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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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Catch22
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Originally posted by Octowned
OK thanks - read through the thread to here and saw that discussion re-iterated.

The idea of like a pulling SPECIALIST o-line intrigued me is all. Built for pulling, downfield blocking, screens, etc. Could introduce speed into that without making an overpowered o-line, by majorly sacrificing strength/blocking.

Major: speed, agility, vision
Minor: strength, blocking, stamina or confidence

But OK, no suggestions on new/different archtypes Thanks!!


I guess that was more of a how many OL's are uber fast thing. Pass Blocking will allow you to do that one pretty well I think. Agility as a major and vision and speed as minors.
 
psychonathan
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idk if you already touched on this subject, but will we be able to reset the penalty SA's on our players?
 
BansheeTime
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Originally posted by Kirghiz
Think of the archetypes as being the focus of the build, not the entire build.


 
drake262
loldrake
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Originally posted by StinkCheese
owned ITS


Putting =/= owning
 
herbdawg
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Originally posted by drake262 DTD
RABBLE RABBLE


How bout not fixing thing again and again , we have lost alot of players/ agents maybe we just roll
 
wdb
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Originally posted by Catch22
I also want to remind everyone that it's mostly set in stone.


Ok, I waded through 10 or 12 pages of comments, some good, some silly. This is a game. I assume the changes are intended to make it more enjoyable. They might. Might not. Sorta depends on what you like.

I'm done reading. We'll see how it goes.
 
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sounds interesting
 
StinkCheese
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Originally posted by drake262 DTD
Putting =/= owning


[ ] gets it
[x] doesnt get it
 
Catch22
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Originally posted by ImTheScientist
So if Im a player this season, and I want a power WR, I can pick Power, and I will be awarded my ALGs that I missed out on in my first 14 lvls?


No. You'll get the ALG's from that point on, not retroactive applied.
 
Anarcho
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Originally posted by Kirghiz
Think of the archetypes as being the focus of the build, not the entire build.


This needs to be added to the OP, quoted on every page, and PMed to every agent in this thread.
 
TxSteve
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Originally posted by psychonathan
idk if you already touched on this subject, but will we be able to reset the penalty SA's on our players?


no - there won't be any SA reset - you'll want to consider your current SA investment before selecting an archetype (if you choose to select one)
 
StinkCheese
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Originally posted by Catch22
No. You'll get the ALG's from that point on, not retroactive applied.


lol answered again
 
Catch22
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Originally posted by Octowned
I'll take you up on that, just give me some time to put something legit together. If you'll be ears?


Believe me, I would be. It's not as easy as people make it out to be.
 
drake262
loldrake
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Originally posted by StinkCheese
[ ] gets it
[x] doesnt get it


[x]but enjoys check boxes
 
Husker2
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a few things i saw people post that i just kind of wanted to say mixed in with my own ideas.

1. This is a good idea, but the sim right now is the major issue with glb... not player builds...

2. i would gladly make ST players... if i didnt have to pay 200 flex to make and 800 to boost. Maybe 200 to make and 100 (150) to boost? Lets face it, these players will never get the stats/snaps (in a respectable league atleast) to warrant paying the same amount for.

3. I am nervous about older players, as I just made players in for S14 like many people did. Or even the older teams. I might be missing something in this 30 pages of reading that talks about it more. Any changes with player builds just makes me worry about the older players I have already spent money on.

4. I just feel like people will find one Archetype that works better then the rest and EVERYONE will be that type. I feel like this game needs more ways for players to spend the cash that they are paid on things that allow them to be different from everyone else. Sure zone secondary players and man secondary players will be a difference that will be important. LB and QB are two that I see people going towards one build with..

5. With this being put in, I think this means you HAVE to address the fact that players need a long peak time. Even if it is just 450-490, one extra season. With the decline being as quick as it is, players need to have this changed. You can even have different lengths for different positions. An RB's career would be shorter than a Punters because that rb is getting hit, either way this needs changed

I think this is a good idea tho, these are just a few things that are on my mind about it. Catch if you get a chance I would really like to so info on what you think about #2, #4, and #5 and if Bort has anything in mind for these.

Thank you tho Catch for the detailed post and staying on to answer questions.
 
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