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Bane
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Originally posted by Bane

What makes you think I have "spare" time? When I have the time to log in, I do the work that is needed. I watch replays, I run scouts, I write down notes, I adjust my AI. I'm not that good of a coordinator , but I would be horrible if I did not do the work necessary. THAT is what makes you either good at it, or not good at it. If it is an easy game you are after, go play chutes and ladders.

And again, you don't have to pay bort, you can pay a script writer, then coordinate for as many teams as you please using that script and never pay bort another dime.

When you put in the work, and then you see your "vision" play out in a game , and you come away a victor, it is all worth it.


Originally posted by yello1
Again, the drudge work is not making anyone good or bad. You can drudge through data all day long and still make a crappy AI when you are done. Trust me I have done it.


I believe you. That does not mean if you set up the AI and plays correctly the "drudge" work will not pay off. Don't hate the game, hate the player

If you do things better, the work pays off.


Originally posted by Bane

Scouting does not show you what backs or TE's stay in to block on pass plays, nor does it show you what receivers are in the progressions and in what order.


Originally posted by yello1
Oooo. How can you tell which receivers are in the progressions? Using the flash replay? Does that flash to every receiver in the progression - well until it throws? Hadn't thought to look at that. Actually turned flash off it was clunky on my machine.


Um, no, I do not think Flash replays show the vision lines, just a "cone" of QB vision. Turn off flash and profit.


Originally posted by Bane
It also may show "HB slam Weak" from Iformation called a lot, but you still should watch the replays to see if that back usually cuts it inside or outside the Guard in that play (for example)



Originally posted by yello1
I always thought that was a random thing that would vary from play to play. I gather its not??? Whats it based off of? The quality of the O line????


there is pathing in offensive plays, their are vision checks, and their is O-line skills Vs. D-line skills that can cause backs to take different routes, but if you watch a team that runs the same certain play multiple times against different teams, you can find what looks like the most commonly taken route and try to get your defensive dots in the right places to react and be in position to stop it, but there is definitely some luck involved, (RNG)



Originally posted by yello1

Can I be your padawan master?


how is that even possible?

If they where to put something like what is suggested in the scouting tool, yeah it would be good for the OC's that have less time, or less cares, to put into gameplanning. But once GLB removes everything work related to coordinating, and anyone can do it with a few clicks of the mouse, we all might as well just be forced to use the preset O and D AI's.

Is that what you want, for everyone to be limited to the same tactics? If so, that is already available in Casual Leagues (not trying to bash casual in any way by my statement either)

 
yello1
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Originally posted by Bane
I believe you. That does not mean if you set up the AI and plays correctly the "drudge" work will not pay off. Don't hate the game, hate the player

If you do things better, the work pays off.

If they where to put something like what is suggested in the scouting tool, yeah it would be good for the OC's that have less time, or less cares, to put into gameplanning. But once GLB removes everything work related to coordinating, and anyone can do it with a few clicks of the mouse, we all might as well just be forced to use the preset O and D AI's.

Is that what you want, for everyone to be limited to the same tactics? If so, that is already available in Casual Leagues (not trying to bash casual in any way by my statement either)



The point I was trying to make is that the skill is all in appllying the data, not acquiring it.

Funny saying aside, Typewriters didn't make Monkeys able to write Shakespeare. They just saved alot of people from sore hands.
 
hatchman
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Originally posted by yello1
The point I was trying to make is that the skill is all in appllying the data, not acquiring it.

Funny saying aside, Typewriters didn't make Monkeys able to write Shakespeare. They just saved alot of people from sore hands.


And suggestions to help lazy coordinators get better doesn't help the game it just helps those coordinators that are to lazy to do the drudge work as you stated.

you ever hear the old saying no pain no gain.
 
yello1
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Originally posted by hatchman
And suggestions to help lazy coordinators get better doesn't help the game it just helps those coordinators that are to lazy to do the drudge work as you stated.

you ever hear the old saying no pain no gain.


So modern artists would be better artists and we would all have better art if they had to make their own paint?

Seriously?

Dude.
 
hatchman
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Originally posted by yello1
So modern artists would be better artists and we would all have better art if they had to make their own paint?

Seriously?

Dude.


if you haven't noticed here Yello1 this isn't art, this isn't some stupid analogy that you spew out to try to make yourself look smarter and make others look stupid. this is a freaking online game a game that you have problems having success at. so basically you try to get stuff implemented that will give you a way to be more competitive. when in reality if you wanted to be more successful you would stop wasting time making so many suggestions each day and spend that time learning to coordinate better. and build better Dots. then even go on to learn how to recruit and do the finances on a team. that way you would actually know what it is to work at winning on the game.

seriously if you want to win on this game spend your time wisely and instead of always wanting someone to hand you something on a silver plate. learn to work for it.
 
yello1
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Originally posted by hatchman
if you haven't noticed here Yello1 this isn't art, this isn't some stupid analogy that you spew out to try to make yourself look smarter and make others look stupid. this is a freaking online game a game that you have problems having success at. so basically you try to get stuff implemented that will give you a way to be more competitive. when in reality if you wanted to be more successful you would stop wasting time making so many suggestions each day and spend that time learning to coordinate better. and build better Dots. then even go on to learn how to recruit and do the finances on a team. that way you would actually know what it is to work at winning on the game.

seriously if you want to win on this game spend your time wisely and instead of always wanting someone to hand you something on a silver plate. learn to work for it.


I wasn't the one that pretended coaching GLB was some great art form, you were. I was just following and poking holes in your logic.

Again, AGAIN AGAIN

This has NOTHING TO DO WITH THE QUALITY OF A COACH'S ABILITY FOR FRACKS SAKE

Do you think the scouting tool should be dismantled?

Its just expanding its utility.

Minus oneing this idea because its something "the player should do manually" is pure Luddite, nothing more nothing less, hating the application of technology to reduce drudge work out of sheer stubborn clinging to tradition. Its illogical and flat out silly. Hate it because it wouldn't give enough information and you wouldn't use it, fine. But dissing work reduction for the sake of there being more work is silly.

Edited by yello1 on Mar 14, 2012 08:50:53
Edited by yello1 on Mar 14, 2012 08:32:17
 
Bane
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scripts are a huge technological advancement (just ask ~cult~)

if you want an easy game, play chutes and ladders. if you want to win at GLB , learn to make your own paint.
 
yello1
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Originally posted by Bane
scripts are a huge technological advancement (just ask ~cult~)

if you want an easy game, play chutes and ladders. if you want to win at GLB , learn to make your own paint.


Programs are a huge advancement too. I hear Microsoft is making some money on them.

And Bort.

It would be nice if he used some of that to hire programmers so we do not have to rely upon code hobos.

 
hatchman
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Originally posted by yello1
Programs are a huge advancement too. I hear Microsoft is making some money on them.

And Bort.

It would be nice if he used some of that to hire programmers so we do not have to rely upon code hobos.



and it would be super nice to actually have you take ownership of your short comings and learn to coordinate. and then maybe you could stop always wanting to have these suggestions implemented to make things easier for you.
 
yello1
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Originally posted by hatchman
and it would be super nice to actually have you take ownership of your short comings and learn to coordinate. and then maybe you could stop always wanting to have these suggestions implemented to make things easier for you.


Oh FFS I make fun of my ineptitude in this game all the time. I own my pwnt thoroughly.

That however has zero zip nada to do with the flaws in the game which I try to address in the suggestions forum.

Whether or not I am or am not a decent OC DC does not excuse the clutzy interface or incomplete utilization of the scouting potentials or the clunky routing/AI implementation in the game. And one does not have to be a good player of GLB to see those problems any more than it took a Mario Andretti to see that Toyotas were driving off Cliffs, Ford Pintos assploding or that the AMC Pacer was one ugly azzed car.



 
hatchman
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Originally posted by yello1
Oh FFS I make fun of my ineptitude in this game all the time. I own my pwnt thoroughly.

That however has zero zip nada to do with the flaws in the game which I try to address in the suggestions forum.

Whether or not I am or am not a decent OC DC does not excuse the clutzy interface or incomplete utilization of the scouting potentials or the clunky routing/AI implementation in the game. And one does not have to be a good player of GLB to see those problems any more than it took a Mario Andretti to see that Toyotas were driving off Cliffs, Ford Pintos assploding or that the AMC Pacer was one ugly azzed car.





I can understand part of the stupid rambling you posted here. but seriously the constant stupid examples you use is getting tiring. can you not carry on a debate with the same old song and dance?

the point is that most people do not have the same problems you are having all the time. when you get lucky enough to suggest something that is actually a game problem I try to support the idea. well until you keep on posting in that thread and turn it into a freaking joke that no one will take seriously since you tend to alienate yourself for some reason. anyway best of luck to you and your daily suggestions. I will refrain from arguing now and just go back to my -1 or +1 to your daily suggestions.
 
yello1
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Same old song and dance? moi??!!!

Your old saws make Milton Berle and Bob Hope look fresh and impromptu.

 
Bane
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Do real life football coordinators have programs that tell them all the things that are asked for in this suggestion?

No, they have statisticians that keep track of all those stats , and then the statisticians input that info into a program. A human has to do the work.

So, find yourself a GLB statistician that is willing to do all the drudge work for you. One way or another, someone has to do the work. If you make this game to simple , it becomes boring and dumbed down to chimpanzee can play it levels. There has to be some things that seperate the good players from the bad. If things like what are suggested here continued to get implemented, and you still continues to lose, your next big suggestion would be an auto player building tool. I can see it now.....

Originally posted by yello1
SUGGESTED BY yello1:Make a checkbox for Automatic Player Builds , where a dot will be trained , SP added, and EQ bought and equipped automatically for optimal performance. So the dot ends up just like the builds on the lvl 79 players used on the test server.


Edited by Bane on Mar 15, 2012 05:41:25
 
yello1
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Originally posted by Bane
Do real life football coordinators have programs that tell them all the things that are asked for in this suggestion?

No, they have statisticians that keep track of all those stats , and then the statisticians input that info into a program. A human has to do the work.

So, find yourself a GLB statistician that is willing to do all the drudge work for you. One way or another, someone has to do the work. If you make this game to simple , it becomes boring and dumbed down to chimpanzee can play it levels. There has to be some things that seperate the good players from the bad. If things like what are suggested here continued to get implemented, and you still continues to lose, your next big suggestion would be an auto player building tool. I can see it now.....

Originally posted by yello1

SUGGESTED BY yello1:Make a checkbox for Automatic Player Builds , where a dot will be trained , SP added, and EQ bought and equipped automatically for optimal performance. So the dot ends up just like the builds on the lvl 79 players used on the test server.




Why are you not playing this game with pencil and paper?

By mail?

Drudge Work and the build choices are entirely different things.
 
spartan822
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