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Forum > North American Pro League > USA Conference > An Open "Letter" To Draggo
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Originally posted by Doomsday
Ken's Dragon Punch had a better angle/range. Ryu's was too straight up.


If you felt Ryu was too straight up, wouldn't that mean that it exposes Ken to a counter attack by slightly more if he misses?
 
kr0n
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Originally posted by The Strategy Expert
Originally posted by Doomsday

Ken's Dragon Punch had a better angle/range. Ryu's was too straight up.


If you felt Ryu was too straight up, wouldn't that mean that it exposes Ken to a counter attack by slightly more if he misses?


it does. but ken has ridiculous range, almost too damn cheap when you feel you're far enough away to avoid it

i don't use shoto's though, very hard to find any good ones anyway. most just spam the fireball and uppercut are are very easy to beat
 
kr0n
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and Ryu is stronger of the two, Ken is just quicker
 
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Originally posted by kr0n
and Ryu is stronger of the two, Ken is just quicker


The differences are pretty small, it really all boils down to who's controlling the players and who is just flat out the better player at the game.
 
Doomsday
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Originally posted by The Strategy Expert
Originally posted by Doomsday

Ken's Dragon Punch had a better angle/range. Ryu's was too straight up.


If you felt Ryu was too straight up, wouldn't that mean that it exposes Ken to a counter attack by slightly more if he misses?


Perhaps to a very small degree but missing a dragon punch regardless left you open to a clean attack most of the time. On the plus side you might consider that Ken's dragon punch (while slightly exposing him more to a counter attack) pulls him in closer to his opponent for a throw if the counter attack was missed. This can work both ways of course but I always found that the angle of Ken's punch was a greater advantage.

 
Doomsday
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Originally posted by kr0n
and Ryu is stronger of the two, Ken is just quicker


I am prety sure there was no difference in strength and speed. Ryu's fireball was stronger and perhaps faster or one or the other but other than that there was no difference in damage output from what I remember.

 
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Originally posted by Doomsday


Perhaps to a very small degree but missing a dragon punch regardless left you open to a clean attack most of the time. On the plus side you might consider that Ken's dragon punch (while slightly exposing him more to a counter attack) pulls him in closer to his opponent for a throw if the counter attack was missed. This can work both ways of course but I always found that the angle of Ken's punch was a greater advantage.



A counter on a missed counter on a dragon punch? Extremely unlikely against a highly skilled player. I was very dominant at the game back in the day, and Ken and Chun Li were always my 2 best characters, although relatively interchangeable with Ryu, but Chun Li was by far my #1 or anybody's #1. It was virtually impossible to beat me with that agility and movement, and I would never make enough mistakes in a match to lose out, it's almost impossible to beat Chun Li if played correctly.
Last edited Mar 4, 2009 19:29:10
 
Doomsday
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I guess that is prety unlikely now that I think of it but Ken's DP was far more of an advantage than a disadvantage from my experience with the game. Of course it could have just been my style of play but I think 8 out of 10 would agree.

Anyway. Enough of this Street Fighter talk. Who plays COD?
Last edited Mar 4, 2009 19:41:10
 
Rauros
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I was COD4 addict for a couple months. I've really gotten away from it though. I occasionally play the PC version for the zombie mod, but that grows old pretty quickly.
 
TISci
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Originally posted by The Strategy Expert
Originally posted by Doomsday



Perhaps to a very small degree but missing a dragon punch regardless left you open to a clean attack most of the time. On the plus side you might consider that Ken's dragon punch (while slightly exposing him more to a counter attack) pulls him in closer to his opponent for a throw if the counter attack was missed. This can work both ways of course but I always found that the angle of Ken's punch was a greater advantage.



A counter on a missed counter on a dragon punch? Extremely unlikely against a highly skilled player. I was very dominant at the game back in the day, and Ken and Chun Li were always my 2 best characters, although relatively interchangeable with Ryu, but Chun Li was by far my #1 or anybody's #1. It was virtually impossible to beat me with that agility and movement, and I would never make enough mistakes in a match to lose out, it's almost impossible to beat Chun Li if played correctly.


Sham Wow
 
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Originally posted by Doomsday
I guess that is prety unlikely now that I think of it but Ken's DP was far more of an advantage than a disadvantage from my experience with the game. Of course it could have just been my style of play but I think 8 out of 10 would agree.

Anyway. Enough of this Street Fighter talk. Who plays COD?


Really, the biggest thing was the extra agility, Ryu had a slight damage advantage, but overall having more agility and technique overall to beat your opponent in hits on a regular basis is just the key thing, cause while the damage was a tiny differential it always comes down to who can beat the other man, and if it takes a few more hits, that's fine, patience is not a penalty and anything that allowed you to beat out your opponent on total number of moves is the way to victory, which is why Chun Li was always the most dominant character in the game if you played it correctly. I did see a great player dominate with Zangief pretty well in the arcades, but you have to have the super pile driver timed perfectly and executed perfectly and you can't have any margin of mistakes on that if you play with him.

COD is lame, there's only like 100 games just like it. Do they even make video games anymore that aren't first person shooters? There should be a law that limits the amount of these games. *sigh*
Last edited Mar 4, 2009 20:04:01
 
Drago
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Originally posted by Peach
Originally posted by The Strategy Expert

Originally posted by Doomsday




Perhaps to a very small degree but missing a dragon punch regardless left you open to a clean attack most of the time. On the plus side you might consider that Ken's dragon punch (while slightly exposing him more to a counter attack) pulls him in closer to his opponent for a throw if the counter attack was missed. This can work both ways of course but I always found that the angle of Ken's punch was a greater advantage.



A counter on a missed counter on a dragon punch? Extremely unlikely against a highly skilled player. I was very dominant at the game back in the day, and Ken and Chun Li were always my 2 best characters, although relatively interchangeable with Ryu, but Chun Li was by far my #1 or anybody's #1. It was virtually impossible to beat me with that agility and movement, and I would never make enough mistakes in a match to lose out, it's almost impossible to beat Chun Li if played correctly.


Sham Wow


Rofl.
 
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Originally posted by Drago
Originally posted by Peach


Sham Wow


Rofl.


I'll admit it's a fair comparison. Good one Peach.

 
remus7x
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Originally posted by Doomsday
I guess that is prety unlikely now that I think of it but Ken's DP was far more of an advantage than a disadvantage from my experience with the game. Of course it could have just been my style of play but I think 8 out of 10 would agree.

Anyway. Enough of this Street Fighter talk. Who plays COD?


I play both actually
 
Modok
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I feel gayer for having read this thread.
 
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