Originally posted by Raiders12
Let's face what the real problem is, and I don't think it will ever be reconcilable.
The problem is this game is geared for the hard core gamer who is going to spend time and money to figure out all the ways to beat/cheat the system instead of the casual gamer who comes on here for the football aspects of the game.
very few people have the time or desire to try to figure out and keep up with all of the changes in the player building that it takes to create a solid dot and most of those people that are, are already playing or have gotten bored/pissed off and left.
The only way to make this game have mass appeal and keep large numbers of new agents who stay and play is to dumb down the player building, by losing things like the ALGs and training issues. I mean there is a reason why there is a best time and way to build a dot.
If you do that, then you anger the hard core (and probably paying for the most part) gamers.
That's why you either have an easy mass appeal game, or you keep it as is, and forever have a limited clientele niche game and shut up about why there isn't more people playing it.
Bort already stated he made the game for the hardcore gamer, and he is going to try and work towards the casual gamers needs. The problem is making a viable player anytime you want, as I said before you can make a player at any point, and the player will be good, let me make it clear, the player will be good for a season or two, so no one assumes I mean the length of the players career Bort has too come up with a way, that an agent can make a dot at anytime during the season, and still be competitive with dots made earlier in the season, like when you make a dot day 20, you should get the same SP and TP as you would have if you created the dot Day 40-48 the prior season. so that newly created dot is at the exact time the rest of the dots made that season are.