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Forum > Suggestions > Its Time for Bullet/Lofty to go.
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Dubs48
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sick of hearing about it's dotball not football... this is a sim of football attempt to get it right

+19
 
Alky
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Originally posted by Newfan
You dont seem to understand the post then. I know what it does sir. The issue is simple. When a QB selects how a pass will be thrown he doesnt do it in the morning of game over a bowl of Wheaties.


lol
 
tragula
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Originally posted by Newfan
You dont seem to understand the post then. I know what it does sir. The issue is simple. When a QB selects how a pass will be thrown he doesnt do it in the morning of game over a bowl of Wheaties.


So why do you want lofty deep passes ?

It will be nice if the QB could make a smart decision, taking into consideration the receivers targeted and defense. But this kind of decision making is a constant struggle for the coding.

For the majority personal tactics, you can say that it is not a morning before the game decision. But removing them or moving them to the AI is NGTH.

 
tragula
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Originally posted by Dubs48
sick of hearing about it's dotball not football... this is a sim of football attempt to get it right

+19


Dots don't have legs.
 
kinserboy111
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Originally posted by Dr. E
Does anyone even use lofty anymore?


I try to, at times.
 
kinserboy111
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Originally posted by Alky
Originally posted by Newfan

You dont seem to understand the post then. I know what it does sir. The issue is simple. When a QB selects how a pass will be thrown he doesnt do it in the morning of game over a bowl of Wheaties.


haha

 
joe
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+1
 
bignath87
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+1
 
tet
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+1

it makes no sense whatsoever and never has.

it changes throw to throw, not game to game.

individual QBs may have more lofty or bullet styles on the whole, so it is something that to a small degree may be determined by the QB's build, but it's not something that the QB will decide at the start of each game. total nonsense, I agree, get rid of it.
 
bushidobard
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+1
 
Theo Wizzago
Coyote
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Even I agree here as it should have always been something addressed by the level of a QB's vision (closest thing to his intelligence) as to whatever throw is needed at the time it is needed.
+1
 
Big Poppa
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+1
 
Dubs48
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Originally posted by tragula
Dots don't have legs.


but they play football so attempt to actually sim and make the game like football go attempt to shoot down a yello1 suggestion instead of a good suggestion
 
Stray Doug
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+1 except I'd rather see it modified play to play based on the throw being made, but still have the slider available as a relative bias. Something like the slider would be +/-50 and get combined with an automatic +/-50 based on the throw being attempted. So if your slider is at 40, you'd operate from -10 to 90 depending on the individual throw, etc.
 
RufusBrutal
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Originally posted by Gnosis
+1


 
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