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Forum > Suggestions > Parity Stick, Hard Salary Caps and Steeply Ramped Salary Minimums Based Upon Effective Level
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Ken1
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yello1
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Originally posted by Greywolfmeb
So basically you'd be forcing agents to move around all the time and sign with crappy teams and/or owners. Do I dare assume you're having trouble recruiting again?

-1


Not really, main team filled others nearly so.

But the situation set forth in the OP is clearly a real one.
 
yello1
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Originally posted by Guppy, Inc
...you cant in any way compare the nfl to glb when it comes to players on a team. irl, the better players would demand higher salaries. in glb, we build dots to help teams win sacrificing salary and sometimes playing time for the good of the team. the players in glb that worry about salary are usually the bad dot builders.


Which is why the suggestion in the OP is to make the salary demands that the agent is not making.
 
stumanroo
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#1...this isn't the NFL

#2...in the NFL you GET paid...in this game you PAY to be here

#3...why penalize people for being good at their stuff or being friendly with others. I mean basically you are saying I can't play with my best friends on this game because we are pretty darn good dot builders? So instead I am forced to play with morons who ask for build advice and when you say speed they say 127 speed is PLENTY??? I think not.
 
yello1
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Originally posted by hatchman
well as a 1 agent team owner if the suggestion you are asking for were implemented then my ass wouldn't be on this game anymore. and furthermore I am sick of hearing how being a 1 owner team gives me some sort of edge over other teams. the only edge I get as a 1 owner team is that I do not screw up my builds like other people do. and I shouldn't be penalized because people on this game will not take the time to learn how to build better dots and try to make sure the dots are properly trained and taken care of. I am not the best dotbuilder on the game by any means. but I train and work on my players each and everyday. so why should I be forced to sign my players to crappy teams. for the simple reason that people usually associated with those crappy teams just do not try to put in the work to get better.

Yello1 I will give you a free piece of advice and this is as close to the truth as I have ever seen on GLB. GLB's problem isn't so much Bort or Catch or even the admins or Mods. GLBs problem in general is that there are a ton of lazy people playing this game that instead of wanting to actually put a little work into building Dots or learning to be a coordinator or team owner. they would rather try to make suggestions or bitch and whine about how they are losing. I hear people say all the time they lose because their coordinators suck. well it is simple learn to coordinate find someone that is a good coordinator and try to befriend them.

as a Dot builder look at agents that build those stud dots and try to become friends with them. ask them questions and listen instead of being a jackass and running your mouth at them like they are stupid. I mean they are building stud Dots and if you are asking them questions then more than likely you aren't building those stud dots. so in pure english put the time into trying to learn and stop trying to screw my gaming experience up just because other people are to damn lazy to put the work into the game that me and many others do put into it.


There ya go with the jackass thing again

Equine Fetish much?

Are jackasses in the Equine Group/Order????



 
yello1
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Originally posted by stumanroo
#1...this isn't the NFL

#2...in the NFL you GET paid...in this game you PAY to be here

#3...why penalize people for being good at their stuff or being friendly with others. I mean basically you are saying I can't play with my best friends on this game because we are pretty darn good dot builders? So instead I am forced to play with morons who ask for build advice and when you say speed they say 127 speed is PLENTY??? I think not.


You are not penalizing them.

You are giving them a better over all game experience

AND a game that will survive longer.
 
yello1
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Originally posted by cheese sandwich
wat is parody stick? i don't get it?


slip of the tongue

Parity. More equal teams.

Stick versus carrot. This forces it, a stick (well not exactly stick would just be to penalize it). A carrot would be to reward it, per another thread.
 
yello1
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Originally posted by IdRatherFlyFish
I build solid dots. My friends build solid dots. Together, we field solid teams. We work hard at dot building, scouting, offensive and defensive coordination. It is this hard work that makes us successful.

If your idea were implemented, I would be forced to put my solid dots on bad teams? I would not be allowed to put my players on the teams I want them on?

No way I do this -- I either quit the game, or I retire those dots that are forced on to bad rosters.

Seriously?

Worst. Suggestion. Ever.

Even by Yello's standards.


Its certainly an idea that has good arguments against it and risks and would definitely piss some folks off.

But it just might be necessary all the same.

Or do you think Bort can continue to feed Bort with just the players on the winning teams playing?
 
yello1
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Originally posted by hatchman
the only people that would think this is a good idea for this site are the Lazy ass's that don't want to have to work for any success on the game. they want everything handed to them and not have to work for any of it.

-1 to the OPs suggestion easy way to fix your problem is own less teams and learn to build better Dots.


Again, this is not about me. I know you are my number one stalker, but there are other owners and agents and alot of them complain about parity.
 
stumanroo
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Originally posted by yello1

You are not penalizing them.

You are giving them a better over all game experience

AND a game that will survive longer.


I completely disagree...cause you are forcing my team to suck or for me to lose half of my team for scrubs in order to not get major penalization...which in turn forces me to recruit which in turn forces me to say F this game which in turn forces the paying agents of the game to quit which in turn forces the game to go bankrupt and close up shop or be sold to some major business who comes in and completely ruins it!

Recruiting is the #1 biggest evil in this game and the #1 item that causes owners to sell...that and finding coordinators. So you will force more recruiting and cause more frustration and folding.

And this is coming from an owner who had literally ONE rejection from the 20+ spots I have attempted to fill this season!
 
Skoll Wolfrun
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Originally posted by Nokturnus
Personally, I wouldn't want to be forced to have to take my dot to some team with a crap owner and terribad coordinating because the team my dot started out on knew what the hell they were doing. That'd pretty much be an insta-quit and demanding a refund of my flex because nothing about that is going to be enjoyable.


Oh and, -1

Herm Edwards disagrees too: http://www.youtube.com/watch?v=IMk5sMHj58I


This. The day 'good dots' are forced onto 'poor teams' (Coordinators, Owners, etc) with no compensation for the money the Agent invested in the dot is the day you lose a ton of the better Agents.

Better option would be to have a more transparent game system so new players don't have to keep guessing at 'what works'.
Edited by Skoll Wolfrun on Apr 11, 2012 10:54:00
 
yello1
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Originally posted by Skoll Wolfrun
This. The day 'good dots' are forced onto 'poor teams' (Coordinators, Owners, etc) with no compensation for the money the Agent invested in the dot is the day you lose a ton of the better Agents.

Better option would be to have a more transparent game system so new players don't have to keep guessing at 'what works'.


Yes to the second part.

As to the first, remember they are not being FORCED to do anything.

The OWNERS are being limited on who they can send offers to by an altered salary cap system.

The player will not feel forced to do anything.

You could even put in a Grandfather clause to limit the OMGoshRageQuit effect on existing dots on existing teams if needed to lesson the impact.

 
yello1
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Originally posted by stumanroo
I completely disagree...cause you are forcing my team to suck or for me to lose half of my team for scrubs in order to not get major penalization...which in turn forces me to recruit which in turn forces me to say F this game which in turn forces the paying agents of the game to quit which in turn forces the game to go bankrupt and close up shop or be sold to some major business who comes in and completely ruins it!

Recruiting is the #1 biggest evil in this game and the #1 item that causes owners to sell...that and finding coordinators. So you will force more recruiting and cause more frustration and folding.

And this is coming from an owner who had literally ONE rejection from the 20+ spots I have attempted to fill this season!


Yes, you are the hated 1%. For you the fat cat owner it is a penalty, I agree.

But revolutions have to begin somewhere.

*points at the guillotine*


Next!

 
JovialEvil
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Originally posted by yello1

As to the first, remember they are not being FORCED to do anything.

The OWNERS are being limited on who they can send offers to by an altered salary cap system.

The player will not feel forced to do anything.


Explain to us oh wise one the difference between "Limited to" and "Forced"...because last I knew being "Limited" was a polite way of "Forcing" something.

Like when Sprint throttles back your data consumption after a certain point they are forcing you to get slower data receipts...or when you go past your 2 Gb with Verizon you are "Forced" to pay $10/gig overage starting with $10 at 1 byte over.

So explain again the difference between Limiting and forcing?
 
yello1
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Originally posted by JovialEvil
Explain to us oh wise one the difference between "Limited to" and "Forced"...because last I knew being "Limited" was a polite way of "Forcing" something.

Like when Sprint throttles back your data consumption after a certain point they are forcing you to get slower data receipts...or when you go past your 2 Gb with Verizon you are "Forced" to pay $10/gig overage starting with $10 at 1 byte over.

So explain again the difference between Limiting and forcing?


The difference is subtle and I meant it mainly for the dot owning agent.

He is not being grabbed by the arms and thrown through the locker room door of a team chosen for him by Big Brother.

He is merely having fewer doors open to him to choose from, and even then only if he is late to the dance and not among the top dogs that teams would be able to afford.
 
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