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Forum > Suggestions > get rid of the mvp
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fogie55
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fix it rather than get rid of it.

lots of good suggestions here already, such as only counting stats vs. winning teams/playoff teams, getting rid of trophies for D-leagues, lowering the penalty for teams with depth or balance on their roster and, the one that i think might make the biggest difference, changing the way the "% of your own team's performance" bit works. That's fine for that team's MVP, but not a league MVP. Also, many of the categories over-favor one position/role, such as he Defensive MVP awards have always been too sack heavy/DE friendly and Offensive seems to count receptions/yards by backs more than receptions/yards by WRs/TEs.

I'd imagine 90% of people would agree to some or all of these easy fixes to how MVPs work; the only opposed would be the people who try to exploit it season after season.
 
Guppy, Inc
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yeah, fixing it would be the wy to go, but since bort thinks the mvp works fine as is, i just dont see that happening. an earlier post added another problem, that is, guys that spam their own player almost every play so that run up total yards, but crappy averages. average yards per touch needs to be a much bigger part of the equation.

another way to fix the mvp might be to have each position have its own all pro selection, then let the agents vote for the mvp based on those players. takes some of the voting shenanigans out of the picture. if the all pro selections get selected right after game 16, that also means that players that leave the league prior to the end of day 40 would still be eligible for the mvp. i've given up 2 mvps by retiring b4 day 40, so that players that might carry into the next season could have the award. but i have seen players screwed over by post season trades or leaving the team on their own. i dont think most realize that you have to be in the league at the end of day 40 to get the mvp.
 
Time Trial
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-1

Trophy for the MVP, endorsements to the top 5.
 
Guppy, Inc
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so everyone in the top 5 would get eq? i dont recall seeing that suggestion b4. kinda interesting
 
Theo Wizzago
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What about this instead of getting rid of it. To make it more "honest" the "strength of schedule" should be applied to the original setup. You play a boat load of CPU teams, sorry... but this detracts from your final score... not enhances it. Include this along with the MVP stats for a "final score" that sets the positions. I know stat whores won't like this but I believe this is the main idea of the OP. To make it fair or make it gone.
 
PhillyFossil
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The MVP calculations are broken. They should be fixed.

Two players on my team deserve the MVP, but they won't get it despite having better percentages (not yardage, etc.). They led their categories up until the second to last game of the season. Now they are being screwed out of the awards by stuff like reps (repetitions, not reputations) despite better percentages. Sure, we faced a lot of bad teams, but these guys have also performed well against good teams.

I say fix it. But if stat whores are a problem get rid of the EQ reward, and just make it a trophy....plus fixing the award calculations. If that means including strength of schedule, so be it. Just fix it, but keep the trophy for the guys who truly deserve it.

And yes, I'm a bit p.o.'d that a couple of my agents missed out on those awards. Not because of prestige, but because I feel they earned it. I think they will continue to prove my point throughout the playoffs, even if we lose to a better team.
 
Diamond Spade
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just make stats vs non playoff teams not count. that will make the mvp more legit instead of the joke that it is now
 
Guppy, Inc
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Originally posted by Diamond Spade
just make stats vs non playoff teams not count. that will make the mvp more legit instead of the joke that it is now


agreed, but bort has repeatedly said that he sees nothing wrong with the formula, so the odds of it getting fixed are next to nil. bug mods are instructed to close any mvp related bugs ASAP.
 
xhail2skinsx
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Originally posted by Guppy, Inc
Originally posted by Diamond Spade

no just make stats against playoff teams count only and that will solve the problem.


yep. such a no brainer, but bort will never admit that his formulas are all fucked up.


I like this
 
PhillyFossil
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I know exactly the problem with the MVP formulas. I nearly published a system for ranking and assigning values for fantasy sports. My system could have been easily adapted for any sport. The only reason I chose not to publish it was because I felt it would spoil the game for most people who used it. It certainly did that with me.

Originally posted by PhillyFossil


The math part I could actually fix. I created my own algorithms for ranking players in fantasy sports which was customizable for individual sports, teams, and leagues. It's the same type of math.

In fact, I'll point out the fatal flaw in the MVP calculations right now - they are simply generating a number based on totals rather than converting each stat to a point value based on a ceiling (league leader) and a floor (league minimum). Point values allow each statistical category to be ranked. The cumulative ranks for each player can then be sorted as a total or an average (makes no difference which) to generate a list of rankings. That's the simplified explanation. The actual math requires a lot of thought and adjustment as it is refined.



That's part of my post from a private thread. I'm not sure if I have the time to actually fix the math myself. It would likely take me months, but I know I could do it. I spent 3 years developing and refining my own system. Point is, it can be done, and it can be done accurately.

If I can find my copy of MS Office, I can dig up my old files, and adapt them. However, most of my newer files (last 18 months or so) are on a broken hard drive in need of data recovery. Still, I have two other hard drives with the original files. I just lack Excel to open them at the moment. Otherwise, I have to recreate the formulas from memory and check for errors.

Stats against playoff teams don't mean much for one reason: league disparity. Some leagues have teams 8 - 10 levels ahead of everyone else in the league. That doesn't mean they have the best stats though, even against CPU teams....and CPU teams do reach the playoffs. In fact, CPU players will reach the leader boards. More often than not though, the best players - usually human players - will rise to the top in a normal ranking based system. It will also prevent a one-dimensional player from dominating the rankings. The league leader categories are meant for giving such players recognition, but it's the overall performance compared to other players that is meant to determine MVP awards.

Edit:

I should add that after this thread began, I ventured to the Epic Suggestions forum. There I found the formulas being discussed for both the Pro Bowl and MVP calculations. MVP calculations were implemented, but were based off the Pro Bowl calculations - which are both listed and which were incorporated into a script written by Pabst. I installed the script, took a look at the values, noticed some problems, went back to the formulas, then back to the values, and noted problems and inconsistencies akin to my first few attempts at ranking players for fantasy sports. I fixed those problems, and to do so, I needed a floor and a ceiling. On top of that, I had to generated a value per stat based on the pool of stats I was dealing with.

To cut things short, I already have gone through the process several times while refining my own system. That's why I suddenly recognized what is wrong with MVP calculations. I finally saw the math and the results, nodded my head, and said, "Ayuh, been there. Fixed that."
Edited by PhillyFossil on Jul 25, 2012 20:34:42
Edited by PhillyFossil on Jul 25, 2012 20:05:45
 
dss02
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Originally posted by Time Trial
-1

Trophy for the MVP, endorsements to the top 5.


 
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