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Forum > Suggestions > Nerf the "fall down after INT" for defensive players - really this time
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merenoise
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Originally posted by cjericho
Originally posted by Janet Cooke

3) My view (that I realize I cannot force anyone else to hold) is that if someone wants something different from realism, they have the burden of proof that it makes the sim a more fun and playable game. IMO, the lack of injuries meets that burden, whereas arcade-style Pick Sixes doesn't.

4) In game play in this PvP game (and not by having no injuries and few penalties), anything that is given to one player is taken from another. If you have an unrealistically high number of Pick Sixes, then you aren't being fair to the offenses, just as the unrealistically low number in S27 was unfair to defenses.



I understand what you are getting at but the basic point is that GLB is a video game. All the stats are rediculosly high, like I pointed out with the points that offenses can score in a single game. The arcade style pick six's counter balance the offensive output because if you really calculate the number of pick six's to amount of offensive and return td's there will still be fewer pick six's. So basically if we are going to allow an offense score 100 or more in a game then let's let the defense have some fun too.


Don't try logic with Janet. He has an unhealthy obsession with the NFL at the exclusion of all other football and is more than comfortable making up stats or doing anything else that will result in offenses scoring just as many points or more points as they currently do while defenses can't do anything. Others have pointed this out many times (Deathblade jumps to mind off the top of my head along with several other high profile posters). He has never built a CB or successfully coordinated at a meaningful level so has no real idea of what goes into INTs build wise and in general he builds pretty average dots so he can't fathom what well built dots can and should do.

+1 to your post though. Stats are already inflated on the offensive side of the ball, particularly when teams that are way over matched are involved. In previous seasons that was fine because fumbles, interceptions and special teams scoring were also over the top so there was plenty of love to go around. When even teams with equal coordinators met the results were very sedate and defenses weren't scoring crazy points off of turnovers or on special teams. This past season all of that was thrown on it's head and now defenses and special teams are completely unable to score even when is the equivalent of the NY Giants taking on St. Francis Prep High School.

Big returns on interceptions happen at every level of football including it's biggest stage. Anything that makes those more likely is good for GLB and people who build CBs.

http://www.youtube.com/watch?v=Y79ZGUIs0_k
http://www.youtube.com/watch?v=EoxSFBHbA80

Making plays like this impossible to suit some idea of realism is not only realistic but is an affront to every user who has built a quality defender who can make those plays.
 
Ken1
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Originally posted by merenoise
Big returns on interceptions happen at every level of football including it's biggest stage. Anything that makes those more likely is good for GLB.


Not if it makes for less realistic outcomes if that can be avoided.


Edited by Ken1 on Apr 5, 2012 20:52:07
 
ron2288
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Originally posted by Ken1
Not if it makes them more likely than in real life.


just stop posting
 
Ken1
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Originally posted by ron2288
just stop posting


Why? It's Mr. Noise who should stop posting. I mean, he follows me around the bulletin boards, making up lies about me and names for me, and you suggest I should stop posting in the thread?

Edited by Ken1 on Apr 5, 2012 22:44:58
Edited by Ken1 on Apr 5, 2012 20:31:17
Edited by Ken1 on Apr 5, 2012 20:30:03
 
sicarius
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Meanwhile, back at the main point of the thread ... defenders making a clean INT without an offensive player immediately on top of them should NOT be forced to sit down and wait to be tackled. It was acknowledged last offseason that the patch was too extreme and "fixed" but the fix did nothing. The next step is to put the next patch on that corrects this ridiculous behavior.
 
merenoise
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Originally posted by sicarius
Meanwhile, back at the main point of the thread ... defenders making a clean INT without an offensive player immediately on top of them should NOT be forced to sit down and wait to be tackled. It was acknowledged last offseason that the patch was too extreme and "fixed" but the fix did nothing. The next step is to put the next patch on that corrects this ridiculous behavior.


Well said.

It staggers the mind that anyone could think that is a good mechanic. Dots at every level of football routinely make interceptions in space and they don't magically fall down because it might be unfair to the other team. Contested interceptions it might make some sense for their to be a cool-down before the dot can start the return but on plays where the dot is in space by himself or breaks on the ball and catches it in stride moving away from the WR they shouldn't be falling down at all.
 
Ken1
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Originally posted by sicarius
Meanwhile, back at the main point of the thread ... defenders making a clean INT without an offensive player immediately on top of them should NOT be forced to sit down and wait to be tackled. It was acknowledged last offseason that the patch was too extreme and "fixed" but the fix did nothing. The next step is to put the next patch on that corrects this ridiculous behavior.


...without going back to the other extreme where Pick Sixes were ridiculously common.

That's the needle they have to thread, and I think some amount of fall-downs (though certainly fewer than S27) are probably going to be needed to thread that needle. If they can thread the needle and have the number of Pick Sixes a realistic one without that, that's even better.

But we should never go back to the cartoonish S26-and-before number of Pick Sixes.
 
Diamond Spade
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Originally posted by Ken1
...without going back to the other extreme where Pick Sixes were ridiculously common.

That's the needle they have to thread, and I think some amount of fall-downs (though certainly fewer than S27) are probably going to be needed to thread that needle. If they can thread the needle and have the number of Pick Sixes a realistic one without that, that's even better.

But we should never go back to the cartoonish S26-and-before number of Pick Sixes.


http://goallineblitz.com/game/replay.pl?game_id=1955760&pbp_id=7647407

lol should be a pick 6 like 90% of the time
 
Diamond Spade
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Originally posted by Diamond Spade
http://goallineblitz.com/game/replay.pl?game_id=1955760&pbp_id=7647407

lol should be a pick 6 like 90% of the time


90 catching 2 lol catching is so irrelevant
 
merenoise
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Originally posted by Janet Cooke
Originally posted by sicarius

Meanwhile, back at the main point of the thread ... defenders making a clean INT without an offensive player immediately on top of them should NOT be forced to sit down and wait to be tackled. It was acknowledged last offseason that the patch was too extreme and "fixed" but the fix did nothing. The next step is to put the next patch on that corrects this ridiculous behavior.


...without going back to the other extreme where Pick Sixes were ridiculously common.

That's the needle they have to thread, and I think some amount of fall-downs (though certainly fewer than S27) are probably going to be needed to thread that needle. If they can thread the needle and have the number of Pick Sixes a realistic one without that, that's even better.

But we should never go back to the cartoonish S26-and-before number of Pick Sixes.


Once again Janet's offensive bias rears it ugly head. The only time interception returns were happening at an inflated rate was in blowout games. And EVERYTHING should be inflated in those games.

If we used your terrible logic then RBs and/or receivers should fall down every time they catch a pass once they have reached an "unrealistic" number of yards or TDs. It is pants on head retarded.
 
Ken1
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Originally posted by John Hinckley
Once again Janet's offensive bias rears it ugly head. The only time interception returns were happening at an inflated rate was in blowout games.


John the stalker's tendency to lie about everything is showing. WL doesn't have the huge blowouts, and they were having a ridiculous amount of Pick Sixes.

I'd agree that we should expect everything to be inflated in blowout games, but that's why WL stats are a very good barometer of what's happening in non-blowouts, and they showed a grossly inflated number of Pick Sixes.
 
cjericho
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Here are the WL stats from this past season.

Total Pass TD's - 1715

Total Rush TD's - 1045

Punt Return TD's - 242

Kick Return TD's - 19

VS

Total number of interceptions - 274

INT TD's - 8

Forced Fumbles - 828

Fum Return TD's - 4

What these stats show is that if all the INT's were taken back for TD's it would not even come close to the total number of offensive TD's scored.
 
cjericho
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These are just the regular season numbers by the way.
 
Ken1
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Originally posted by cjericho
What these stats show is that if all the INT's were taken back for TD's it would not even come close to the total number of offensive TD's scored.


That doesn't matter at all. The offense is the unit put together to score. The defense is the unit put together to stop them from scoring. Of course the offense should score much, much more than the defense.

The defense had been scoring at a much higher rate per interception than real football teams do, and that's what can't be repeated.

I count on this list http://espn.go.com/nfl/statistics/player/_/stat/defense/sort/interceptionTouchdowns/qualified/false 49 interceptions returned for TD's in the NFL last season, out of http://www.nfl.com/stats/categorystats?tabSeq=2&season=2011&seasonType=REG&role=OPP&d-447263-n=1&d-447263-o=2&d-447263-p=1&conference=ALL&defensiveStatisticCategory=TEAM_PASSING&d-447263-s=PASSING_INTERCEPTIONS 506 interceptions.

This site, http://www.pro-football-reference.com/years/2011/opp.htm , confirms 506 interceptions is correct.

So, if I counted correctly, less than 10% of picks should be returned for TDs. That's unquestionably more than in S27, but unquestionably less than S26 and those before it. People correctly complained about that other extreme, too.

Edited by Ken1 on Apr 6, 2012 16:08:20
Edited by Ken1 on Apr 6, 2012 16:04:44
 
cjericho
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So basically what you are saying is that you only care about NFL stats when it comes to defense and want to completely ignore the fact that GLB offenses score exorbitantly more TD's than NFL teams. I guess that really does confirm your offensive bias to GLB.

Here are the NFL stats from last season and you tell me what's more cartoonish.

Total Pass TD's - 745

Total Rush TD's - 400

Total Ret TD's - 29

Total Def TD's - 85

VS

Here are the WL stats from this past season.

Total Pass TD's - 1715

Total Rush TD's - 1045

Punt Return TD's - 242

Kick Return TD's - 19


Total number of interceptions - 274

INT TD's - 8

Forced Fumbles - 828

Fum Return TD's - 4
Edited by cjericho on Apr 6, 2012 16:28:35
 
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