Dub J, you're more clever than this, man... my point has nothing to do with the Reaper's gameplan, its that the same gameplan vs, average humans works better than vs. CPU playres, therefore CPU players are super-human rather than sub-human (as they are supposed to be).
The long term trend of this is VERY BAD for GLB. I like running a team where I can control all or almost all the dots--if I can do so and be somewhat competitive AND NOT HAVE TO BOOST THEM for 400 or 100 flex per season (casual or normal), then I'd do that rather than spend a lot more to create and boost or sometimes boost dots.
This Cornwall team isn't even human owned--its CPU owned with just a few human dots.
The long term trend of this is VERY BAD for GLB. I like running a team where I can control all or almost all the dots--if I can do so and be somewhat competitive AND NOT HAVE TO BOOST THEM for 400 or 100 flex per season (casual or normal), then I'd do that rather than spend a lot more to create and boost or sometimes boost dots.
This Cornwall team isn't even human owned--its CPU owned with just a few human dots.






























