User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Allow Agents the Ability To Share Player Tactics
Page:
 
dahman32
offline
Link
 
Originally posted by merenoise
+1 Would be a nice tool for coordinators to see who is actually following through on tactics suggestions. If a guy is consistently ignoring tactics suggestions without an explanation he probably isn't worth having on a team in the first place.

All the sky is falling nuts posting in this thread putting forward the idea that coordinators would have any more control over the settings than they currently have are lol.

On the flip-side of the argument if an owner or coordinator asks me to do something that goes against the build of my dot or how I want that dot to behave I just move that dot to a new team next season. If you build quality dots no one will really push back too hard with demands as long as you can explain why you are going against the grain.


Thank you! If the dot is performing well, many will not attempt to fix something that isn't broke. This is more about trying to figure out why a defender keeps leaving his man open for catches or why a QB throws so many interceptions. Easier to just see it and make a suggestion about the tactics, rather than badger someone into revealing them through a private and secure, for your eyes only, message. Are tactics really that serious that someone would be afraid to share them?

It might even help the team as one agent's dot might wonder why his/hers is screwing up, where as another is making play after play. Could simply ask them to share their tactics and with a slight of the wrist... wallah.

But hey, this is up for a vote, so carry on

 
dahman32
offline
Link
 
Most of the time when I am asking for player tactics, it is for a player that is all over the place or playing "phwew". All the game planning in the world cannot overcome p-poor player tactics.

For example: a CB that is always trying to intercept a pass rather than deflect it, but has little to no catching. I would typically ask them what their tactics are set to, or to fix it themselves. Enough to manage already without having to chase down every agent and ask them to show their tactics when they are playing well enough to not warrant it.

So why this would be an issue would be based on past-paranoia, maybe?

Attributes sharing is for scouting purposes, where-as tactics sharing would be suggestive and based exclusively on game-play. If a player keeps missing open field tackles, I would much rather know it may be because he is set to force fumbles instead of wrap up, instead of getting exhausted at watching the missed tackles and end up benching or ultimately releasing them. Of course it is always good to be in communication with a player that may not be performing as well as they could or should be one way or the other.

My point is, if some of those that give this a -1 would be asked by an owner or manager to send them their tactics or share them in a forum, would this also be unacceptable?

I could only imagine if coaches told me to tackle with my helmet on the outside of the ball carrier, and I shrugged it off and did it the way I wanted to because I knew what I was doing. Suggestions are usually offered to improve performance, anything other than this would be counter-productive.
 
Ken1
offline
Link
 
Originally posted by dahman32

My point is, if some of those that give this a -1 would be asked by an owner or manager to send them their tactics or share them in a forum, would this also be unacceptable?


I'd find that acceptable. Someone might think that I'm saying that because I'd lie, but what it actually is, is that the owner would have to initiate a discussion, knowing that if he didn't convince me (assuming he didn't like my tactics) that I could do what I wanted without him knowing anyway.

I've voluntarily initiated discussions of my players' tactics of specific types with owners or coordinators, when I wasn't sure what I should be doing.

To me the difference is between persuasion and retribution.
 
dbreeze
offline
Link
 
Originally posted by Ken1
I'd find that acceptable. Someone might think that I'm saying that because I'd lie, but what it actually is, is that the owner would have to initiate a discussion, knowing that if he didn't convince me (assuming he didn't like my tactics) that I could do what I wanted without him knowing anyway.



I've voluntarily initiated discussions of my players' tactics of specific types with owners or coordinators, when I wasn't sure what I should be doing.

To me the difference is between persuasion and retribution.


The difference is between accountability to your teammates and being able to lie about your decisions when it causes a loss for the whole team.
Right here's your answer Ken: http://goallineblitz.com/game/purchase_team.pl
You can do anything you want......
 
Ken1
offline
Link
 
Originally posted by dbreeze
The difference is between accountability to your teammates and being able to lie about your decisions when it causes a loss for the whole team.


What about when the agent is right and his decision causes a win for his team, but the person in charge would be angry anyway if they weren't his orders?

And what decisions do agents get to make on their own? If the answer is "none at all" then what's the point of building a player?
 
bhall43
offline
Link
 
 
Ken1
offline
Link
 
I want to over this topic's still being brought up.

Bort intended for players to set the tactics they wanted. That's why he gave them to the players and not have the system set up so the owner could set the options.

I think he also wanted to reward owner/player cooperation and communication.

Let the owners coerce compliance and neither goal is met.
 
spartan822
offline
Link
 
+100
 
bhall43
offline
Link
 
Originally posted by Ken1
I want to over this topic's still being brought up.

Bort intended for players to set the tactics they wanted. That's why he gave them to the players and not have the system set up so the owner could set the options.

I think he also wanted to reward owner/player cooperation and communication.

Let the owners coerce compliance and neither goal is met.


Your stance on this subject is beyond ridiculously stupid. All your notions are predicated on owners and coordinators being ruthless bastards who only mean to be dictators and agents who only mean to be secretive and individual from the team aspect.

Regardless, the point is that this would be an "option" and not a requirement. If a person can go as far as telling me their tactics, there is no reason to have to hide their tactics from me. Would be silly of them to lie about it.

For the most part this would only help most people with a lot of players. I can tell you that several of my guys tactics weren't set the majority of their careers. Had this option been available, a coordinator may have let me know and it would have benefited myself and the team as well.
 
merenoise
offline
Link
 
Originally posted by bhall43
Regardless, the point is that this would be an "option" and not a requirement. If a person can go as far as telling me their tactics, there is no reason to have to hide their tactics from me. Would be silly of them to lie about it.

For the most part this would only help most people with a lot of players. I can tell you that several of my guys tactics weren't set the majority of their careers. Had this option been available, a coordinator may have let me know and it would have benefited myself and the team as well.


 
dbreeze
offline
Link
 
Originally posted by Ken1
What about when the agent is right and his decision causes a win for his team, but the person in charge would be angry anyway if they weren't his orders?

And what decisions do agents get to make on their own? If the answer is "none at all" then what's the point of building a player?


You do, and will, get to make your own decisions. You just don't want to own up to them if they fail. If your decisions are worthy, as demonstrated on the field, you'll have no problem finding teams that will let you do your own thing.
Have you ever played football? Or any team sport? It's not for everyone. Neither can GLB be for everyone at all levels if it's serious about simulating football. It's a team activity, not an individual endeavor. In football, 1 player can't win it all for the team alone, but 1 player can ruin it for everyone else without some accountability. Accept that, or go play WoW or some individual activity and let those of us here for football get on with business. If Bort compromises to accommodate the attitude you're exhibiting, GLB will lose far more than it gains. Bank that.
Edited by dbreeze on Apr 25, 2012 01:17:12
 
Ken1
offline
Link
 
Originally posted by dbreeze
If Bort compromises to accommodate the attitude you're exhibiting, GLB will lose far more than it gains. Bank that.


If Bort does what you want, he'll have a lot of bored agents who can't make any decisions for themselves because owners will demand obedience.

And why the hell are there two threads of this crap?

Oh, and yes I've played team sports-- not at any decent level, because I'm not athletically gifted, but I've played them.

My biggest positive attribute (as I wasn't physically talented) was my constant thinking of ways to help the team I was on that no one suggested. Playing softball, bottom of the last, winning run on 3rd, one out-- I simply swung for a fly ball to plate the runner. I took a swing I'd never have taken at a normal time, because I knew I lacked the power to get it over the fielder's head; but I could hit a sacrifice fly.

I disobeyed team captains, too, who told me to be more aggressive at the plate. I was a bad enough hitter that I knew I'd help the team most by taking a walk anytime I could get it (not in the sac fly situation, but normally). I'd be near the top of the league lead in walks every year despite that I wasn't a hitter anyone was afraid of and pitchers would often aim right down the middle to try to make me swing.

If this were a softball sim, and your idea was put in, and I controlled myself, I'd be forced to turn down my "take pitches" slider and not help the team as much with walks.

I played other team sports too, although I don't have good stories about disobeying those in authority over me in those. I was the opposite of a stat whore, though. I lacked confidence in my ability to shoot in basketball, and therefore wouldn't shoot unless I was wide open-- I much preferred to pass the ball.
Edited by Ken1 on Apr 25, 2012 02:44:37
 
bhall43
offline
Link
 
Originally posted by Ken1
If Bort does what you want, he'll have a lot of bored agents who can't make any decisions for themselves because owners will demand obedience.

And why the hell are there two threads of this crap?


He already has a lot of bored agents. Whether or not he makes this change won't make any difference in the boredom factor of agents.

At this point any agent on a meaningful team is letting his coordinator know his current tactics. Your points against such a logical step in the game are beyond silly.

Do you really feel most agents in this game are super secretive about their tactics or would go as far as to lie to their coordinators about what their tactics are?
 
patrickrobe
offline
Link
 
+1. i dont always have time to keep up even though i only have a couple of players. anything that makes it easier to help my teams is good.
 
Link
 
Originally posted by bhall43
Your stance on this subject is beyond ridiculously stupid. All your notions are predicated on owners and coordinators being ruthless bastards who only mean to be dictators and agents who only mean to be secretive and individual from the team aspect.

Regardless, the point is that this would be an "option" and not a requirement. If a person can go as far as telling me their tactics, there is no reason to have to hide their tactics from me. Would be silly of them to lie about it.

For the most part this would only help most people with a lot of players. I can tell you that several of my guys tactics weren't set the majority of their careers. Had this option been available, a coordinator may have let me know and it would have benefited myself and the team as well.


 
Page:
 


You are not logged in. Please log in if you want to post a reply.