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Forum > FAQ's, Player Guides and Newbie Help > Jampy's S36 Questions thread
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Bane
Baconologist
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Originally posted by jampysos

vis for OL overrated


so I've been told

mine average about 68 (over like 7 current o-line dots)
but they all suck too, so
 
Jampy2.0
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Why r they sucking bean
 
Bane
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Originally posted by jampysos
Why r they sucking bean


i dunno, otherwise they wouldn't be

all my dots are garbage... I just like buying and spending flex
 
Jampy2.0
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can u open them?
 
Bane
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of course I can, that option is available to everyone
 
Jampy2.0
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May you open them?
 
Bane
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I may someday

but I will not at this time, team OC don't like me doing that

happy to PM the builds though
 
reddogrw
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Originally posted by jampysos
Originally posted by Homage

You want way more agility on a center in passing situations... they get eaten alive by those silly pass rush NT's


130str 110agi

?


140 strength, 110 agility
 
Jampy2.0
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Originally posted by reddogrw
140 strength, 110 agility


thts wat i meant thx
 
Bane
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Originally posted by reddogrw
140 strength, 110 agility


like this ?

(Lv. 73 C)
Ht/Wt: 6'0", 300lbs

Attributes

Physical Attributes
Strength: 141.16 (+51)
Speed: 84.16
Agility: 103.84 (+3)
Jumping: 6
Stamina: 56.16
Vision: 63.84
Confidence: 49.84

Football Skills
Blocking: 86.84

Special Abilities
Pass Blocking Abilities
Pass Block: 7
Strong Arm: 3
Shock Block: 3
Foundation: 10
Line General: 1

Run Blocking Abilities
Run Block: 5
Get Low: 2
Hands: 2
Cut Block: 2
Pancake: 7

Current Bonuses/Penalties

Agility: +4.54
Blocking: +6.51
Hold block chance: +22.5%
 
Jampy2.0
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wtf is that bane
 
Bane
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a lvl73 C , LDO
 
Jampy2.0
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~
Edited by jampysos on Jul 15, 2013 00:49:43
 
ezra_
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See I still try to shove the middle with centers. I am not a fan of 140/110.
 
ezra_
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Originally posted by MileHighShoes
Power Wr's will never be a possibility. Too many attributes to raise and depends on break tackle SA's as well. Hard to make a WR who can beat the m2m CB's at catching the ball, then when you shave points away from attributes that help you beat these CB's to the ball you tend to just be worse.

I tried making a power WR a LONG time ago, Before APD, Before Archetypes. I was trying to take advantage of WR's getting .5 ALG's to carrying because they only had 2 minors (lol, who besides Bort would think of a position getting more ALG's for their minors rather than their majors?). 128 speed was fast enough back then too

http://goallineblitz.com/game/player.pl?player_id=1764308&playoffs=0

Archetypes were added when he hit level 30 somethign like that, so I had already gotten some decent ALG's for carrying, but choosing an archetype kind of screwed carrying gains. Even competing against the shitty tiny CB's back then who couldn't tackle I still had limited success.
S21 in APL was probably his only mildly succesful season, 19 broken tackles on 46 receptions

http://goallineblitz.com/game/replay.pl?game_id=1637550&pbp_id=315390
http://goallineblitz.com/game/replay.pl?game_id=1637550&pbp_id=316738
http://goallineblitz.com/game/replay.pl?game_id=1583416&pbp_id=457796

As it stands, Power WR's can't get enough separation due to the sacrifices they make in speed and agility to get STR and CRY up to 80+. They also can't compete for contested balls as well because they have lower jumping and catching. So more of the balls thrown their way will result in incompletes, deflections, and drops. And if you can't ultimately come down with the ball, how then are you supposed to be breaking tackles afterwards?


I ran 2 in WL and had fun. They are fine.

 
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