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Forum > Suggestions > Remove False Start/Encroachment or add all of the other football penalties
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DiMo28
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How about clipping and blocking from behind? I see a ton of that in the replays.
 
yello1
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Originally posted by MarBro456
I'm in agreement. All for getting rid of.... but not in favor of adding everything else. It's already rediculous enough with only two.


If you add the others and then greatly reduce the likelihood of any - barring SA/VAs that raise the chance - then its still a net plus and its more logical and a better simulation to boot.
 
yello1
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Originally posted by dahman32
But the best are the back to back false starts, even the back to back to back false starts.
Baffling, but I guess that is how it is supposed to be.


A braking system that reduces the chance of a team penalty for a while after one would be a plus and also make sense.
 
Burns1221
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Originally posted by _OSIRIS_
Here was my playoff game. Just like all the others lately. I think I'm averaging 9 a game. I like to call risky plays on second and short but now when they fail I keep getting false starts on 3rd and 4 or 5 so I can't do that anymore. It just shouldn't be that way. So realistic.:/

http://goallineblitz.com/game/game.pl?game_id=1995307&mode=pbp


funny because Oakland led the NFL with penalty yards per game

but I noticed that you had 3 of them in one drive. that's more than what any NFL team averages per game. Its obvious that they are called way to often
Edited by Burns1221 on Mar 29, 2012 11:21:46
 
MarBro456
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Originally posted by yello1
If you add the others and then greatly reduce the likelihood of any - barring SA/VAs that raise the chance - then its still a net plus and its more logical and a better simulation to boot.


You do realize you're posting this on GLB right? It would become outrageous if the others were added.. not toned down.

They could tone them down now, but after all these seasons, do you see it happening? It's not like it just started.
 
Dub J
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Originally posted by DiMo28
How about clipping and blocking from behind? I see a ton of that in the replays.


As a DC I love that, tbh. It normally propels the defender into the ball carrier allowing him to make the tackle that he otherwise would not be in position to make.
 
Dyna5ty
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Originally posted by DiMo28
How about clipping and blocking from behind? I see a ton of that in the replays.


I do see a ton of clipping. I'd love to see penalties ora fix for that.
 
numone
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Originally posted by Robbnva
why does everything have to do with just pro/wl? it affects every league


because that is what the game is designed for and what is used on the test servers. it's a business move. if you don't boost you wont be on a WL or Pro (at least a good one) team. If the game was designed for the lower and middle leagues no one would bother boosting.
 
_OSIRIS_
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Originally posted by numone
because that is what the game is designed for and what is used on the test servers. it's a business move. if you don't boost you wont be on a WL or Pro (at least a good one) team. If the game was designed for the lower and middle leagues no one would bother boosting.


And this is why we are not buying flex the way we use too. Use to be tons of full boost full custom teams in peewee. Many have quit or burning out their flex these days. Telling a whole genre of users fuck u is not that great of business move imo.
 
Primate
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Not sure why it matters who gets penalized?
 
yello1
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Originally posted by MarBro456
You do realize you're posting this on GLB right? It would become outrageous if the others were added.. not toned down.

They could tone them down now, but after all these seasons, do you see it happening? It's not like it just started.


One thing you can say for Bort is that he is not afraid to make big changes to his game, so I would not say that just because it hasn't happened yet that it won't happen.

That said, no this is not an area of the game I see much happening with other than fixing the over abundance of penalties in lower leagues.
 
yello1
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Originally posted by The Ape
Not sure why it matters who gets penalized?


If you are a small stable dot owner and its your dot getting called all the time, I could see that being annoying.
 
doobas

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Originally posted by numone
because that is what the game is designed for and what is used on the test servers. it's a business move. if you don't boost you wont be on a WL or Pro (at least a good one) team. If the game was designed for the lower and middle leagues no one would bother boosting.


If so, why have a peewee league? Focusing on the very tiny top of a big pyramid isn't good business sense.

doobas™
 
Chessey
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Originally posted by inurbase
-1 to removing penalties

+1 to adding the others

Dotball is still football (sort of)...why not have penalties


why not just fix your builds?
 
Guppy, Inc
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Originally posted by numone
because that is what the game is designed for and what is used on the test servers. it's a business move. if you don't boost you wont be on a WL or Pro (at least a good one) team. If the game was designed for the lower and middle leagues no one would bother boosting.


and it takes how long to get there? if people are forced to play at the lower levels to get to the "real" game, then these lower levels shouldnt be crap. there's no reason that ever level of a game shouldnt be playable.
 
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