Originally posted by Daudy
Originally posted by BansheeTime
Spin would be much more effective for a powerback than Juke would, imo. If powerbacks are building for Juke, than they're probably not great powerbacks, anyway.
While this is true (which as I said, Spin could be penalised due to OP reasons), you forget Agility is still a major for every kind of HB EXCEPT the combo HB but INCLUDING the Power HB. So the chances of Juke firing could be higher for the average powerback built using this archetype than people think. I'm sure other factors such as Vision and Speed (which are minors for powerbacks but majors for Elusive, Scat and Combo) form to be parts of Juke, but from the SA Description agility seems to be the main thing for it.
So no, I don't think it would be unreasonable to see a couple of Jukes if you build using the Powerback Achetype depending on how you build. I'd probably consider building a combo HB using the Powerback Archetype with them being able to keep a normal faking ability but hugely increased tackle breaking ability (with the exception of Spin) and a reduction in acceleration (not top speed, but acceleration). Hell, I'd even consider strapping on some Quick Feet on a Powerback just so it improves his faking ability while somewhat counteracting his penalty for Spin. It would help negate the negative effect of Spin not firing, but won't replace the lost bonus for breaking tackles due to the penalty... but he's a powerback - he won't freaking need that additional bonus (as part of the SA).
Having Agility as a Major does not mean that every Powerback will have Agility as high as Strength. Look at every WR that has Catching as a Major.