Originally posted by SunshineMan89
It's called an expected value. Puma isn't saying that you're guaranteed 3-4 games, he's saying that given that you have a 78% chance of having a good streaky day on any individual day, if you were to calculate the most likely scenario at the beginning of the season, it would involve you having several bad streaky days.
This is really basic statistics--you can't just as easily have 16 good games. That's a much lower probability. All we're doing is taking the summation of unrelated individual statistical events and looking at the probability distribution.
Obviously if you're calculating these probabilities halfway through the season the expected values change, but based on the number of games left, not conditional on the past results.
So if you wanted to give someone an accurate depiction of the costs and benefits of using Streaky, you could say 'in any given individual game you're highly likely to have a good day. However, over the course of a season you will most likely have anywhere from 3-5 bad days, with the number fluctuating depending on your luck. If you were to play the season an infinite number of times, on average you would have around 3.5 bad days.'
But to say that it's at all likely that someone will have 16 good days is false--there's a 98% chance it won't happen, and simply because it's happened to you doesn't mean it's an outcome someone should reasonably expect when choosing Streaky.
So, yes?
It's called an expected value. Puma isn't saying that you're guaranteed 3-4 games, he's saying that given that you have a 78% chance of having a good streaky day on any individual day, if you were to calculate the most likely scenario at the beginning of the season, it would involve you having several bad streaky days.
This is really basic statistics--you can't just as easily have 16 good games. That's a much lower probability. All we're doing is taking the summation of unrelated individual statistical events and looking at the probability distribution.
Obviously if you're calculating these probabilities halfway through the season the expected values change, but based on the number of games left, not conditional on the past results.
So if you wanted to give someone an accurate depiction of the costs and benefits of using Streaky, you could say 'in any given individual game you're highly likely to have a good day. However, over the course of a season you will most likely have anywhere from 3-5 bad days, with the number fluctuating depending on your luck. If you were to play the season an infinite number of times, on average you would have around 3.5 bad days.'
But to say that it's at all likely that someone will have 16 good days is false--there's a 98% chance it won't happen, and simply because it's happened to you doesn't mean it's an outcome someone should reasonably expect when choosing Streaky.
So, yes?






























