Cheaper dots under the current structure isn't any more appealing. Do you think people are holding flex because gosh they just can't afford the current structure?
Forum > Goal Line Blitz > GLB1 its a crying shame
Sellars
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In all fairness anyone who isnt of working age or is living paycheck to paycheck has no chance whatsoever of playing this game with more than a few dots. 100 bux does not go very far here and to anyone who wants an entire team u can forget about it. 100 bux is not a lot for many of us but it is for the average person ($100, $250 $60 its all relative to the point) .So yea most people who play this game with a stable of dots can afford more dots because its money they have to spend. This is very expensive game in relation to any PC or console game however. So yes making this game cheaper is certainly more appealing. Spend 60 bux and get a game forever or spend 60 bux and get a few dots to lvl 79 for a few seasons..... GLB clearly cut out a large number of potential customers because of the cost involved. Coordinating is free but that is only half the game here
Dub J
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Originally posted by euchrid
Huh, I saw that post but I read it as poking gentle fun at the "game is dead!!!" crowd by explaining in the most basic terms the difference between being alive and being dead. Not an admission of defeat.
You've already struck out. Get away from the plate.
Huh, I saw that post but I read it as poking gentle fun at the "game is dead!!!" crowd by explaining in the most basic terms the difference between being alive and being dead. Not an admission of defeat.

You've already struck out. Get away from the plate.
Originally posted by Dub J
You've already struck out. Get away from the plate.
wait does this mean we're not best friends any more
You've already struck out. Get away from the plate.
wait does this mean we're not best friends any more
Originally posted by Sellars
In all fairness anyone who isnt of working age or is living paycheck to paycheck has no chance whatsoever of playing this game with more than a few dots. 100 bux does not go very far here and to anyone who wants an entire team u can forget about it. 100 bux is not a lot for many of us but it is for the average person ($100, $250 $60 its all relative to the point) .So yea most people who play this game with a stable of dots can afford more dots because its money they have to spend. This is very expensive game in relation to any PC or console game however. So yes making this game cheaper is certainly more appealing. Spend 60 bux and get a game forever or spend 60 bux and get a few dots to lvl 79 for a few seasons..... GLB clearly cut out a large number of potential customers because of the cost involved. Coordinating is free but that is only half the game here
yeah i think cheaper dots would motivate a WHOLE bunch of people to build more dots. they might not be good dots, but at least it would be dots.
i actually like building my dots and watching them progress thru the minors thou. elite minors leagues are normally pretty fun
In all fairness anyone who isnt of working age or is living paycheck to paycheck has no chance whatsoever of playing this game with more than a few dots. 100 bux does not go very far here and to anyone who wants an entire team u can forget about it. 100 bux is not a lot for many of us but it is for the average person ($100, $250 $60 its all relative to the point) .So yea most people who play this game with a stable of dots can afford more dots because its money they have to spend. This is very expensive game in relation to any PC or console game however. So yes making this game cheaper is certainly more appealing. Spend 60 bux and get a game forever or spend 60 bux and get a few dots to lvl 79 for a few seasons..... GLB clearly cut out a large number of potential customers because of the cost involved. Coordinating is free but that is only half the game here
yeah i think cheaper dots would motivate a WHOLE bunch of people to build more dots. they might not be good dots, but at least it would be dots.
i actually like building my dots and watching them progress thru the minors thou. elite minors leagues are normally pretty fun
Originally posted by Dub J
I'VE ALWAYS PLANNED ON DESTROYING YOU
brb
Hey that's my line
I'VE ALWAYS PLANNED ON DESTROYING YOU
brb
Hey that's my line

Steelernutt68
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Originally posted by vinman
Cheaper dots would help..I would build a shitload of new dots if the price was right.
if they were cheaper I would also buy quite a bit more myself.
Cheaper dots would help..I would build a shitload of new dots if the price was right.
if they were cheaper I would also buy quite a bit more myself.
spindoctor02
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If dots were cheaper, people's current flex would go farther, so there would be less of a need for people to buy more flex.
Originally posted by spindoctor02
If dots were cheaper, people's current flex would go farther, so there would be less of a need for people to buy more flex.
people would build more dots,so there would be more of a need to buy more flex
If dots were cheaper, people's current flex would go farther, so there would be less of a need for people to buy more flex.
people would build more dots,so there would be more of a need to buy more flex

bhall43
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How long are you going to continue to buy shit loads of dots to supply the player base under the current structure? Making things a little cheaper doesn't strengthen the game or glbs wallet. The people that left the game with a ton of flex ain't comin back cuz hey cheaper players I get to watch useless for a year and a half.
bhall43
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Originally posted by Team Nucleus
people would build more dots,so there would be more of a need to buy more flex
Or spending less and having the same couple players.
people would build more dots,so there would be more of a need to buy more flex

Or spending less and having the same couple players.
Originally posted by bhall43
How long are you going to continue to buy shit loads of dots to supply the player base under the current structure? Making things a little cheaper doesn't strengthen the game or glbs wallet. The people that left the game with a ton of flex ain't comin back cuz hey cheaper players I get to watch useless for a year and a half.
Making things cheaper won't get those already here to spend more or longer or come back in droves... but, along with some SERIOUS changes in advertising and game TIME design, you could attract a LOT of new players and that WOULD effect people already here. By game TIME, I mean how long it takes to build and enjoy you dots. In a world where everybody wants things McDonalds fast, taking a year to build a dot isn't really a good business model. The idea and path we take are good... but if you could cut the build time in half, it'd be much better. Hell... GLB would even make more money that way (double the boosts for each season=twice as many boosts per year per dot per agent... AND you would also build more dots each year.) In fact, by cutting the time in half, you could actually reduce the cost of the game and STILL make more money.
How long are you going to continue to buy shit loads of dots to supply the player base under the current structure? Making things a little cheaper doesn't strengthen the game or glbs wallet. The people that left the game with a ton of flex ain't comin back cuz hey cheaper players I get to watch useless for a year and a half.
Making things cheaper won't get those already here to spend more or longer or come back in droves... but, along with some SERIOUS changes in advertising and game TIME design, you could attract a LOT of new players and that WOULD effect people already here. By game TIME, I mean how long it takes to build and enjoy you dots. In a world where everybody wants things McDonalds fast, taking a year to build a dot isn't really a good business model. The idea and path we take are good... but if you could cut the build time in half, it'd be much better. Hell... GLB would even make more money that way (double the boosts for each season=twice as many boosts per year per dot per agent... AND you would also build more dots each year.) In fact, by cutting the time in half, you could actually reduce the cost of the game and STILL make more money.
Originally posted by Theo Wizzago
along with some SERIOUS changes in advertising
I know this is a catchy thing to say, but it doesn't really work like that. Advertising a 6 year old game isn't going to magically open the floodgates to droves of new users. Whether it is capitalized or not.
along with some SERIOUS changes in advertising
I know this is a catchy thing to say, but it doesn't really work like that. Advertising a 6 year old game isn't going to magically open the floodgates to droves of new users. Whether it is capitalized or not.
Edited by Corndog on Feb 13, 2014 22:28:57
Edited by Corndog on Feb 13, 2014 22:28:35
Originally posted by Corndog
I know this is a catchy thing to say, but it doesn't really work like that. Advertising a 6 year old game isn't going to magically open the floodgates to droves of new users. Whether it is capitalized or not.
Don't you have a brand new game you could advertise???
I know this is a catchy thing to say, but it doesn't really work like that. Advertising a 6 year old game isn't going to magically open the floodgates to droves of new users. Whether it is capitalized or not.
Don't you have a brand new game you could advertise???
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