Originally posted by Danmoose
I think it comes down to the WR's mainly in pee wee. Everyone is so speed/agility crazy with their builds they ignore catch/vision for the most part. All our WR's have 48 in vision/catch and not much at all in speed/agility and we are constantly at 45%-50+% completion rate for the last 6 games. I will open the builds if we lose tomorrow for the WR's and QB's.
Point I am getting at is speed/agility is only a minor skill in pee wee's. I'd say half the completions the WR is covered super well but b/c of their catch and route running ability the rate of success is high even when smothered.
I do believe we need tweaking to our pass game but I am afraid we might tweak it a little too excessively. Only a slight tweak is needed. Another problem is most players created are by agents who want their builds to continue after the season so they have to go crazy on speed/agility due to the auto level gains, which isn't the best thing for the team/ pee wee in general.
Our OC (Dark Matter) has had "decent" (relatively speaking) success with the passing game as well, and we usually have a mix of receivers, a couple focus on catching, and a couple focus on speed/agil and maybe train catching later in the year.
I think it comes down to the WR's mainly in pee wee. Everyone is so speed/agility crazy with their builds they ignore catch/vision for the most part. All our WR's have 48 in vision/catch and not much at all in speed/agility and we are constantly at 45%-50+% completion rate for the last 6 games. I will open the builds if we lose tomorrow for the WR's and QB's.
Point I am getting at is speed/agility is only a minor skill in pee wee's. I'd say half the completions the WR is covered super well but b/c of their catch and route running ability the rate of success is high even when smothered.
I do believe we need tweaking to our pass game but I am afraid we might tweak it a little too excessively. Only a slight tweak is needed. Another problem is most players created are by agents who want their builds to continue after the season so they have to go crazy on speed/agility due to the auto level gains, which isn't the best thing for the team/ pee wee in general.
Our OC (Dark Matter) has had "decent" (relatively speaking) success with the passing game as well, and we usually have a mix of receivers, a couple focus on catching, and a couple focus on speed/agil and maybe train catching later in the year.
Edited by rockislandmike on Nov 20, 2009 14:16:14






O_o






















