Originally posted by Daudy
For the Power back HB Archetype, they get penalised on the 3rd and 5th slots of the Elusive tree while the Elusive backs get penalised in the 2nd and 4th slots in the Power rushing tree. I don't have a problem with this, but wouldn't it make more sense if the Power backs got Juke penalised than say... Spin?
I find it a little strange Power HBs can theoretically Juke just as well as Combo (and Scat) Backs. Head Fake isn't such a problem seeing as most HBs have a head that they can turn, but for power backs to "Make a quick move one direction, and then go the other way"? Or was it just deemed that having Spin unpenalised rather than Juke (while also keeping to the maximum of two SAs each being helped and penalised) was overpowering for Powerbacks?
Spin would be much more effective for a powerback than Juke would, imo. If powerbacks are building for Juke, than they're probably not great powerbacks, anyway.