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Forum > Suggestions > Fix the Hurries to Bad Pass Ratio
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dahman32
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Originally posted by MC_Hammer
I have a QB myself, and I don't think it is a problem.

Then again, I try to consider all possible issues before reporting a bug.


QB Wahoo McDaniel - http://goallineblitz.com/game/player.pl?player_id=2817854

Games before update:

http://goallineblitz.com/game/game.pl?game_id=2039002
http://goallineblitz.com/game/game.pl?game_id=2038528
http://goallineblitz.com/game/game.pl?game_id=2038875

Total stats over three games(all losses):
Attempts - 31 32 42 = 105
Hurries - 16 15 6 = 37
Bad Throws - 4


After update:

http://goallineblitz.com/game/game.pl?game_id=2007578

Stats of this blowout game against cpu team:
Attempts - 35
Hurries - 8
Bad Throws - 6

Let's review...

That's 2 more bad throws in a blowout victory and far fewer attempts, than the three losses combined

105 attempts - 4 bad throws (losses)
vs
35 attempts - 6 bad throws (blowout against cpu team)
 
merenoise
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Originally posted by dahman32
Originally posted by MC_Hammer

I have a QB myself, and I don't think it is a problem.

Then again, I try to consider all possible issues before reporting a bug.


QB Wahoo McDaniel - http://goallineblitz.com/game/player.pl?player_id=2817854

Games before update:

http://goallineblitz.com/game/game.pl?game_id=2039002
http://goallineblitz.com/game/game.pl?game_id=2038528
http://goallineblitz.com/game/game.pl?game_id=2038875

Total stats over three games(all losses):
Attempts - 31 32 42 = 105
Hurries - 16 15 6 = 37
Bad Throws - 4


After update:

http://goallineblitz.com/game/game.pl?game_id=2007578

Stats of this blowout game against cpu team:
Attempts - 35
Hurries - 8
Bad Throws - 6

Let's review...

That's 2 more bad throws in a blowout victory and far fewer attempts, than the three losses combined

105 attempts - 4 bad throws (losses)
vs
35 attempts - 6 bad throws (blowout against cpu team)


4 out of the six bad throws came late in the game when everyone on both teams was gassed. What is the QB's stamina?

I really don't see the problem when the QB in that game completed 68% of his passes for 8 TDs. Blowouts are usually terrible to link when trying to make a point.
Edited by merenoise on Apr 23, 2012 16:09:11
 
dahman32
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I think I figured it out

Any time a defender touches the offensive line man and moves them back 1 inch, it is considered a hurry.

What attribute or VA should be trained or added to in order to reduce the so called "hurries", and "bad passes", which were not as bad in season 27 (or any game prior to April 16, 2012), as they are in season 28 (or any game after April 16, 2012)?
Edited by dahman32 on Apr 24, 2012 08:43:21
Edited by dahman32 on Apr 24, 2012 08:40:51
 
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+!
Don't know what's happened this season, but in the 1st game my QB's had more bad throws than ever and I can't figure out why....
 
Newfan
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Originally posted by Big Poppa
+1
builds and offenses were sufficient before the changes were made...fixurbuilds excuse is getting fucking old tbh.


 
bigtisme
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Can we please get more links to pro/WL games?

Showing prep (and others) games isn't helping anyone get any data from.
 
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Originally posted by bigtisme
Can we please get more links to pro/WL games?

Showing prep (and others) games isn't helping anyone get any data from.


This area of the SIM is working great at PRO so not going to get a lot of examples at that level.
 
bigtisme
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Originally posted by bedgood42
This area of the SIM is working great at PRO so not going to get a lot of examples at that level.


thats kinda also the point.

I mean not to pull the "high and mighty" card cause I haven't done shit on this game for a while....but if people are posting who never have had dots in the 60s and 70s....its tough to follow.

Maybe its tough to understand that the sim is the same from top to bottom outside of just a couple of tweaks. So suggessting that bort specifically chagnge something for only the lower levels of the sim seems pretty low priority.
 
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Originally posted by bigtisme
thats kinda also the point.

I mean not to pull the "high and mighty" card cause I haven't done shit on this game for a while....but if people are posting who never have had dots in the 60s and 70s....its tough to follow.

Maybe its tough to understand that the sim is the same from top to bottom outside of just a couple of tweaks. So suggessting that bort specifically chagnge something for only the lower levels of the sim seems pretty low priority.


I have never been in the world league, nor do I aspire to it. I think the point is there are a lot of people spending money on this game and changes shouldn't only be made for just one group of customers unless the objective is to get rid of all others. If you don't want casual players then please refund the hundreds of dollars I have spent over the years and I will stop playing. I would guess a lot of others will too...
 
bigtisme
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Originally posted by Freddy Mercury
I have never been in the world league, nor do I aspire to it. I think the point is there are a lot of people spending money on this game and changes shouldn't only be made for just one group of customers unless the objective is to get rid of all others. If you don't want casual players then please refund the hundreds of dollars I have spent over the years and I will stop playing. I would guess a lot of others will too...


wat?

I didn't say to screw casual players. But people suggesting to change the sim to work for the bottom and hope it looks ok in pro/wl is a kinda silly approach dont you think?
 
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Originally posted by Big Poppa
+1
builds and offenses were sufficient before the changes were made...fixurbuilds excuse is getting freaking old tbh.


+1
 
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Originally posted by bigtisme
Can we please get more links to pro/WL games?

Showing prep (and others) games isn't helping anyone get any data from.


http://goallineblitz.com/game/game.pl?game_id=2015951

47 Attempts, 14 hurries, 5 sacks, 11 bad throws....

I believe you are familiar with us, and know the types of builds we have on our team. In all honesty, this is heinous.
Edited by StatlerandWaldorf on Apr 24, 2012 18:30:48
 
Moretti
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+1
 
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Originally posted by StatlerandWaldorf
http://goallineblitz.com/game/game.pl?game_id=2015951

47 Attempts, 14 hurries, 5 sacks, 11 bad throws....

I believe you are familiar with us, and know the types of builds we have on our team. In all honesty, this is heinous.


First those stats look pretty accurate to RL. If a QB is going to drop back and throw that often against a D that is craeting pretty good pressure and getting sacks the QB is going to make some bad throws in that game.

second especially in casual when your QB is not going to be looking at the right receiving options because you can't create progressions.
 
patrickrobe
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+1 looks like it is happening a lot.
 
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