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Forum > North American Pro League > USA Conference > The reason why Csonka is so good...
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jfbueno
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Originally posted by CrushSickels
Originally posted by coachviking

Originally posted by CrushSickels


How to win at dotball ...

A. find exploit

B. use exploit to your advantage

C. Wash rinse Repeat

D. Call everyone crybabies in forums for complaining about using exploit

E. Defend the fact that you are abusing an exploit viciously in forums

F. Cry about exploit being taken away ..

G. Start over at "A."



I cant wait till F happens ... but i know it will just lead to "G"


WOW we have been winning by doing this for 7 seasons now DAMN WE ARE GOOD

MORON


nothing more damming than the truth ...

Season 4 average broken tackles per game = 8
Season 5 = 7
Season 6 = 9 (an up year for you guys!)
Season 7 = 1.5 (a down year for you guys)
Season 8 (so far) = 33

WAIT .... 33 broken tackles per game ??!!! that is VERY different than the previous years .. so say anything you want ... but dont say you have been doing it for 7 seasons ...

and dont say you are not taking advantage of a exploit

that being said .. im through with this debate ... you can talk to a brick all you want .. it wont listen


MEM has been WINNING for 7 seasons. If you can't grasp that then oh well. As long as we aren't donging our way to our championships then it ISN'T an exploit. Now get the hell off of MEM's nuts.
Last edited Mar 26, 2009 00:20:38
 
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Csonka only gets yards cause everybody fears Drago's passing game and guards against that, leaving the running game wide open for sneak attacks.
 
bhall43
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Originally posted by The Strategy Expert
Csonka only gets yards cause everybody fears Drago's passing game and guards against that, leaving the running game wide open for sneak attacks.


YES...thats it.
 
CrushSickels
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Originally posted by jfbueno
Originally posted by CrushSickels

Originally posted by coachviking


Originally posted by CrushSickels



How to win at dotball ...

A. find exploit

B. use exploit to your advantage

C. Wash rinse Repeat

D. Call everyone crybabies in forums for complaining about using exploit

E. Defend the fact that you are abusing an exploit viciously in forums

F. Cry about exploit being taken away ..

G. Start over at "A."



I cant wait till F happens ... but i know it will just lead to "G"


WOW we have been winning by doing this for 7 seasons now DAMN WE ARE GOOD

MORON


nothing more damming than the truth ...

Season 4 average broken tackles per game = 8
Season 5 = 7
Season 6 = 9 (an up year for you guys!)
Season 7 = 1.5 (a down year for you guys)
Season 8 (so far) = 33

WAIT .... 33 broken tackles per game ??!!! that is VERY different than the previous years .. so say anything you want ... but dont say you have been doing it for 7 seasons ...

and dont say you are not taking advantage of a exploit

that being said .. im through with this debate ... you can talk to a brick all you want .. it wont listen


MEM has been WINNING for 7 seasons. If you can't grasp that then oh well. As long as we aren't donging our way to our championships then it ISN'T an exploit. Now get the hell off of MEM's nuts.


I do believe you said "We've been winning doing THIS for 7 seasons" ... implying that you have been using the power run game for 7 seasons ....

at least thats what it sounded like to me

No on is debating weather or not youve had a good team in the past ... i dont know why you think they are
 
coachviking
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Originally posted by CrushSickels
Originally posted by jfbueno

Originally posted by CrushSickels


Originally posted by coachviking



Originally posted by CrushSickels




How to win at dotball ...

A. find exploit

B. use exploit to your advantage

C. Wash rinse Repeat

D. Call everyone crybabies in forums for complaining about using exploit

E. Defend the fact that you are abusing an exploit viciously in forums

F. Cry about exploit being taken away ..

G. Start over at "A."



I cant wait till F happens ... but i know it will just lead to "G"


WOW we have been winning by doing this for 7 seasons now DAMN WE ARE GOOD

MORON


nothing more damming than the truth ...

Season 4 average broken tackles per game = 8
Season 5 = 7
Season 6 = 9 (an up year for you guys!)
Season 7 = 1.5 (a down year for you guys)
Season 8 (so far) = 33

WAIT .... 33 broken tackles per game ??!!! that is VERY different than the previous years .. so say anything you want ... but dont say you have been doing it for 7 seasons ...

and dont say you are not taking advantage of a exploit

that being said .. im through with this debate ... you can talk to a brick all you want .. it wont listen


MEM has been WINNING for 7 seasons. If you can't grasp that then oh well. As long as we aren't donging our way to our championships then it ISN'T an exploit. Now get the hell off of MEM's nuts.


I do believe you said "We've been winning doing THIS for 7 seasons" ... implying that you have been using the power run game for 7 seasons ....

at least thats what it sounded like to me

No on is debating weather or not youve had a good team in the past ... i dont know why you think they are


We were debating the "weather"? Strange I hadn't noticed.
 
coachviking
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Originally posted by The Strategy Expert
Csonka only gets yards cause everybody fears Drago's passing game and guards against that, leaving the running game wide open for sneak attacks.


Damn you figured us out. You must be an expert at strategy.
 
cwrujosh
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Originally posted by The Strategy Expert
Csonka only gets yards cause everybody fears Drago's passing game and guards against that, leaving the running game wide open for sneak attacks.


Not correct (and not in the sense that Drago isn't awesome).
 
tpaterniti
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Especially in games like this that are so dynamic, I think adding morality to tactics is stupid. EVERYONE is trying to do what works. I think for other gamers and for admins to approach the problem like we should convince people to not do something that works for some extraneous reason (some moral scruple) rather than balancing out the game, is the wrong approach.

I believe it is best to just assume that people will do everything they can do, and to look at that as an amoral thing (i.e. not morally good or bad). So if you want people to not do something, as a programmer you prevent them from being able to; if you leave in the possibility that something can happen then you accept the fact that it will happen. Even if everyone doesn't do it, someone will. I think video games on consoles are a little different because there is usually very little opportunity to fix problems whereas major updates happen on here all the time.

Also there is a big distinction between a bug and a so-called exploit. A bug is like when the game says you got a safety but you get no points for it. An exploit is something that people believe is overpowered (maybe rightly), and as I said, with these, there is no moral dimension. If you want people not to do it, program the game in such a way that they can't do it, and if you don't, then you are accepting the fact that they will do it.

If government would take this approach as well, we would be much better off. If you leave the possibility for people to give stimulus money as a bonus to an exec, they will. Maybe not everyone, but someone will. If you want to make sure it doesn't happen, then legislate it in such a way that it can't happen. It is pretty simple really. Just takes the right perspective.
 
arcadecowboy
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Originally posted by tpaterniti
Especially in games like this that are so dynamic, I think adding morality to tactics is stupid. EVERYONE is trying to do what works. I think for other gamers and for admins to approach the problem like we should convince people to not do something that works for some extraneous reason (some moral scruple) rather than balancing out the game, is the wrong approach.

I believe it is best to just assume that people will do everything they can do, and to look at that as an amoral thing (i.e. not morally good or bad). So if you want people to not do something, as a programmer you prevent them from being able to; if you leave in the possibility that something can happen then you accept the fact that it will happen. Even if everyone doesn't do it, someone will. I think video games on consoles are a little different because there is usually very little opportunity to fix problems whereas major updates happen on here all the time.

Also there is a big distinction between a bug and a so-called exploit. A bug is like when the game says you got a safety but you get no points for it. An exploit is something that people believe is overpowered (maybe rightly), and as I said, with these, there is no moral dimension. If you want people not to do it, program the game in such a way that they can't do it, and if you don't, then you are accepting the fact that they will do it.

If government would take this approach as well, we would be much better off. If you leave the possibility for people to give stimulus money as a bonus to an exec, they will. Maybe not everyone, but someone will. If you want to make sure it doesn't happen, then legislate it in such a way that it can't happen. It is pretty simple really. Just takes the right perspective.


Did you ever play against anyone in Tecmo or Madden who kept running the same play over and over b/c it couldn't be stopped? I did, and it was irritating. At least in *those* games you could successfully irritate/inflict pain in person in return to make him use it only once in awhile. Unfortunately you can't punch someone in the arm or give them a charlie horse over the internet, so you get what we have here.

MEM knows Csonka is ridiculous and overpowered due to a NON-CHEATING advantage and are exploiting it to the fullest extent (okay, not true, for some reason they do sit him once every five plays or so). IMO, they should be upfront and unashamed about it. In the end, the current MEM gameplan will be good for the game, as Bort will fix something broken with the game (namely, powerback stamina). Csonka is the season 9 equivalent of the inhumanly quick DEs and ghosting DTs of seasons past. You know it, MEM knows it, and the American people know it. Denying it is clowning.
Last edited Mar 26, 2009 12:12:04
 
kr0n
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Originally posted by arcadecowboy
Originally posted by tpaterniti

Especially in games like this that are so dynamic, I think adding morality to tactics is stupid. EVERYONE is trying to do what works. I think for other gamers and for admins to approach the problem like we should convince people to not do something that works for some extraneous reason (some moral scruple) rather than balancing out the game, is the wrong approach.

I believe it is best to just assume that people will do everything they can do, and to look at that as an amoral thing (i.e. not morally good or bad). So if you want people to not do something, as a programmer you prevent them from being able to; if you leave in the possibility that something can happen then you accept the fact that it will happen. Even if everyone doesn't do it, someone will. I think video games on consoles are a little different because there is usually very little opportunity to fix problems whereas major updates happen on here all the time.

Also there is a big distinction between a bug and a so-called exploit. A bug is like when the game says you got a safety but you get no points for it. An exploit is something that people believe is overpowered (maybe rightly), and as I said, with these, there is no moral dimension. If you want people not to do it, program the game in such a way that they can't do it, and if you don't, then you are accepting the fact that they will do it.

If government would take this approach as well, we would be much better off. If you leave the possibility for people to give stimulus money as a bonus to an exec, they will. Maybe not everyone, but someone will. If you want to make sure it doesn't happen, then legislate it in such a way that it can't happen. It is pretty simple really. Just takes the right perspective.


Did you ever play against anyone in Tecmo or Madden who kept running the same play over and over b/c it couldn't be stopped? I did, and it was irritating. At least in *those* games you could successfully irritate/inflict pain in person in return to make him use it only once in awhile. Unfortunately you can't punch someone in the arm or give them a charlie horse over the internet, so you get what we have here.

MEM knows Csonka is ridiculous and overpowered due to a NON-CHEATING advantage and are exploiting it to the fullest extent (okay, not true, for some reason they do sit him once every five plays or so). IMO, they should be upfront and unashamed about it. In the end, the current MEM gameplan will be good for the game, as Bort will fix something broken with the game (namely, powerback stamina). Csonka is the season 9 equivalent of the inhumanly quick DEs and ghosting DTs of seasons past. You know it, MEM knows it, and the American people know it. Denying it is clowning.


you wont live very long with that attitude.

you want to punch someone for beating you in a video game? thats how people get shot, stabbed etc
 
arcadecowboy
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lol, what?

do you not have brothers?
 
arcadecowboy
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who are you playing video games with that would stab or shoot you, anyway?

Edit: That's why I wouldn't play Tecmo bowl with Tookie Williams.
Last edited Mar 26, 2009 13:05:35
 
kr0n
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Originally posted by arcadecowboy
lol, what?

do you not have brothers?


well punching your brother, i can agree but that happens anyway

but if you pla someone in say, an arcade and they do something you determine to be cheap, would you punch them?

and you dont have to be tookie williams to take offense to being punched over something so stupid <_<
 
Sik Wit It
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Originally posted by tpaterniti
Especially in games like this that are so dynamic, I think adding morality to tactics is stupid. EVERYONE is trying to do what works. I think for other gamers and for admins to approach the problem like we should convince people to not do something that works for some extraneous reason (some moral scruple) rather than balancing out the game, is the wrong approach.

I believe it is best to just assume that people will do everything they can do, and to look at that as an amoral thing (i.e. not morally good or bad). So if you want people to not do something, as a programmer you prevent them from being able to; if you leave in the possibility that something can happen then you accept the fact that it will happen. Even if everyone doesn't do it, someone will. I think video games on consoles are a little different because there is usually very little opportunity to fix problems whereas major updates happen on here all the time.

Also there is a big distinction between a bug and a so-called exploit. A bug is like when the game says you got a safety but you get no points for it. An exploit is something that people believe is overpowered (maybe rightly), and as I said, with these, there is no moral dimension. If you want people not to do it, program the game in such a way that they can't do it, and if you don't, then you are accepting the fact that they will do it.

If government would take this approach as well, we would be much better off. If you leave the possibility for people to give stimulus money as a bonus to an exec, they will. Maybe not everyone, but someone will. If you want to make sure it doesn't happen, then legislate it in such a way that it can't happen. It is pretty simple really. Just takes the right perspective.


I think that's why the penalty (or vision boost for the D) has to be added when the offense uses the same play over and over. If you see them Strong I Slammin it every play, you get a small bonus toward the next play, if it's also the Strong I Slam. It could work the same way as if you set your player to run focus. It gives you a small bonus, but the bonuses should stack. Because as it is now, there's really no feasible way to adjust to in-game changes.
 
Sik Wit It
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Originally posted by jfbueno
Originally posted by CrushSickels

Originally posted by coachviking


Originally posted by CrushSickels



How to win at dotball ...

A. find exploit

B. use exploit to your advantage

C. Wash rinse Repeat

D. Call everyone crybabies in forums for complaining about using exploit

E. Defend the fact that you are abusing an exploit viciously in forums

F. Cry about exploit being taken away ..

G. Start over at "A."



I cant wait till F happens ... but i know it will just lead to "G"


WOW we have been winning by doing this for 7 seasons now DAMN WE ARE GOOD

MORON


nothing more damming than the truth ...

Season 4 average broken tackles per game = 8
Season 5 = 7
Season 6 = 9 (an up year for you guys!)
Season 7 = 1.5 (a down year for you guys)
Season 8 (so far) = 33

WAIT .... 33 broken tackles per game ??!!! that is VERY different than the previous years .. so say anything you want ... but dont say you have been doing it for 7 seasons ...

and dont say you are not taking advantage of a exploit

that being said .. im through with this debate ... you can talk to a brick all you want .. it wont listen


MEM has been WINNING for 7 seasons. If you can't grasp that then oh well. As long as we aren't donging our way to our championships then it ISN'T an exploit. Now get the hell off of MEM's nuts.


And give me a break, even coachviking said it's an exploit and "if it takes them a whole season of running it to get the game fixed, the Monkeys will take all the heat". Something to that effect.
 
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