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Luzod
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Originally posted by jrry32
[Cincy and MEM are interchangeable. Don't use pre-season scrims as indicators of anything.


MEM lost to cincinnati on interconference. First game of regular season, not counting scrimmages.
 
Luzod
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Originally posted by jrry32
Originally posted by Luzod

Originally posted by jrry32


You know what Luz, looking at his rankings, they actually look pretty solid. He's basing it off potential too if you read it.


Also, basing it on potential is definitely not what he is doing.


HHW is above Compton because of their past and because they have the potential to be better, Texas is lower ranked because they have not yet beaten one of the top tier USA Pro team(the only one they played, they got blown out by). Cincy and MEM are interchangeable. Don't use pre-season scrims as indicators of anything. Navs have the potential to be a top 5 team, they just started out badly vs. a tough schedule but are starting to rebound.


up to here, you are ranking names.
 
lawdawg95
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Originally posted by jrry32
You know what Luz, looking at his rankings, they actually look pretty solid. He's basing it off potential too if you read it.


Well, potentially we could beat Lincoln.
 
Luzod
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Originally posted by lawdawg95
Originally posted by jrry32

You know what Luz, looking at his rankings, they actually look pretty solid. He's basing it off potential too if you read it.


Well, potentially we could beat Lincoln.


Exactly.

http://goallineblitz.com/game/game.pl?game_id=473748
 
Luzod
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Originally posted by jrry32
[HHW is above Compton because of their past and because they have the potential to be better


Seriously, what exactly are you trying to say?

o_O

potentially, any team could beat any team in this league. Or are you trying to say that we, Texas and the other don't have good player/GMs?
Last edited May 8, 2009 18:41:48
 
Luzod
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I understand our game against MM and HHW could have went the other way. Same goes for our game against WW. Although, it didn't. I wouldn't really complain if my team was the only one strangely ranked, but seems like it's an overall problem.
 
23yrwej
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Originally posted by Luzod
Originally posted by jrry32

[Cincy and MEM are interchangeable. Don't use pre-season scrims as indicators of anything.


MEM lost to cincinnati on interconference. First game of regular season, not counting scrimmages.


Oops forgot. Either ways, just a terrible game by MEM.(MEM is always terrible in that first game)
 
23yrwej
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Originally posted by Luzod
Originally posted by jrry32

[HHW is above Compton because of their past and because they have the potential to be better


Seriously, what exactly are you trying to say?

o_O

potentially, any team could beat any team in this league. Or are you trying to say that we, Texas and the other don't have good player/GMs?


Yes but HHW has consistently been a top team in this league, so I guess JTD is expecting they will be up there again when they get their tactics set where they want them.
 
23yrwej
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Originally posted by lawdawg95
Originally posted by jrry32

You know what Luz, looking at his rankings, they actually look pretty solid. He's basing it off potential too if you read it.


Well, potentially we could beat Lincoln.


I think it's that Lincoln has been a top 4-5 USA Pro team over the last 2 seasons so he's giving them the BOTD.
 
PP
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Originally posted by HULK



I told Bort to nerf it to +1% but he didn't listen.



I PMed him a list of suggestions through a mod and told him to drop it to .5%, showing him how it would still equal a 36.375 skills point boost (not counting the worthless skills) on a lvl 53, but he didn't listen to me either...or to any of the other Vet changes I suggested.

 
HULK
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Originally posted by PP
Originally posted by HULK




I told Bort to nerf it to +1% but he didn't listen.



I PMed him a list of suggestions through a mod and told him to drop it to .5%, showing him how it would still equal a 36.375 skills point boost (not counting the worthless skills) on a lvl 53, but he didn't listen to me either...or to any of the other Vet changes I suggested.




He went with the range changes instead. The problem, in my opinion, wasn't getting a boost when playing from behind, the problem is that the boost makes you a superman that cannot be stopped.
 
23yrwej
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Originally posted by HULK
Originally posted by PP

Originally posted by HULK





I told Bort to nerf it to +1% but he didn't listen.



I PMed him a list of suggestions through a mod and told him to drop it to .5%, showing him how it would still equal a 36.375 skills point boost (not counting the worthless skills) on a lvl 53, but he didn't listen to me either...or to any of the other Vet changes I suggested.




He went with the range changes instead. The problem, in my opinion, wasn't getting a boost when playing from behind, the problem is that the boost makes you a superman that cannot be stopped.


It's nuts you get a 30% boost if you put it at 15. It's a weak attempt at trying to keep the score of games close.(giving people the perception that there is parity)
 
PP
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Originally posted by HULK
Originally posted by PP

Originally posted by HULK





I told Bort to nerf it to +1% but he didn't listen.



I PMed him a list of suggestions through a mod and told him to drop it to .5%, showing him how it would still equal a 36.375 skills point boost (not counting the worthless skills) on a lvl 53, but he didn't listen to me either...or to any of the other Vet changes I suggested.




He went with the range changes instead. The problem, in my opinion, wasn't getting a boost when playing from behind, the problem is that the boost makes you a superman that cannot be stopped.


Agreed...Even at .5% boost, on a player like yours, it would cost 6-8 lvls of points, just to get the equivalent of the speed boost you receive. Then, you can tack on an extra 4-6 lvls worth of points for what you get in agility. By the time you add all the relevant skills up, you're looking at playing at around 12-14 lvls higher, and that's at .5%...At 2%, it's like playing against a lvl 5000000000000000000000000000000 player (slight exaggeration, but not as much as it should be)
 
Bladnach
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Even being 1% would be a huugggeee advantage if you had 15 in it but still wouldn't make the player unstoppable like it is now if you have 15 in it. You can say "well, you can no longer take the lead with it anymore", it doesn't matter as it makes the game ridiculous when you go down 14. Why are we protecting peoples' feelings by making the games a little closer for no reason?

Comebacks can still happen without streaky/big start. We scored 20 unanswered in the 4th against Osaka to win the other day. Big Heart is terriblely broken as far as i'm concerned. Lots of other problems as well but as people have said:

Everything is working as intended
Last edited May 8, 2009 21:48:48
 
HULK
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Teams are crazy to not have a couple of players with it and AI set to put them in when it turns on. This VA should be renamed: Automatic Stay In The Game When You Should Be Falling Behind
 
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