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Forum > Goal Line Blitz > Would a Draft benefit GLB teams and players nowadays?
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Team Nucleus
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Originally posted by Time Trial
Drafts in real life work because of the hard work and dedication of scouts and people who evaluate and rank the player.

In GLB you would need to rank the agent as a dot-builder, whether they will contribute to the team in other ways, whether they are financially stable enough to keep playing, whether they go inactive, whether they even bother to assign EQ before they get to plateau, whether or not they boost, how they plan on building the dot, and how they want the dot to be used.

Any other way of doing a draft, you might as well just assign dots in random fashion. In real life, there are tremendous athletes that go in the earlier rounds. In GLB that has nothing to do with the dot and everything to do with the agent.

Drafts only work in GLB because people tell themselves that drafts work. The best teams aren't going to participate, the best builders aren't going to participate.

I'm here to build 55 dots for my team, and a couple of experimental dots and dots built as favours for people I've worked with in the past. That's it. If I was forced into a draft after spending all of that time and money to build dots I want to use, I would probably leave GLB.


Drafts in the past have always been voluntary....nobody has ever been forced to enter/register for the draft.
Obviously an owner making a full team of his own dots wouldn't need a draft but then again whats fun about owning a full team of your own dots? Minus well just play Madden on X-Box or PS3 where a social site wouldn't be needed
Edited by Team Nucleus on Sep 25, 2013 15:06:02
 
Time Trial
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Originally posted by Team Nucleus
Drafts in the past have always been voluntary....nobody has ever been forced to enter/register for the draft.
Obviously an owner making a full team of his own dots wouldn't need a draft but then again whats fun about owning a full team of your own dots? Minus well just play Madden on X-Box or PS3 where a social site wouldn't be needed


The build, gamplan, simulation aspect is fun. Why do you need a bunch of teammates to share the success or failure with? I'm active in enough forums on here that I don't need a team forum.

I use that for buildplans, to store links, to link posts or plays, and to keep track of my groceries.

Madden is a great game, but if I'm on my console I just don't really want to play sports games. The free games with gold on Xbox has been great. I had never played the Assassins Creed games before, but II was free and I beat it and liked it. I don't think I would download Madden tbh.
Edited by Time Trial on Sep 25, 2013 15:25:22
 
Time Trial
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Originally posted by Team Nucleus
Drafts in the past have always been voluntary....nobody has ever been forced to enter/register for the draft.
Obviously an owner making a full team of his own dots wouldn't need a draft but then again whats fun about owning a full team of your own dots? Minus well just play Madden on X-Box or PS3 where a social site wouldn't be needed


And if a draft is voluntary, it is missing the top teams and top dot builders.
 
Team Nucleus
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Originally posted by Time Trial
The build, gamplan, simulation aspect is fun. Why do you need a bunch of teammates to share the success or failure with? I'm active in enough forums on here that I don't need a team forum.

I use that for buildplans, to store links, to link posts or plays, and to keep track of my groceries.


I'll take a title that involves team work over a self manufactured title anyday. That's just me tho to each their own
 
Team Nucleus
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Originally posted by Time Trial
And if a draft is voluntary, it is missing the top teams and top dot builders.


Thats not true at all...Most of the very best dotbuilders have been involved in the drafts in the past.
You'll likely see alot of those past draft picks still playin now in the WL
Edited by Team Nucleus on Sep 25, 2013 15:30:29
 
bhall43
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Originally posted by Team Nucleus
What does Bort have to do with it..Hes never been involved in a draft before, what makes you think he'll ever be?
Drafts have been run by the general public without any help from Bort and company


Umm...

Originally posted by zia_pd
its easy

bort would need to force it upon ALL players, agents, teams, leagues, and whatnot.
the "communism"-cry by all the WL team fanboys (and others) would be a bigger uproar then ... no idea if there ever was something close to that ^^


Regardless. As has already been brought up numerous times. The need for a draft is due to player value. If there isn't a great way to determine the value of different players outside of Superstar or not Superstar, a draft is absolutely stupid. Essentially you may as well just let GLB handle where your player plays.
 
bhall43
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Originally posted by Team Nucleus
Most of the very best dotbuilders have been involved in the drafts in the past.


That is news to me. Considering most of the top builders are part of networks, own their own full teams, or start up with quality agents who know what they are doing to build a team from the ground up.
 
Team Nucleus
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Originally posted by bhall43
Regardless. As has already been brought up numerous times. The need for a draft is due to player value. If there isn't a great way to determine the value of different players outside of Superstar or not Superstar, a draft is absolutely stupid. Essentially you may as well just let GLB handle where your player plays.


Not true...You can draft in GLB1 based on a players SP value and in the higher leagues based on their career/history and player building skillz
Edited by Team Nucleus on Sep 25, 2013 15:52:55
 
Team Nucleus
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Originally posted by bhall43
That is news to me. Considering most of the top builders are part of networks, own their own full teams, or start up with quality agents who know what they are doing to build a team from the ground up.


Facts are facts whether you like the outcome or not
 
bhall43
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Originally posted by Team Nucleus
Not true...You can draft in GLB1 based on a players SP value and in the higher leagues based on their career avg's and player building skillz


Career avg's are meaningless. You would only be drafting based on the agent and their history of building. Drafting end builds would be a hell of a lot of work as all players would have to almost fully fit my scheme both offensively and defensively which almost likely means they would have to have saved 45 VA's to plateau.
 
Time Trial
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Originally posted by Team Nucleus
I'll take a title that involves team work over a self manufactured title anyday. That's just me tho to each their own


No one else to blame when you lose, no else taking credit for your victory. If you build dots for someone else, they have to fit the build to do what the system wants or the system has to be modified to accomodate the build. If you do everything, you don't have that problem.

Plus, I hate recruiting and being recruited. When you build good dots and those dots are in demand, you have to say no to a lot of people. When you are recruiting you deal with the frustration of a lot of the good dots going to network teams and wading through a lot of shitty builds to find the one that you want. Then if you don't get the one you want, you have to wade through what is left.

Sharing coordinating duties takes a lot of the load off, and shows just how lazy I am as a coordinator, but when you lose a game due to bad coordination or when the coordinator doesn't want to use your dot the way you envisioned it... well, let's just say I like doing things my way better.
 
Team Nucleus
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Originally posted by bhall43
Career avg's are meaningless. You would only be drafting based on the agent and their history of building. Drafting end builds would be a hell of a lot of work as all players would have to almost fully fit my scheme both offensively and defensively which almost likely means they would have to have saved 45 VA's to plateau.


Who's says you wouldn't find what you needed in a draft? You have no proof.
You just keep mentioning the WL but a draft has been used for all leagues at every level not just 1.
 
bhall43
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i only mentioned wl because you mentioned end builds and have been talking about so called top dot builders.
 
Team Nucleus
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Originally posted by Time Trial
No one else to blame when you lose, no else taking credit for your victory. If you build dots for someone else, they have to fit the build to do what the system wants or the system has to be modified to accomodate the build. If you do everything, you don't have that problem.

Plus, I hate recruiting and being recruited. When you build good dots and those dots are in demand, you have to say no to a lot of people. When you are recruiting you deal with the frustration of a lot of the good dots going to network teams and wading through a lot of shitty builds to find the one that you want. Then if you don't get the one you want, you have to wade through what is left.

Sharing coordinating duties takes a lot of the load off, and shows just how lazy I am as a coordinator, but when you lose a game due to bad coordination or when the coordinator doesn't want to use your dot the way you envisioned it... well, let's just say I like doing things my way better.


Why even bother playing other teams then.....just buy another team filled with your players and just beat up on each other......
Then when you win pat yourself on the back and say nice job.
Sorry if I sound like an ass but a big part of what killed GLB1 is the problem of 1 owner teams filled with their very own players.
Nothing in the rule book to discourage it so to each their own on that.
I frown on it
 
Team Nucleus
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Originally posted by bhall43
i only mentioned wl because you mentioned end builds and have been talking about so called top dot builders.


Top builders have to create dots every now and then due to the age thingy
 
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