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SunshineMan89
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Originally posted by Handcuffed
even with low jumping and "average speed" (but tbh 130 + first step is plenty fast), youre a single piece of catch ball chance AEQ from catching a good number of targets.


thing is, 130 speed is respectable now, but it won't be for next gen WRs with better auto level gains.
 
dugga_dude
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Originally posted by SunshineMan89
thing is, 130 speed is respectable now, but it won't be for next gen WRs with better auto level gains.


This. 130 speed will be roughly the equivalent of what 95 speed is today. Corner backs are running with 95 speed now, but I am thinking that many will be closer to 130 a few years down the road.
Edited by dugga_dude on Jul 31, 2010 15:13:13
 
The_Jonas
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Originally posted by dugga_dude
This. 130 speed will be roughly the equivalent of what 95 speed is today. Corner backs are running with 95 speed now, but I am thinking that many will be closer to 130 a few years down the road.


No, it won't.

We gained 12 EQ points total with the changes, and the archtypes help, but it's not going to amount to a 35 point difference. Probably closer to 15-20.
Edited by The_Jonas on Jul 31, 2010 15:59:10
 
Worker 3
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actually, he is right. with ALGs, man spec CBs, just by going 68/68 speed agility will be looking at 88/83 speed agility by the end of their careers. add in EQ, and you will have ~130/100 CBs no problem (well at least for the CBs. might cause issues for some WRs.)
 
The_Jonas
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Originally posted by Worker 3
actually, he is right. with ALGs, man spec CBs, just by going 68/68 speed agility will be looking at 88/83 speed agility by the end of their careers. add in EQ, and you will have ~130/100 CBs no problem (well at least for the CBs. might cause issues for some WRs.)


That's not what I was disputing.

He said 130 will be the new 95. We did not gain 35 points, and CB's are not currently running with 95 speed at the highest levels unless they want to frequent toast town. We gained 12 points EQ, and the archtype changes do not alone account for 23 points.

Will CB's be running with 130 speed once this crop is grown? Yes.

Are the majority of WL/pro CB's running with 95 speed? No... not that I've seen. My AA CB has more than that already with a 50/50 EQ split..and I only 68 capped speed.




 
Worker 3
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Originally posted by The_Jonas
That's not what I was disputing.

He said 130 will be the new 95. We did not gain 35 points, and CB's are not currently running with 95 speed at the highest levels unless they want to frequent toast town. We gained 12 points EQ, and the archtype changes do not alone account for 23 points.

Will CB's be running with 130 speed once this crop is grown? Yes.

Are the majority of WL/pro CB's running with 95 speed? No... not that I've seen. My AA CB has more than that already with a 50/50 EQ split..and I only 68 capped speed.






oh ok, well we are on the same page then. i thought you were saying that CBs, even with the godly ALGs they get, wont be hitting 130. which you werent, in which case, carry on. CBs at the tip levels right now probably have somewhere around 110 speed. 95/95 worked in the past, but then more and more savvy builders made speed WRs and screwed with the balance and so more speed was required.
 
SunshineMan89
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Originally posted by Worker 3
actually, he is right. with ALGs, man spec CBs, just by going 68/68 speed agility will be looking at 88/83 speed agility by the end of their careers. add in EQ, and you will have ~130/100 CBs no problem (well at least for the CBs. might cause issues for some WRs.)


CBs are already at 130 speed.
 
Worker 3
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with 95 agility -and- rounded out secondaries -and- a healthy amount of SAs? probably not.
 
whatje
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Originally posted by Worker 3
with 95 agility -and- rounded out secondaries -and- a healthy amount of SAs? probably not.


definitely yes. not a ton, but there are a decent number.

120 with peripherals is actually pretty common.
 
Worker 3
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im guessing we probably have different opinions then as to what is considered rounded out secondaries and a healthy amount of SAs then... what would you consider rounded out in regards to tackling, strength, stamina, confidence, and catching? how much and of which SAs would you count as being good enough?

that being said, i think sunshine man and i were briefly talking about 130 speed CBs. that takes a lot more SP investment that 120 does.
 
whatje
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nah i know what you were talking about. i'm saying there are 130 speed corners, and 120 speed corners are all over the place.

120 spe/90 agi/70 jum/80 vis/capped everything else is really pretty common with SAs. maybe not most, but i would guess around a third to a half of WL CBs are at or around 120 speed right now.
 
Worker 3
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i think agility needs to be higher than 90 (i like 95), and strength should be more than just capped (should be closer to the 61 cap), but other than that, i think that would make for a good build. dependent on SAs of course (you forgot the bring those up.). i think SAs, with AEQ and custom, should be at least this for your standard man cover CB:

9-5-9-2-9/3-6-0-0-0
 
whatje
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i'm not saying they're ideal builds, i'm just saying they exist now. even as is, WRs sub 140 speed aren't probably true burners. I think Jonas is probably right in that the young crop of speedsters will likely be around 160 speed, not too much higher. CBs will probably generally hover around 130-135.
 
Worker 3
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well i could have potentially made a 160 speed WR under the old system... it could (potentially) existed... but wouldnt be ideal (just as you stated)... means they shirked on some parts of their build, which means they could be exploited. which i guess wasnt and isnt too much a problem. but in the future sim could prove to be one with the variety of WRs CBs will be facing. I agree with you that speedsters will be looking at 160+ speed. 160 wont even be that hard to accomplish. ive run WRs through the builder that wind up (with VAs) that look like this: 161 speed, 89 agility, 65 jumping, 78 catching, 68 vision (maybe even too high on this one), 64 stamina, 58 confidence and 53 carrying with 14 RR, 11 FS, 9 CD, and 7 in the extra SA. you neglect or lessen even one of those (vision) and you could probably take speed even higher.

CBs will be around 130. i agree 100% on that... so really in short, i dont think there is all too much that we disagree on
 
SunshineMan89
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Originally posted by Worker 3
i think agility needs to be higher than 90 (i like 95), and strength should be more than just capped (should be closer to the 61 cap), but other than that, i think that would make for a good build. dependent on SAs of course (you forgot the bring those up.). i think SAs, with AEQ and custom, should be at least this for your standard man cover CB:

9-5-9-2-9/3-6-0-0-0


I guess I would say that most WL corners have less secondaries than you describe. For instance, I don't think most have 9+ in Swat Ball, and most have mid-50s strength.

Agility used to be awesome for corners but over the last few seasons it's getting more and more overrated.
 
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