No, it's a new feature they added right around when GLB2 launched. If you click on the little gear icon under someone's avatar, it pulls up a menu with several features, including "Block."
If you want, I can unblock him and get into a 3-page forum war with him, destroying this thread entirely. But I doubt you really want that. Nobody really wants that.
Originally posted by Bane OK, your point being? (as pertaining to this thread)
Well my real point is that SSM is full of coordinators that have been playing this game for a long ass time and are kinda similar in thinking as well. I wouldn't use them as a very good example for the OP.
Originally posted by ClutchDreams Two OC's using 2 different types of OAI's...how effective would that be in confusing the Defense?
To the OP's question. Finding 1 OC who knows what he's doing and has cares, is a tall task for most teams. Finding 2 OC's who fit that criteria would be very difficult. Having 2 OCs where one isn't better than the other, would be more difficult still.
In the end, the majority of the time, you will be trying to be tricky for the sake of being tricky, with the individual on the other end not paying attention or caring. If you have 2 OCs and one is better than the other, do you really want them trading playoff games to create "confusion"?
Think of it as you being an NFL owner. You want Bill Belecheck or Sean Peyton (some top guy) as your head coach. There are a limited number of guys, and all of them on some level have big ego's. You are unlikely to get Sean Peyton and Bill Belecheck as your co-head coachs. Instead you settle for Eric Mangini and Lovie Smith. One of them is fucking awful, and the other is OK. Your goal is to give the one with more potential the keys to the car, so he can get better and become BIll Belecheck. It is not to tank half of your games because you have a grand plan to be artsy and confusing.
I've been part of it, and it's not that hard to do, especially with depth chart presets. I think can be pretty effective because even if your one OC isn't radically different from your other one, he is still different enough to throw off a DC who is gameplanning.
Ultimately though the crux of the issue is this: If you don't have a roster that can win in the Pros during the playoffs, no amount of tricky tactics will really change that. Especially in the playoffs, when everyone is actually trying, cream rises to the top. If you do have a roster that can win in a pro league in the playoffs, then you are probably fine just running a basic AI during the regular season then gameplanning more for the playoffs.
Originally posted by tpaterniti I've been part of it, and it's not that hard to do, especially with depth chart presets. I think can be pretty effective because even if your one OC isn't radically different from your other one, he is still different enough to throw off a DC who is gameplanning.
Ultimately though the crux of the issue is this: If you don't have a roster that can win in the Pros during the playoffs, no amount of tricky tactics will really change that. Especially in the playoffs, when everyone is actually trying, cream rises to the top. If you do have a roster that can win in a pro league in the playoffs, then you are probably fine just running a basic AI during the regular season then gameplanning more for the playoffs.
So either way you really don't need multiple OCs.
Unless one is mentoring the other(s). Then it's perfectly fine and even advised.