okay...i didn't read through the entire thing, but here are my ideas
1. Allow us to view how the defense lines up versus different formations. In other words, let us pick offensive formations and line our players up accordingly.
Ie.
Allow me to see and adjust where my players line up vs. the singleback. Maybe I want the CB3 off to the left or right of the WR or maybe I want to have my DT and NT set up to spread a blocker for a LB to come through the gap.
2. Allow us the option to have our LBs/Safeties blitz if their man assignment stays in to block.
3. In double coverage situations, allow us to pick where each of the CBs play on the WR...in front of, behind, to the strong side, to the weak side.
(credit to Ronnie Brown 23
http://goallineblitz.com/game/forum_thread.pl?thread_id=1919792 )
4. Set up the different blitz options for DEs/LBs. Blitz Left, Blitz Right, Contain Blitz, (for DL) Stunt.
4a. Allow us to create a blitzing route via drawing using the cursor (similar to the drag and drop for positioning)
5. Allow some more free movement of guys along the line including pulling them back off of the line some in the case of DEs, and allow LBs to start right on the line even with the DL...I've had some problems with this (not sure if its a bug or designed that way so I figured I'd put that in there as well)
6. Allow us to see a replay of the play so we can see it in action against random routes. Do not allow the players to set these routes so that there won't be any way to create ultimate plays to stop a certain play. In other words, you can have it sim against a singleback, but the singleback WRs Routes would be randomized. Would help with identifying where players blitz.