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Djinnt
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It's not about when you dispense imo
It's more about how high the attribute was trained before you dispensed. 28-35 is ideal.
 
doubletree
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Originally posted by Djinnt
It's not about when you dispense imo
It's more about how high the attribute was trained before you dispensed. 28-35 is ideal.


 
Homage
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Originally posted by doubletree
Originally posted by Djinnt

It's not about when you dispense imo
It's more about how high the attribute was trained before you dispensed. 28-35 is ideal.




agree somewhat but at the same time... natural gains can help your build a LOT. I two capped one of the main attributes early on in my LB and now it's well over the 3rd cap (working towards 4 cap) and I haven't touched it since like lvl 7 or 8.
 
Sonic
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It depends on where you usually stick skill points into attributes. I like to go late 20's/early 30's, but the first attribute for an LB is a bitch to get to that level quickly if your Intensive training.
 
Sonic
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Originally posted by ultfrisbee
I'll create a MLB and want him to be effective at higher levels (dont need 30 speed to burn peewee leagues). What do you guys think about this plan based on a continuous training chain?

Train vision/agility
1st cap vision
Train agility/speed
2nd cap agility
Train speed/tackling
2nd cap speed
Train tackling/strength
2nd cap tackling
1st cap strength
Train stamina/confidence
2nd cap vision
3rd cap agility
3rd cap speed
2nd cap strength


I like this, and think that this a good system. Though, I'd go with raising agility first. I still don't know why some attributes aren't linked, speed/confidence, Speed/strength, Strength/agility, Vision/carrying spring to mind.
Edited by Sonic on Sep 19, 2009 04:59:08
 
Homage
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Originally posted by Sonic
I like this, and think that this a good system. Though, I'd go with raising agility first. I still don't know why some attributes aren't linked, speed/confidence, Speed/strength, Strength/agility, Vision/carrying spring to mind.


vision first is actually a VERY good option for MLB's. I almost think it is the best option.

It links from vision->agility->speed->tackle->strength->jumping->stamina->confidence etc
 
Sonic
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Originally posted by misled
vision first is actually a VERY good option for MLB's. I almost think it is the best option.

It links from vision->agility->speed->tackle->strength->jumping->stamina->confidence etc


It does seem that way doesn't it. I'm tempted when I retire some players soon to try this out. It would mean that you could see and then change direction, and change direction, but then go really slow
 
Homage
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Originally posted by Sonic
It does seem that way doesn't it. I'm tempted when I retire some players soon to try this out. It would mean that you could see and then change direction, and change direction, but then go really slow


not slow. Maybe slow for your first two seasons... but come the third season. You won't be slow.
 
EagleOtto
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Originally posted by Coltzilla
I like to go in this order

Agility-73
Vision-68
Speed-68
Tackling-68
Strength-60

All equipment to be divided equally between speed and agility


+1
 
ceevee
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i'm planning on building 2 ILBs to work in tandem. LILB will be strength based and the RILB vision based. i liked what i've read here. soi might jus use hese mhods.

RILB (or MLB in nickel situations)
Originally posted by Coltzilla
I like to go in this order

Agility-73
Vision-68
Speed-68
Tackling-68
Strength-60

All equipment to be divided equally between speed and agility


That fits my mode of thinking

LILB (or MLB in 52 situations)

Strength-73
Agility-68
Vision-68
Speed-68
Tackling-60

LILB will be blitzed heavily against the run so strength+agility are needed to shed block and avoid pancakes. tackling is last on this list as his primary job isn't to stop the run but to create space for others around him to make the plays - ie the OLBs,SS and RILB
 
Bacon Nator
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why not go 73 on more than just one stat? Too much SPs? I was thinking about going 73 on agil/speed, maybe even str/tackling
 
Bayemon
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Originally posted by Bacon Nator
why not go 73 on more than just one stat? Too much SPs? I was thinking about going 73 on agil/speed, maybe even str/tackling


LBs have too many different stats they need to raise to be effective to take more than one to 73 in most build paths.
 
Jah King
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Originally posted by Bacon Nator
why not go 73 on more than just one stat? Too much SPs? I was thinking about going 73 on agil/speed, maybe even str/tackling


for a blitzing ROLB thats what i'm going for...but for a MLB that wouldn't be good. I am trying a strength/tackling 73/73 right now for a MLB.

 
Bacon Nator
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Originally posted by Jah King
for a blitzing ROLB thats what i'm going for...but for a MLB that wouldn't be good. I am trying a strength/tackling 73/73 right now for a MLB.



Where are you putting your equipment? I was going to put it all into speed, but maybe str/tack/agil is better?
 
Splitbtw
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I took vision to 48.
Then Strength to 68.
Then vision almost to 60
Then agility to 48.

I plan on getting vision to 60, agility to 60, while training speed/tackling. Then I'll probably get speed to 60 followed by tackling.
Edited by Splitbtw on Oct 16, 2009 23:18:44
 
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