Think I found an answer to our Run/Pass ratio issue anyway..... We fell down 14-3 early so the computer overrides our plan and starts chucking the ball to get us back into the game..... Never mind that we didn't ASK IT to override our gameplan, but I guess that's what the sim does....
Still sucks, but at least it's an answer to THAT question
......
But this is the result of it....
Originally posted by Edonidd
Then we had our offense to run 80% of the time, and all of our O-Linemen set on run blocking, but we passed more often than we ran. And got sacked hurried, passes deflected and intercepted, and then dropped the ones we had a shot at catching. So we didn't really get anything from this game at all.
At least if it's going to change your gameplan, it should adjust the player tactics automatically as well...
Still sucks, but at least it's an answer to THAT question
......But this is the result of it....
Originally posted by Edonidd
Then we had our offense to run 80% of the time, and all of our O-Linemen set on run blocking, but we passed more often than we ran. And got sacked hurried, passes deflected and intercepted, and then dropped the ones we had a shot at catching. So we didn't really get anything from this game at all.
At least if it's going to change your gameplan, it should adjust the player tactics automatically as well...
Last edited May 9, 2008 08:22:03





























