish
Vision 15-25ish
Confidence 15-25ish
Carrying 15-20
WR – (Speed)
Height = 6’3 to 6’5 (The taller the better)
Weight = 180 to 200+lbs. (The lighter the better)
Roll = Speed18-20 (with a decent roll to Agility or Catching [15+])
Equipment = Custom + Regular Equipment in Speed
Build =
Day 31 till Day 0/1 – Intense Train Speed/Agility. Just before the 1st Regular Season game assign your Initial 15 Special Points to Speed. Dump SP’s from levelling up into speed until you hit the 2nd Cap for Speed [61], whilst simultaneously training Agility/Vision. After hitting the 2nd Cap with Speed, dump SP’s into Agility till you Hit the 1st Cap [48], whilst training Catching/Jumping [or Catching/Carrying, Catching/Vision].
Note: this WR will have very little catching for the first part of the season, but he’s meant to be a ‘Burner’ not a possession WR, you can dump a couple of points into catching early on if your team needs/wants to pass early on.
This should give you a build of roughly (by playoffs):-
Speed 70-80 (depending on regular and custom equipment)
Agility 40-50
Catching 20-30 (depending on roll and if you dumped some extra points into catching)
Vision 20ish
Complete waste of time now. Just build linemen! Wildcat anyone???
Thunder66
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Originally posted by Dtownokie
jtdmd14 Your friendly scrimmage challenge to Boston Patriots has been accepted.
Don't drink and post people!!! (you end up swerving all over the forum and plow head on into the wrong thread!
)
jtdmd14 Your friendly scrimmage challenge to Boston Patriots has been accepted.
Don't drink and post people!!! (you end up swerving all over the forum and plow head on into the wrong thread!
) Thunder66
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Originally posted by SmoothCaramel
edit for day 40/41 builds? You don't want to mislead you're target audience
I changed some stuff relating to Day31's and signing to D-league which is no longer relevant.
edit for day 40/41 builds? You don't want to mislead you're target audience

I changed some stuff relating to Day31's and signing to D-league which is no longer relevant.
-boz-
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your "roll" section should be stressed about getting 8s in the crappy spots first and foremost, regardless of speed and agility and whatnot...
When your rolling you roll for 8s and then fix the other catagories cause your gonna put points on them sometime anyways...
When your rolling you roll for 8s and then fix the other catagories cause your gonna put points on them sometime anyways...
shadowmane
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Thunder66, you need to go back through the guide and change the day 31 references in the build guides. It might get confusing to new people.
naimoli
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Originally posted by shadowmane
Thunder66, you need to go back through the guide and change the day 31 references in the build guides. It might get confusing to new people.
O_o
Thunder66, you need to go back through the guide and change the day 31 references in the build guides. It might get confusing to new people.
O_o
D~Town
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Originally posted by Redrager9
U need to change the day 31 to day 0/1 to day 40/41 to day 0/1
I am sure he knows.
BTW he had a Championship Game to plan for. I am sure that is/was his top priority.
U need to change the day 31 to day 0/1 to day 40/41 to day 0/1
I am sure he knows.
BTW he had a Championship Game to plan for. I am sure that is/was his top priority.

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