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Forum > Suggestions > Eliminate Throw Aways from Inside the Pocket
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Mike Rogers
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Originally posted by bigtisme
So basically we need to have the "throw away" throw the ball in the vicinity of a receiver so everyone is happy?



No because that already happens now.

There are two types of throw aways in GLB.

90% are thrown into the vacinity of a receiver, just beyond his known catch radius, and as far from the defenders known effect ball radius, and are not marked Thrown Away as they can still be very catchable.


10% are marked as thrown away in PBP, and are significantly different, they perfom a specific balancing mechanism for GLB that requires the pass not to be in the vacinity of a receiver for a reason.


this is just something that works the way it does in GLB for a reason, and trying to look for an IRL comparison is not going to work.


 
T2
Killuh
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So wait Mike, are you telling me we have throw aways to stop QBs from having perfect games and to introduce a human error element? And this is done with the throwaway mechanism? No, I can't imagine that's what you're saying.

Is it there to counter dots that are too good?

No, I just don't understand your "specific balancing mechanism" statement. Please expound because I can't grasp right now why throw aways would ever add to the game experience.
Edited by T♠2♠ on Oct 10, 2012 15:02:11
 
ManOgwaR
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Originally posted by ron2288


If a guy makes an illegal shift it is an illegal shit..not a judgement call



hmm ...is there an illegal shift in bowel movement?
 
toobad4u_00
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Originally posted by Mike Rogers

No because that already happens now.

There are two types of throw aways in GLB.

90% are thrown into the vacinity of a receiver, just beyond his known catch radius, and as far from the defenders known effect ball radius, and are not marked Thrown Away as they can still be very catchable.


10% are marked as thrown away in PBP, and are significantly different, they perfom a specific balancing mechanism for GLB that requires the pass not to be in the vacinity of a receiver for a reason.


this is just something that works the way it does in GLB for a reason, and trying to look for an IRL comparison is not going to work.




In this post you make a point that doesn't even belong here, because it is what we are asking for (we would like to see it documented in the pbp though as a throw away since it is in the definition of a throw away and actually the very point of the way the rule is defined in real football, it doesn't matter if it is a catchable ball), you contradict yourself (this is already what happens [just not on 10% of the plays]), you throw out percentages that can't be proven to us, you confirm that GLB is screwing the better QBs, and you again state that something is the way it is for a reason.

Of course something is the way it is for a reason. That does not make the reason a good one or correct. Further, it doesn't mean that something changed down the road won't remove that reason. Nor does it mean that the solution to the reason was as elegant as it should have been. Here is the thing, the 10% portion you talk about doesn't make sense. I first want to know what you mean when you say they. Who is they? The play? The QB rolls? Bort and DD? God? Further, why can't the throw be in the vicinity of a receiver? That just doesn't make sense. Lastly, is it a random balancing mechanism? What does it balance? Is it balancing the game overall, the play, the individuals?

Yep clearly I am the problem, not your terrible posting.
 
Alky
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The mods, admins, and testers should just stop posting. Well maybe not mods, they should just not argue.


Nothing like arguing with your paying customers.

I dont care if your on the payroll or not your still a representative.
Edited by Alky on Oct 11, 2012 15:53:34
 
Alky
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Edited by Alky on Oct 11, 2012 15:53:04
 
Alky
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Originally posted by Mike Rogers



this is just something that works the way it does in GLB for a reason, and trying to look for an IRL comparison is not going to work.




Faulty code.

I hear similar things from the people who code our website. Sounds like a workaround.
 
ManOgwaR
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Originally posted by Alky
The mods, admins, and testers should just stop posting. Well maybe not mods, they should just not argue.


Nothing like arguing with your paying customers.

I dont care if your on the payroll or not your still a representative.



agreed it's like trying to argue with bort's cock in your mouth ...it doesn't seem so appropriate, and it becomes difficult to understand that side of the arguement!
 
Lewk57
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Throw aways are a crappy part of the game. Either have the QB throw it to one of the receivers, take the sack or try to run with it. The throw away is just a wasted play.
 
sehorn31
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+1
 
glwarriors
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+1

Since the sim operates in black and white (QB is either attempting to complete a pass or he is throwing the ball away) and there is no intentional grounding then throw aways should only happen if the QB is outside the pocket. Otherwise he either tries to throw the ball toward a receiver, runs with the ball, or gets sacked.

If you allow him to make throw aways from inside the pocket then you also need to throw a flag for grounding if the pass is not within 10 yards of a potential receiver when lands or sails out of bounds.
 
T2
Killuh
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Originally posted by Lewk57
Throw aways are a crappy part of the game. Either have the QB throw it to one of the receivers, take the sack or try to run with it. The throw away is just a wasted play.


 
Theo Wizzago
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Originally posted by T♠2♠
Originally posted by Lewk57

Throw aways are a crappy part of the game. Either have the QB throw it to one of the receivers, take the sack or try to run with it. The throw away is just a wasted play.




Take the sack! Take the sack! TAKE THE FREAKIN SACK!!!!!
 
dahman32
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Originally posted by Theo Wizzago
Take the sack! Take the sack! TAKE THE FREAKIN SACK!!!!!


And it seems they have hard coded this booger to where the QB can't even set their tactics to avoid these.
Why have a setting to avoid throw aways, if it doesn't work???

This can have a bad effect on team chemistry especially when OCs think their QBs are not setting their tactics because it still happens, 2-4 a game at the most wasteful times.
 
greengoose
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Sometimes the best thing a QB can do in real life is throw it away - even in the pocket. Throw it at the receivers feet and punt instead of leading him into a slobberknocker when you aren't even throwing it beyond the 1st down marker anyway. Sometimes the QB knows nobody is open and the worst possible thing he could do up 3 scores is to try to force the ball in rather than play the field position and score advantage and punt instead.

In fact, the absolute worst thing you can do is take a sack - i.e. Vick taking 2 sacks in OT and basically giving the game to the Lions. Throw the ball away - even in the pocket.

The only problem is that kind of decision-making is pretty much impossible to model in a game like this.
 
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