Hazy...if you're serious about this, put a list of items covered into your OP.
There a re a lot of things that need addressed, but the biggest issue for season 9 appears to be the VA abuse. Scrap the current VA system and dsiable it's use for season 9.
I saw an idea about a VA tree, similar to the SA trees, where you apply your VA points in a similar fashion, and make three or four trees, similar to the current breakdown (general/offense/defense/special teams).
1) Usefulness ramps up as they get more expensive.
2) Have them be more towards improving the original "veteran" abilities rather than ability enhancements...older players should not be getting faster and more agile, but may be able to understand the game a bit more (know when to use energy so they don't get tired).
The sim engine really needs tweaked, but with the VAs in place today, it's hard to see what is broke and what is working.
Originally posted by islander1
Originally posted by Luzod
I seriously would enjoy some additional player tactics based on circunstances. As for example for a CB "when the team is winning by ____ use this settings" (same goes for losing and etc)
Because, seriously, it seems really easy to do and would help a lot on the gameplan.
It blows my mind that there aren't tons of scenario based tactics tabs for players. The tools are there, just create tabs for 1st down, 2nd and short, 3rd and long, etc etc.
Most agents/players would probably welcome more tactics they could influence. Instead of piling on more crap for unpaid coordinators to do.
This is an interesting idea...seems like this could be expanded even more by using VA points to enhance the effects of understanding the game at the player level...
Last edited Apr 30, 2009 17:42:57