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Forum > Position Talk > HB Club > How would you build a SUPER-Elusive Back?
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NicoCLOSED
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Originally posted by thegutcheck
It's high enough level, that my strength is more of a necessity than an asset.


Early on when spd/elusive took a dump I soft capped my str and ran combo for a while. Then benched him for a power back. Season 8 I changed gear and build concept and started dumping into the elusive sa's. Then we get quick feet and wscat back and splitting carries still put great numbers up.

I don't mind the str being 53 now cause even with 53 str, 55 carry (all natural gains past 48) and cover up 4 I can still get caught a couple times caughing it up.
 
Piggskin
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How does confidence come into play in the super elusive situation?

With all the threats a back with high vision sees and has the option to react to, has anyone found that confidence helps to simmer down the lack of decisiveness and choose appropriate moves?
 
o The Boss x
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Originally posted by Nuge20
Agility--->73 (100 with EQ)
Speed--->73 (85 with EQ)
Vision--->68
Carry--->68
Juke/HF--->11


Way off... First of all you shouldnt have your equipment split between two stats, and a super agile back doesnt have to have equipment put into agility... just a high agility level. And the carrying and vision are way off and un-needed, my back right now has the speed and agility part of that. Itd be wasting SPs to put them into carrying and vision.
 
Nuge20
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Originally posted by mister_balla
Originally posted by Nuge20

Agility--->73 (100 with EQ)
Speed--->73 (85 with EQ)
Vision--->68
Carry--->68
Juke/HF--->11


Way off... First of all you shouldnt have your equipment split between two stats, and a super agile back doesnt have to have equipment put into agility... just a high agility level. And the carrying and vision are way off and un-needed, my back right now has the speed and agility part of that. Itd be wasting SPs to put them into carrying and vision.


lol carrying is almost as important as agility tbh, just ask most high level "poorly built" HBs that dominate due to 61+ carry. Vision is idk but my HB has low vision and high agility/speed and cannot do super elusive
 
o The Boss x
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Carrying determines how well you protect the ball. Not how fast you are going. You know this right?
 
NicoCLOSED
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My team and I agree in my hb case raising carry won't do much. 55 carry and 4 coverup. We prefer to have the sa's for my build. With that said its better for an elusive back to have 3 spd gear 1 agi at least. The 1 stat rule works for most positions and most builds but splitting a little can see big gains.

To answer about confidence ill see more this season as I'm only 40 and training it to try and make him more "decisive" which vision higher then 50 negates.

My current lvl 1 is going 73 spd/agi 48 carry/vis then will train cnf/sta while I boost the sa's. But eh I'm new to the hb forums.

Also Nuge... QC should be first to 10. Then hf/juke. Agi+qc is what makes super elusive have a chance imo. Can fake all the people you want but if you can't get past them.....
Edited by Nicodareus on Jun 21, 2009 12:36:20
 
Steeler2206
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Nicodareus, your post I think actually addresses my next question but I shall ask anyway - For my RB I already have one piece of Quick Cut AEQ. I have literally just now rolled two more good pieces, but i am uncertain as to which one to pick:
I'm leaning towards the first which is a Quick Cut piece. The second is Head Fake.
I'm 90% certain the Quick cut would be better, but thought id get some opinions first
 
jewness
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carrying also dictates how well you run the ball and helps break tackles. like throwing for a qb to an extent. thats probably why nuge has it high. i didnt see where he said it makes you go faster...
 
taz20075
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Originally posted by Steeler2206
Nicodareus, your post I think actually addresses my next question but I shall ask anyway - For my RB I already have one piece of Quick Cut AEQ. I have literally just now rolled two more good pieces, but i am uncertain as to which one to pick:
I'm leaning towards the first which is a Quick Cut piece. The second is Head Fake.
I'm 90% certain the Quick cut would be better, but thought id get some opinions first


A fully upgraded AEQ will make a +1 SA a +5. 2 of them will make it +10. But you'll still have to have +5 natural in it to be able to make HF +10. Your call on whether or not +16 QC is a good idea.


 
staggart
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retiring them as soon as you start building them
 
whatje
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QC isn't as useful if you have high agility i think
 
OtisDriftwood
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I would share my opinion but it would give my secret away. But My thoughts are that a super elusive back sucks, in terms of Maxing out Speed Agility and vision and dumping alot of points into SA"s. My guess is he wont average near as many yards as a back like I build. They'll Juke around way too much and not be good enough to make all the plays.
 
tautology
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Originally posted by taurran
Originally posted by whatje

speed should go to 77 and you could get away with like 30 vision probably.


This is true, although I'd eventually bump vision to 48. High vision is not required and almost hurts your player after a certain point.



I have seen great backs with 40 ish vision and great backs with 60+ vision...I don't think it hurts, but whether it's worth the points depends on the style of back you are building.

Not required, possibly true...but I disagree that it actually detracts from your performance, as long as you have the build to properly support it.

I know for a fact that two of the very best backs in GLB have pretty high vision (and I am not talking about my own players...) so it doesn't seem like it can be *that* bad

On the other hand, I also know for a fact that one of the very best backs in GLB has vision well below the siftcap, so it certainly doesn't seem necessary either.

Pick your poison, I guess...
 
SeattleNiner
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Originally posted by OtisDriftwood
I would share my opinion but it would give my secret away. But My thoughts are that a super elusive back sucks, in terms of Maxing out Speed Agility and vision and dumping alot of points into SA"s. My guess is he wont average near as many yards as a back like I build. They'll Juke around way too much and not be good enough to make all the plays.


Thanks for nothing then...
 
PsychoMan
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Originally posted by tautology
Originally posted by taurran

Originally posted by whatje


speed should go to 77 and you could get away with like 30 vision probably.


This is true, although I'd eventually bump vision to 48. High vision is not required and almost hurts your player after a certain point.



I have seen great backs with 40 ish vision and great backs with 60+ vision...I don't think it hurts, but whether it's worth the points depends on the style of back you are building.

Not required, possibly true...but I disagree that it actually detracts from your performance, as long as you have the build to properly support it.

I know for a fact that two of the very best backs in GLB have pretty high vision (and I am not talking about my own players...) so it doesn't seem like it can be *that* bad

On the other hand, I also know for a fact that one of the very best backs in GLB has vision well below the siftcap, so it certainly doesn't seem necessary either.

Pick your poison, I guess...


drop some names
 
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