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Forum > North American Pro League > USA Conference > I'm sorry...This @#$% pisses me off
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Luzod
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You know, I should be a tester, I'd make this game a lot better this way...



















... at least for me
 
jktooley
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I've tested a ton of illegal drugs.
 
PP
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Originally posted by tpaterniti
I know this won't change anyone's mind but I don't think any of us try to find the "perfect" build for anything. It is more a case of trying to find imbalances in the game, Like if we get a DT to 100 speed 100 agility does it really screw with the programming in an unexpected way? If we get a LB to 100 strength with a bunch of FF SAs does he ever force fumbles and if not then bort considers adjusting that or even adding new SAs to balance out the game. Those are basic examples, but that is the sort of thing we are doing. As bort said all of the people there are people he trusts (except apparently he trusted 1 person he shouldn't have). There are 35 testers. 5 admins, 15 mods, 15 non-mod users who have all demonstrated, as bort has said, that they are more worried about the game getting better than their own teams getting better. Not everyone has really done a lot of testing because we have to set up teams before we can test and if you have ever tried to set up a team it takes a LONG time and a lot of the mods and some of the non mod users as well have been really slow in getting that done. I feel like I know very little more than I did before as just a mod. Certainly I never knew anything that gave any teams I am on an advantage. Could some of the other testers have used the info for their own advantage. I would hope they wouldn't but I guess it's possible, although the guys who are the most active on there really are concerned about the game. Some of them who do not do tactics for any team spend a lot of time trying to find bugs in the D-play creator by systematically testing different blitzes and zones to make sure you get a great product when it becomes active in a few days (i.e no Madden style nano blitzes) and many of them are disappointed that their work has been so poorly received. Saris, I promise you 100% that you know maybe twice as much as me about making players.


You aren't honestly saying that you can come up with 15 mods that don't care about winning, are you? If so, I'b really like a list of them, because most of the ones I know sure seem to like winning an awful lot to me (and there's nothing wrong with that). Also, you seriously aren't saying that knowing exactly how a DT with low str, but 100/100 speed & agility performs isn't a massive advantage, are you? I mean, OMG, get real. I've come to like you, tpat, I really have, but sometimes you say things that just blow my mind that anyone could believe it.
 
ryanbrock
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Originally posted by tpaterniti
Originally posted by ryanbrock

FUCK. This pisses me off to no end. If I had testing abilities, you bet your ass I would find any advantage I could and share it with my team.


That is why you are not a tester.


It's human nature.

What's sickening is that there are likely 5-10+ testers in this league. When did they begin to have access to this information?
 
kr0n
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Originally posted by jktooley
I've tested a ton of illegal drugs.


 
Vegas_Bronco
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Don't let this get you down!!!....you were smart enough to get your team to the Pro level, I promise you, you'll be able to overcome.

I think he needs to just reset build and VA points each season for a set FP price - hell can you imagine how much you'd have spent to date getting your build honed in. He also needs to allow player trading to other managers. Why can't we just treat these damn things like pokeymon cards.
 
Vegas_Bronco
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Originally posted by kr0n
Originally posted by jktooley

I've tested a ton of illegal drugs.




Q: Have you ever been convicted of a felony?

A: Convicted? - No, never been convicted!

 
mavsman
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The Yell are not testers but we are damn sure the best nontester team In the Pros. Give us the
Gold.
 
Hans Hammer
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http://goallineblitz.com/game/forum_thread.pl?thread_id=2072564
 
datongw
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Originally posted by PP
good and true point. A better idea is for all the teams in USA Pro to just throw their ssn, except for ***O***, GB & the Wolfpack, and let the 3 of us have a mini tourney for the Gold. You know, to avoid the witch hunt, accusations and all


Hey, can HHW join too? I think we deserve a rematch.
 
datongw
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Originally posted by jrry32
I'm a tester by the way...





that's why I made such a big fuss in the forum and sat there and argued for 9 fucking hours.


I don't know if you are joking or not, but if you are serious, you should put a little * by MM's conference trophy.
 
Vegas_Bronco
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Damn, I'm glad I didn't win a thing this season.
 
datongw
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Originally posted by tpaterniti
I know this won't change anyone's mind but I don't think any of us try to find the "perfect" build for anything. It is more a case of trying to find imbalances in the game, Like if we get a DT to 100 speed 100 agility does it really screw with the programming in an unexpected way? If we get a LB to 100 strength with a bunch of FF SAs does he ever force fumbles and if not then bort considers adjusting that or even adding new SAs to balance out the game. Those are basic examples, but that is the sort of thing we are doing. As bort said all of the people there are people he trusts (except apparently he trusted 1 person he shouldn't have). There are 35 testers. 5 admins, 15 mods, 15 non-mod users who have all demonstrated, as bort has said, that they are more worried about the game getting better than their own teams getting better. Not everyone has really done a lot of testing because we have to set up teams before we can test and if you have ever tried to set up a team it takes a LONG time and a lot of the mods and some of the non mod users as well have been really slow in getting that done. I feel like I know very little more than I did before as just a mod. Certainly I never knew anything that gave any teams I am on an advantage. Could some of the other testers have used the info for their own advantage. I would hope they wouldn't but I guess it's possible, although the guys who are the most active on there really are concerned about the game. Some of them who do not do tactics for any team spend a lot of time trying to find bugs in the D-play creator by systematically testing different blitzes and zones to make sure you get a great product when it becomes active in a few days (i.e no Madden style nano blitzes) and many of them are disappointed that their work has been so poorly received. Saris, I promise you 100% that you know maybe twice as much as me about making players.


Tpat, I think you mean well, but I don't think you are helping. And honestly, the more you try to play it like this is not a big deal, the more upset people are going to get. Let's face it we are not idiots.

1) You are only one of the 35, just because you did everything in good faith, doesn't mean everyone else did. Just because you didn't learn much (how do you determine "much" anyway?) doesn't mean others didn't. The fact is you have no idea what the other 34 people did or learned.
2) One person got caught, who know how many more Bort shouldn't have "trusted"?
3) Build is only part of the game, another big part is tactics. I wish I know where to put equipment on my LB, or what combo of agility/speed works best. Ok, maybe you didn't learn these answers during your testing, but that doesn't mean some body else didn't find out.

Bottom line, Bort and GLB fucked up, his credibility and GLB's credibility is shot. Instead of trying to convince us it's not a big deal - "I didn't learn anything". Bort and you guys should just come out clean, find a solution to resolve this and repair the damage that has been done.
 
datongw
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Originally posted by Luzod
If you think about it, they don't have a true advantage at all, unless they know opponents build. Unless I'm really mistaken, they either set up 1 team in various way and test it or they set up the team they are playing vs another team they made. Either way, it's quite silly if you think about it. You get to know how d-creator works, that's for sure, but not really useful for builds. You just won't know what you are going against in here, so you must guess how it'd work either way, doesn't matter if you tested it there or not.

Also, you'll probably set players the way your players are designed, changed a few things, but you never really know how different defense (your opponents settings/builds) are going to respond to the changes you made in this 'test server'. It'd indeed be deadly if you could test your guy without many different builds against your real opponents, but that's not happening. Now that I thought about it, I don't think ppl have a lot of advantage at all.

... still I wanted to be testing LOL


LOL.... If only things were this simple.
 
PS3
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Originally posted by datongw
Originally posted by tpaterniti

I know this won't change anyone's mind but I don't think any of us try to find the "perfect" build for anything. It is more a case of trying to find imbalances in the game, Like if we get a DT to 100 speed 100 agility does it really screw with the programming in an unexpected way? If we get a LB to 100 strength with a bunch of FF SAs does he ever force fumbles and if not then bort considers adjusting that or even adding new SAs to balance out the game. Those are basic examples, but that is the sort of thing we are doing. As bort said all of the people there are people he trusts (except apparently he trusted 1 person he shouldn't have). There are 35 testers. 5 admins, 15 mods, 15 non-mod users who have all demonstrated, as bort has said, that they are more worried about the game getting better than their own teams getting better. Not everyone has really done a lot of testing because we have to set up teams before we can test and if you have ever tried to set up a team it takes a LONG time and a lot of the mods and some of the non mod users as well have been really slow in getting that done. I feel like I know very little more than I did before as just a mod. Certainly I never knew anything that gave any teams I am on an advantage. Could some of the other testers have used the info for their own advantage. I would hope they wouldn't but I guess it's possible, although the guys who are the most active on there really are concerned about the game. Some of them who do not do tactics for any team spend a lot of time trying to find bugs in the D-play creator by systematically testing different blitzes and zones to make sure you get a great product when it becomes active in a few days (i.e no Madden style nano blitzes) and many of them are disappointed that their work has been so poorly received. Saris, I promise you 100% that you know maybe twice as much as me about making players.


Tpat, I think you mean well, but I don't think you are helping. And honestly, the more you try to play it like this is not a big deal, the more upset people are going to get. Let's face it we are not idiots.

1) You are only one of the 35, just because you did everything in good faith, doesn't mean everyone else did. Just because you didn't learn much (how do you determine "much" anyway?) doesn't mean others didn't. The fact is you have no idea what the other 34 people did or learned.
2) One person got caught, who know how many more Bort shouldn't have "trusted"?
3) Build is only part of the game, another big part is tactics. I wish I know where to put equipment on my LB, or what combo of agility/speed works best. Ok, maybe you didn't learn these answers during your testing, but that doesn't mean some body else didn't find out.

Bottom line, Bort and GLB fucked up, his credibility and GLB's credibility is shot. Instead of trying to convince us it's not a big deal - "I didn't learn anything". Bort and you guys should just come out clean, find a solution to resolve this and repair the damage that has been done.


GLB's credibility was shot a long time ago when Bort allowed blatant cheating/collusion/BS to go on and DD even seemed to encourage it at times. Who knows what else has been going on behind closed doors?
Last edited Feb 14, 2009 04:55:38
 
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