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Kayoh
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I really appreciate this LB help, but I had to point out http://goallineblitz.com/game/replay.pl?game_id=88797&pbp_id=8236587

Really? A gain on a Weak I Pitch? A LB master, as yourself, should be a better DC.

Just poking fun. I'm assuming you didn't even have your defensive tactics set for that game, but if you did, then now you know about the infamous Weak I Pitch Play.

I like the idea of nearly STR-less LBs. They aren't going to shed blocks of offensive players who have 50-80 STR/BLK anyways, so why bother? Just forget about Strength, and run around the big ol' OL.
 
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Originally posted by Josh Howell

As far as competition goes, I think SE Asia Pro league has better teams and players than USA BBB #4 or whatever leagues your LB's are in.


He came out of USA A4, the last league the Hawaii Hurricane Warriors lost a game in, home of the Monmouth Evil Monkeys, and the USA A "best of" tournament champion Hammond Bayou Bengals, the Pewntenheimer Pewnts. That half of USA, from AAA down is pretty tough.
 
Rod Long
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Originally posted by Darren McFadden
Originally posted by Josh Howell


As far as competition goes, I think SE Asia Pro league has better teams and players than USA BBB #4 or whatever leagues your LB's are in.


He came out of USA A4, the last league the Hawaii Hurricane Warriors lost a game in, home of the Monmouth Evil Monkeys, and the USA A "best of" tournament champion Hammond Bayou Bengals, the Pewntenheimer Pewnts. That half of USA, from AAA down is pretty tough.


Nashville Hounds
Parisp PAIN
and we have a nice win against Doomsday Sin

Also Cobra Kai wouldn't accept a scrim from anyone in AA2 last year. Do your research. http://goallineblitz.com/game/forum_thread.pl?thread_id=813745

Any level of competition argument is pretty much null and void. Plus Oceania AAA1 ain't so bad either.

 
jackATTACK55
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should i pick what kind of LB i will make before so i can build him a different way?
or is it pretty much the same with this thread?
 
floods
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I'm curious. Although the OP is talking about building all of your base attributes up properly, he makes no mention of SA's. I've got a level 29 LB with great base attributes and haven't put a single point into any SA's but am considering investing in break tackle and swat ball sometime in the future. Currently I'd like to cap jumping, but otherwise he's a pretty solid LOLB.

So is there a "point of no return" where it's not worth it to invest in SA's since they're viewed as underpowered, or is it the perfect time in the upper levels since your base stats should be pretty high?
 
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i messed my lb up
Last edited Oct 4, 2008 20:58:10
 
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my strength is 27 and my tackling is 38 at lvl 9 speed is 28 what do i do
Last edited Oct 4, 2008 20:57:54
 
Rod Long
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Originally posted by Mcdonald
my strength is 27 and my tackling is 38 at lvl 9 speed is 28 what do i do


Don't put any points in strength or tackling for at least 15 levels. You will be fine don't worry. Although your guy will be a little late to the tackle party for a few levels, you are ok. Just get your speed, agility, vision up to speed.
 
Rod Long
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Originally posted by OMGWTF
I'm curious. Although the OP is talking about building all of your base attributes up properly, he makes no mention of SA's. I've got a level 29 LB with great base attributes and haven't put a single point into any SA's but am considering investing in break tackle and swat ball sometime in the future. Currently I'd like to cap jumping, but otherwise he's a pretty solid LOLB.

So is there a "point of no return" where it's not worth it to invest in SA's since they're viewed as underpowered, or is it the perfect time in the upper levels since your base stats should be pretty high?


My original intent with this thread was for the new agents coming into the game to have some base template to start from and then specialize later on. This is really just a basic opening guide to protect them from 'screwing up' their player completely and giving them the best chance to feel competitive.

Also, after witnessing crap after crap posts by NEW players giving advice to even NEWER players, this spawned as almost a public service announcement. Just trying to insulate them from the forum drivel that gets posted by people who just read other forum diarrhea and wash, rinse, and repeat it as actual DECENT advice.

Granted this thread has evolved beyond just an introductory way "To Not Screw Up Your Linebacker" . . .

To answer your post finally and specifically: I wouldn't ever advocate a newer player dropping more than a couple points into SA's. Since the focus is building an efficient linebacker with thrifty use of skill points, I wouldn't really advocate investing points in SA's. So Yes, it does make sense to put points into SA's later once you have your core stats up. Is Monster Hit of 3 really going to do much damage with a linebacker having 25 speed. . . not so much.

You must have lucked out because none of my linebackers have the 'break tackle' SA

My linebackers aren't SA heavy. The only one that has more than a 3 in any spot is my MLB and he has a 4 in D-Gen. Underwhelming . . .yes. . . expensive. . .not too bad. Try it out, go crazy, report back, let us know.

I'm not too keen on throwing that many points into jumping. You can train it to 35 easily, but as you get higher and higher level the skill points come less frequently, so I'd rather throw 2 for 1s into speed, agility or vision rather than taking jumping from 30 to 48. But thats just me.
 
Rod Long
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Originally posted by Kayoh
I really appreciate this LB help, but I had to point out http://goallineblitz.com/game/replay.pl?game_id=88797&pbp_id=8236587

Really? A gain on a Weak I Pitch? A LB master, as yourself, should be a better DC.

Just poking fun. I'm assuming you didn't even have your defensive tactics set for that game,


Yeah, yeah yeah. nice catch. I am still catching hell for that game. Seriously people. . can we not mess around in a week 16 interconference game that had absolutely no impact on our home playoff seed. I certainly can't say that for the Flying Elvis juggernaut this year and the Honolulu Hurricane Warrior skid mark in the champ game . Wow. What squads.
Last edited Oct 4, 2008 21:49:08
 
MrMoose
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If you plan out an SA based linebacker from the start, it CAN work:

http://goallineblitz.com/game/player.pl?player_id=767566

Sure, he misses tackles, but he's also pretty under-levelled for his league. However, I have to suggest that new LBs seriously consider Rod's advice -- he has an LB on my Samoa team that, while he doesn't put up gigantic tackle numbers, doesn't need to -- he makes plays when we DO need them. I've never at all questioned his abilities there, and he was made a GM so that he could help the rest of our LB crew with builds.
Last edited Oct 4, 2008 22:56:43
 
vardenafil3
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i just train my lb on intense and use the free SP from the bonus tokens and put that into my SA. i figure each season i would invest around 4 sp into the SA's.
 
slashxtreme
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Level 23 LB: Leads his teams in INT's with 5. FF=2, 2 Def TD's.
http://goallineblitz.com/game/player.pl?player_id=569021

Strength: 25.16

Blocking: 15.44

Speed: 68.21

Tackling: 26.35

Agility: 55.3

Throwing: 8

Jumping: 32.08

Catching: 24.63

Stamina: 36.2

Carrying: 8

Vision: 40.42

Kicking: 8

Confidence: 23.24

Punting: 8

SA:
RS: 1-1-2-0-0
PR: 1-1-1-1-0

ownage

At this point, I'll continue working vision up to the softcap, and speed to the +2 cap. After that probably, vision to the softcap , agility to the +2 cap. Once they're at the caps, I might start dropping points into confidence and jumping equally..
Last edited Oct 5, 2008 10:57:56
 
floods
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Originally posted by Rod Long
Originally posted by OMGWTF

I'm curious. Although the OP is talking about building all of your base attributes up properly, he makes no mention of SA's. I've got a level 29 LB with great base attributes and haven't put a single point into any SA's but am considering investing in break tackle and swat ball sometime in the future. Currently I'd like to cap jumping, but otherwise he's a pretty solid LOLB.

So is there a "point of no return" where it's not worth it to invest in SA's since they're viewed as underpowered, or is it the perfect time in the upper levels since your base stats should be pretty high?


My original intent with this thread was for the new agents coming into the game to have some base template to start from and then specialize later on. This is really just a basic opening guide to protect them from 'screwing up' their player completely and giving them the best chance to feel competitive.

Also, after witnessing crap after crap posts by NEW players giving advice to even NEWER players, this spawned as almost a public service announcement. Just trying to insulate them from the forum drivel that gets posted by people who just read other forum diarrhea and wash, rinse, and repeat it as actual DECENT advice.

Granted this thread has evolved beyond just an introductory way "To Not Screw Up Your Linebacker" . . .

To answer your post finally and specifically: I wouldn't ever advocate a newer player dropping more than a couple points into SA's. Since the focus is building an efficient linebacker with thrifty use of skill points, I wouldn't really advocate investing points in SA's. So Yes, it does make sense to put points into SA's later once you have your core stats up. Is Monster Hit of 3 really going to do much damage with a linebacker having 25 speed. . . not so much.

You must have lucked out because none of my linebackers have the 'break tackle' SA

My linebackers aren't SA heavy. The only one that has more than a 3 in any spot is my MLB and he has a 4 in D-Gen. Underwhelming . . .yes. . . expensive. . .not too bad. Try it out, go crazy, report back, let us know.

I'm not too keen on throwing that many points into jumping. You can train it to 35 easily, but as you get higher and higher level the skill points come less frequently, so I'd rather throw 2 for 1s into speed, agility or vision rather than taking jumping from 30 to 48. But thats just me.


Yeah, yeah, yeah. . . "Shed Block," my mistake.

I'll let you know how jumping works out, I'm confident that it'll make a pretty substantial difference. I wouldn't do it if my LB played ROLB or MLB.
 
Bukowski
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Originally posted by slashxtreme
Level 23 LB: Leads his teams in INT's with 5. FF=2, 2 Def TD's.
http://goallineblitz.com/game/player.pl?player_id=569021

Strength: 25.16

Blocking: 15.44

Speed: 68.21

Tackling: 26.35

Agility: 55.3

Throwing: 8

Jumping: 32.08

Catching: 24.63

Stamina: 36.2

Carrying: 8

Vision: 40.42

Kicking: 8

Confidence: 23.24

Punting: 8

SA:
RS: 1-1-2-0-0
PR: 1-1-1-1-0

ownage

At this point, I'll continue working vision up to the softcap, and speed to the +2 cap. After that probably, vision to the softcap , agility to the +2 cap. Once they're at the caps, I might start dropping points into confidence and jumping equally..


That's not so special for a Level 23 LB..

You should have had your Speed/Agility/Vision ALL soft-capped about 7 or 8 levels ago...
 
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