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Forum > Position Talk > HB Club > Which HB would you rather have?
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JUSTINT22
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Your idea for #2 is REALLY close to the same build pattern I was going after

http://goallineblitz.com/game/player.pl?player_id=951490

I had all equipment into strength and he was great for short yardage situations but sucked any other time, no breakaway runs at all and I couldn't use him for pass blocking because DEs would run around him....

Switched up to speed and the SAs still seem to fire just as much...at the start of the season when I boost I'll have an extra +4 from equipment plus the 15sp so his build is going to pretty close to just finishing touches


Only thing I want to do is get agility up to 75ish, carrying to 4:1, and then strength to 100 and I'll be happy with the build
Edited by JUSTINT22 on Nov 29, 2009 02:06:29
 
Asheme
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Originally posted by w_alloy
Care to elaborate?

Not just SP, but more a combination of SP/VAs/AEQ.

I feel like all of those builds would be successful, but I think there are things that could be more streamlined.
 
Unreal
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Originally posted by Jaylon.T
#2 Powerbacks are more sucessful


 
Meatdawg
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Originally posted by HULK
Are these builds even possible?


My guy is already further along then #3
 
HULK
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Originally posted by The Avenger
Originally posted by HULK

Originally posted by The Avenger


Not enough agility and jumping to be a true scat back, so #2 imo.


And this is false.


Not a true NFL scat back, a GLB scat back! http://goallineblitz.com/game/player.pl?player_id=327953

The best scat back of all time in this game doesn't have jumping to even the first cap. And less agility than what was posted.
 
HULK
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Originally posted by Meatdawg
Originally posted by HULK

Are these builds even possible?


My guy is already further along then #3


Why is he on Alpine then?!?!??!? Bring to OFG next season
 
The Avenger
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Originally posted by HULK
Originally posted by The Avenger

Originally posted by HULK


Originally posted by The Avenger



Not enough agility and jumping to be a true scat back, so #2 imo.


And this is false.


Not a true NFL scat back, a GLB scat back! http://goallineblitz.com/game/player.pl?player_id=327953


The best scat back of all time in this game doesn't have jumping to even the first cap. And less agility than what was posted.

Scatback wannabe then?
 
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loljumping
 
w_alloy
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No love for #3? A lot of people have commented that the str/car is wasted on him, but I think the power of YAC attack may be being underestimated. He could get open on flats or shallow slant routes for 3 yard gains very consistently, and YAC attack would often break those for more.

Another point in favor of 3 is that my goal with this player is to win a WL ship. I don't think this HB will ever be the best back in GLB, and I think #3 would be a better second HB on a team. I don't need him to get the most carries, just to win.
 
jsully75
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I would go number 2....I have a guy with much lower strength who breaks as many tackles as guys with 100+ strength if built right.
 
WiSeIVIaN
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Originally posted by Meatdawg
My guy is already further along then #3


I am jealous of the OC that gets to use your HB.
 
WiSeIVIaN
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OP. Keep in mind idk how to run the ball, but I'd take a variation of #3 all day. First, chop agility to like 68-70, which'll give you at least an extra 35-40 SP to throw around.

I'd then drop the power thru and first step AE for 2 break tackle pieces. Since power thru is 4 base it'll take 24 SP to get that baby to 10, and it'll take 13 SP to get first step to 9 base, there's your 37ish saved SP's.

Having +42% break tackle AE means behind the LOS (with bruiser and sym) you are looking at your base roll being multiplied by 2.47x, which means you won't be tackled behind the LOS very often on pitches/inside runs, and you are still looking at a very nice bonus the rest of the way (+87% up to 8 yards, +42% after that). Bruiser itself breaks a ton of tackles in that 8 yard range, and imo having two brtkAE (if you can afford it and can pump SA's without the SA AE) basically gives you bruiser anywhere on the field and is the way to go.

And ya, you don't need 80 agility to run even on 51 power (which'll still give you some jiggle). Imo, it gives you a back that can do everything and who can do most of it quite well.
 
smittdog101
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I like #1. I have a very similar build going, but I am keeping his vision lower for my personal GLB reasons. He spins a bit, and breaks his fair share of tackles. I have him set to the power side of the meter, for the lack of giving up too much.

PM if you want some real thoughts.

For the rest of you, he is available for some swap talk.


Everyone saying agility could be lower than 80 is quite mistaken. Unless your a strict power back.
Edited by smittdog101 on Nov 29, 2009 09:47:39
 
w_alloy
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Originally posted by WiSeIVIaN
OP. Keep in mind idk how to run the ball, but I'd take a variation of #3 all day. First, chop agility to like 68-70, which'll give you at least an extra 35-40 SP to throw around.

I'd then drop the power thru and first step AE for 2 break tackle pieces. Since power thru is 4 base it'll take 24 SP to get that baby to 10, and it'll take 13 SP to get first step to 9 base, there's your 37ish saved SP's.

Having +42% break tackle AE means behind the LOS (with bruiser and sym) you are looking at your base roll being multiplied by 2.47x, which means you won't be tackled behind the LOS very often on pitches/inside runs, and you are still looking at a very nice bonus the rest of the way (+87% up to 8 yards, +42% after that). Bruiser itself breaks a ton of tackles in that 8 yard range, and imo having two brtkAE (if you can afford it and can pump SA's without the SA AE) basically gives you bruiser anywhere on the field and is the way to go.

And ya, you don't need 80 agility to run even on 51 power (which'll still give you some jiggle). Imo, it gives you a back that can do everything and who can do most of it quite well.


Good post. Would you keep all the EQ in speed?

Edit: I only spent 20 sp after today in #3 on agi though (with lots of spd/agi training) so this build wouldn't quite be possible. Still, some variation might work, or we could chop the FS down a bit.
Edited by w_alloy on Nov 29, 2009 10:01:06
Edited by w_alloy on Nov 29, 2009 09:51:48
 
w_alloy
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I gotta say I've found this thread very interesting, but I still have no clue what to do.
 
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