Originally posted by dahman32
Originally posted by vladykins
Because then you get folks asking for more detail in the sim, because it said 3.5 but it was actually 3.6 and didn't fire (my original point. Then more detailed AI to cover that, followed by more detailed text in the sim, etc.
http://makeameme.org/media/created/THERE-IS-NO-3gt9hk.jpg
There is no 3.6
Deer:
Why can't I have yellow grass if I see it over there?
Cow:
Because if they give you that yellow grass that you see, then they fear you might start asking for purple grass, which you don't see.No, the issue is this:
Is it worth recoding part of the AI system so that someone can make a difference of half a yard on their AI, knowing full well that the case described by Kelts is going to still happen (because the display text rounds to nearest .5 yards).
Really- are you going to go "Well, if it was 2.5 yards, I would have gone for it, but 3 yards is too far for me to allow this output"? With limited time that can be spent on any aspect of the game, is adding this ability crucial or even necessary? Or is a half yard in your outputs so important that you need the granularity (knowing that even this is off by potentially .24 yards)?
This isn't a case of your deer above, it would be more like:
Deer: Why can't I have some yellow grass?
Cow: We can give you yellow grass, but then you won't get any of the green grass over here. The green grass tastes much better too.