Originally posted by Diamond Spade
it was also stated how the so call "issue" could be solved.
1. stop being careless or lazy. plan shit out.
2. if u gunna retire the player anyway sell the custom equipment if u really need it.
3. ask support to push it back a day
keep making urself look silly ur doing a good job
1) Mere opinion and conjecture. Not a sound argument regardless of relevance.
2) An option easily overlooked when crunch time comes. Most people won't think of it unless suggested to them. Still....a valid point which needed to be raised within these threads.
3) See #2.
That said, there is an awful lot of personal commentary going on here rather than discussion of the actual idea. All the negative campaigning is like watching an ad for Romney or Obama. It really doesn't belong in these forums.
I have had an agent ask for release just 2 days after signing a contract. He said he was retiring the dot for the reason. Two seasons later, the dot is still active and playing for another team. I will never sign or recruit another dot from that agent again. Furthermore, I will warn other owners away from that agent. That simple.
Yello, you do tend to request self-serving changes. And yes, that's why you get trolled. Some of your ideas get squashed too quick. That doesn't mean they should be implemented, just discussed and investigated more deeply. Something else may come from that which actually might be of value. In fairness, selfish motivation is most often the impetus behind any proposal any one of us brings to this forum. It's up to us to demonstrate how our proposal can provide the greatest benefit to either GLB or the customer base.
All of that said...
I think Alky is right. I think this feature would be used much more often than most people realize. There are a lot of agents on GLB who are casual users....who after 4 years on the site still don't have a solid grasp of dot development, who bounce from team to team like orphans and foster homes. We all choose the level of involvement we want within this game. None of us knows what is exactly right for everyone else. We can make all the excuses, point all fingers, and fling all the mud we want. Nothing changes this one simple little fact.
As a business, GLB needs to grow. Growth requires new customers. Generating new customers requires a broad appeal. Diversity typically spurs growth. Specialization typically stifles growth. Part of the "shrinkage" in GLB has been due to the conflict between those who do and do not want change. However, in reading old threads in abandoned forums, I have noticed that GLB has been notoriously slow about bringing change forth. Then when change comes, a bunch of people get upset and leave the game. My observation is the GLB has realized that catering to such people will only kill the game by failing to generate new business....because any loss of customer base would go unreplenished. So, GLB has a progressive plan, but my guess is that GLB purposely chooses to implement this plan slowly to avoid big sudden shifts within the customer base.
The OP fits within the progressive nature of GLB's plan. It probably would be a good move business-wise, not because it directly generates revenue, but because it can indirectly promote increased revenue by encouraging customer loyalty. Just because a handful of vocal users don't think it's necessary or that people should prioritize better does not change the reality of the situation. People make mistakes. People overlook things. People spend money foolishly. That's part of life. Some of those same people may otherwise be practical, responsible, and hard-working. That can't be readily judged from a few lines on a computer screen here and there. Therefore, as a business, GLB needs to take all of this into account. People need flexibility - a margin for error. So does GLB.
Is the OP absolutely necessary? No. Is it worth the time and effort to code it? Absolutely. If it takes one programmer a full week to code, and that programmer is earning $40/hour, that's a one-time cost of $1600 compared to the 1000s of dollars GLB can make in the future due to increased customer retention. Even if they only make $1000 per year off of that one little code, that still could be a 150% profit over the next 4 years just from that one piece of code.
Is the OP going to ruin the game? Not likely. Anyone who chooses to be very serious about the game is rarely going to use this option. However the masses of casual agents that customer growth tends to bring will probably use the option much more often rather than simply abandoning the game. And besides, allowing this option along with a screen informing the agent of alternative options (contacting Support or selling CEQ), will actually allow the customer to make his own decision about how best to proceed given the circumstances. For all you know, he might want that Flex to upgrade his CEQ on a level 56 or level 72 dot....but maybe he hasn't bought CEQ yet on his Rookie dot that he already boosted 3 times.
I personally think the OP would be used by 32% (+/- 2% roughly) of the GLB customer base. A little higher than Alky's estimate, but a lot higher than 1%. A most of those users might only use the OP once or twice over a period of several years, but if it keeps them active within the game so that they continue spending money on the game for years to come, then so be it. That just makes the OP a no-brainer. Like I said, $1600 for the chance to make 1000s of dollars more. It benefits both the customer and the company.
(Edit was just to fix a couple math errors unnoticed while typing.)
it was also stated how the so call "issue" could be solved.
1. stop being careless or lazy. plan shit out.
2. if u gunna retire the player anyway sell the custom equipment if u really need it.
3. ask support to push it back a day
keep making urself look silly ur doing a good job
1) Mere opinion and conjecture. Not a sound argument regardless of relevance.
2) An option easily overlooked when crunch time comes. Most people won't think of it unless suggested to them. Still....a valid point which needed to be raised within these threads.
3) See #2.
That said, there is an awful lot of personal commentary going on here rather than discussion of the actual idea. All the negative campaigning is like watching an ad for Romney or Obama. It really doesn't belong in these forums.
I have had an agent ask for release just 2 days after signing a contract. He said he was retiring the dot for the reason. Two seasons later, the dot is still active and playing for another team. I will never sign or recruit another dot from that agent again. Furthermore, I will warn other owners away from that agent. That simple.
Yello, you do tend to request self-serving changes. And yes, that's why you get trolled. Some of your ideas get squashed too quick. That doesn't mean they should be implemented, just discussed and investigated more deeply. Something else may come from that which actually might be of value. In fairness, selfish motivation is most often the impetus behind any proposal any one of us brings to this forum. It's up to us to demonstrate how our proposal can provide the greatest benefit to either GLB or the customer base.
All of that said...
I think Alky is right. I think this feature would be used much more often than most people realize. There are a lot of agents on GLB who are casual users....who after 4 years on the site still don't have a solid grasp of dot development, who bounce from team to team like orphans and foster homes. We all choose the level of involvement we want within this game. None of us knows what is exactly right for everyone else. We can make all the excuses, point all fingers, and fling all the mud we want. Nothing changes this one simple little fact.
As a business, GLB needs to grow. Growth requires new customers. Generating new customers requires a broad appeal. Diversity typically spurs growth. Specialization typically stifles growth. Part of the "shrinkage" in GLB has been due to the conflict between those who do and do not want change. However, in reading old threads in abandoned forums, I have noticed that GLB has been notoriously slow about bringing change forth. Then when change comes, a bunch of people get upset and leave the game. My observation is the GLB has realized that catering to such people will only kill the game by failing to generate new business....because any loss of customer base would go unreplenished. So, GLB has a progressive plan, but my guess is that GLB purposely chooses to implement this plan slowly to avoid big sudden shifts within the customer base.
The OP fits within the progressive nature of GLB's plan. It probably would be a good move business-wise, not because it directly generates revenue, but because it can indirectly promote increased revenue by encouraging customer loyalty. Just because a handful of vocal users don't think it's necessary or that people should prioritize better does not change the reality of the situation. People make mistakes. People overlook things. People spend money foolishly. That's part of life. Some of those same people may otherwise be practical, responsible, and hard-working. That can't be readily judged from a few lines on a computer screen here and there. Therefore, as a business, GLB needs to take all of this into account. People need flexibility - a margin for error. So does GLB.
Is the OP absolutely necessary? No. Is it worth the time and effort to code it? Absolutely. If it takes one programmer a full week to code, and that programmer is earning $40/hour, that's a one-time cost of $1600 compared to the 1000s of dollars GLB can make in the future due to increased customer retention. Even if they only make $1000 per year off of that one little code, that still could be a 150% profit over the next 4 years just from that one piece of code.
Is the OP going to ruin the game? Not likely. Anyone who chooses to be very serious about the game is rarely going to use this option. However the masses of casual agents that customer growth tends to bring will probably use the option much more often rather than simply abandoning the game. And besides, allowing this option along with a screen informing the agent of alternative options (contacting Support or selling CEQ), will actually allow the customer to make his own decision about how best to proceed given the circumstances. For all you know, he might want that Flex to upgrade his CEQ on a level 56 or level 72 dot....but maybe he hasn't bought CEQ yet on his Rookie dot that he already boosted 3 times.
I personally think the OP would be used by 32% (+/- 2% roughly) of the GLB customer base. A little higher than Alky's estimate, but a lot higher than 1%. A most of those users might only use the OP once or twice over a period of several years, but if it keeps them active within the game so that they continue spending money on the game for years to come, then so be it. That just makes the OP a no-brainer. Like I said, $1600 for the chance to make 1000s of dollars more. It benefits both the customer and the company.
(Edit was just to fix a couple math errors unnoticed while typing.)
Edited by PhillyFossil on Sep 29, 2012 14:14:12






























