Originally posted by Anarcho
Originally posted by Boogie21
????? This solves them all? Not allowing players to pick what they want? Sounds a lot like restrictions to me. Isn' this supposed to be fun, and aren't we supposed to be able to build what we want?
Again, you can't have a balanced game if you allow free reign on the choices.
There are just certain things that will lead to ultimate cookie cutter builds.
There are basically three options:
1. Allow no choices. Make all players the same.
2. Allow some choices. Some players are the same.
3. Allow all choices. All players eventually choose to be the same.
Number 3 is the most popular choice (myself included) but it isn't reasonable and it certainly isn't good for the game.
We currently have ZERO choices for our players. This will allow us at least some level of customization.
I disagree with your evaluation or number three, with all the speed freaks on this game. Personally I'm more into Vision. I do however see your point, thank you for the clarification.
Originally posted by Boogie21
????? This solves them all? Not allowing players to pick what they want? Sounds a lot like restrictions to me. Isn' this supposed to be fun, and aren't we supposed to be able to build what we want?
Again, you can't have a balanced game if you allow free reign on the choices.
There are just certain things that will lead to ultimate cookie cutter builds.
There are basically three options:
1. Allow no choices. Make all players the same.
2. Allow some choices. Some players are the same.
3. Allow all choices. All players eventually choose to be the same.
Number 3 is the most popular choice (myself included) but it isn't reasonable and it certainly isn't good for the game.
We currently have ZERO choices for our players. This will allow us at least some level of customization.
I disagree with your evaluation or number three, with all the speed freaks on this game. Personally I'm more into Vision. I do however see your point, thank you for the clarification.





Thanks!!























