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Forum > North American Pro League > USA Conference > Beasts of the East: Philly vs. K-Zoo
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chad13
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Originally posted by Jed
56, 62.5, 53.5, 61, and then 62.5 in overtime. Seriously, how much better could we have played you guys? When you have a kicker who can do that, I don't know what else to do.

At least it'll be fixed next season, but man that is annoying right now.


Are they gonna fix overpowered D-lines that hold teams to negative cumulative yardage through 8 games? Or are we just calling that one good builds and gameplanning?

It's not like kicking is the only unrealistic thing in GLB buddy.
 
Jed
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I hope they do, they need to recenter how that works, have D-lines be a bit weaker, but that's not quite as gamebreaking as saying that 20 extra yards of the field are completely cut off for a defense
 
chad13
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Originally posted by Jed
I hope they do, they need to recenter how that works, have D-lines be a bit weaker, but that's not quite as gamebreaking as saying that 20 extra yards of the field are completely cut off for a defense


Really? Taking away a team's entire rushing game isn't equivalent to 62.5 yard FG's?
 
chad13
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I mean, 2 different players have hit 63 yard FG's in the NFL. How many teams have ever held their first 8 opponents (cumulatively) to negative rushing yards?
 
Asheme
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Originally posted by chad13

Really? Taking away a team's entire rushing game isn't equivalent to 62.5 yard FG's?


Not really. If we're striving for any type of realism, being able to hit 60+ yard field goals consistently is very hard to believe. The longest FG in the history of the NFL is 63 yards, and it's been done twice, ever. At lvl 26, a player is only part way through their development, so already routinely hitting at 62.5 multiple times in a game is ridiculous.

There are dominant run Ds at every level that can take away an opponents run game. I do think it should be tweaked, however.
 
XiaominWu
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I agree with you, mac..... and I'll throw out the domination of the defensive secondary as just as problematic. CBs who can deflect just about every ball thrown their way and tackle anyone who does manage to catch something before they can get any YAC?..... pfft.

If it wasn't for incredible kickers, all the games would be 7-0 or 9-3.
 
Jed
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Considering that the run game is just weak in general in this game and it's not just a couple of isolated incidents, I just think that it's an issue which can be fixed by things like changing wrapup tackle like they're doing. Compare that to a case where a few kickers are just that much more dominant than everyone else in the game, the teams with those kickers get a much larger boost than those like us who actually only have a bit of a better D-line than most of the rest.

It's not that it's not overpowered, just less overpowered.
 
Jed
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Funny, Asheme and I posted about the same thing at about the same time

Originally posted by XiaominWu
I agree with you, mac..... and I'll throw out the domination of the defensive secondary as just as problematic. CBs who can deflect just about every ball thrown their way and tackle anyone who does manage to catch something before they can get any YAC?..... pfft.

If it wasn't for incredible kickers, all the games would be 7-0 or 9-3.


I think if the run D was tweaked a bit so teams had to focus more on it, CBs would be just fine.
 
XiaominWu
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Originally posted by Jed
Considering that the run game is just weak in general in this game and it's not just a couple of isolated incidents, I just think that it's an issue which can be fixed by things like changing wrapup tackle like they're doing. Compare that to a case where a few kickers are just that much more dominant than everyone else in the game, the teams with those kickers get a much larger boost than those like us who actually only have a bit of a better D-line than most of the rest.

It's not that it's not overpowered, just less overpowered.


I think it's all kickers, tbh..... it's just that Finkel and Morton are a bit ahead of the curve. I have a lvl 20 guy who never misses..... currently he's stretching it out to ~56-57 yards.... a couple more levels and he'll be at 60. I'm sure it will be appropriately nerfed..... but the other issues are just are unrealistic, IMO.
 
chad13
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Agree to disagree then, I really think taking away half a team's offense is MORE game-changing than being able to hit 60 yard FG's. I agree that both need tweaks though.
 
Jed
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Maybe I've only noticed a few Kickers being far above the rest. But yea, we're basically agreeing about what needs to happen, just not the results right now.
 
Tim Harper
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Originally posted by Jed
Maybe I've only noticed a few Kickers being far above the rest. But yea, we're basically agreeing about what needs to happen, just not the results right now.


There are a ton more kickers doing the same. Such a shame too, takes a lot away from the game when people are kicking 50+ FG's like it is nothing.
 
Jed
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Ah, well, then just chalk it up to being Beta and they'll fix it for next season.
 
chad13
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Originally posted by Jed
Compare that to a case where a few kickers are just that much more dominant than everyone else in the game, the teams with those kickers get a much larger boost than those like us who actually only have a bit of a better D-line than most of the rest.


The 3 teams who have managed to still hold their 'total rushing yards allowed' under 0 are Philly, Chicago, and DDL. Their combined record is 23-1.
 
Saris
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Philly definitely has an amazing D... holding K-Zoo to 193 total yards is pretty impressive.

As for kickers I definitely wouldn't be opposed to seeing a slight across the board reduction in accuracy and range. I just hope they don't over do it since Kickers peak so much faster than any other position. On my kicker at least, it would be extremely difficult given his current build to increase his range. Currently it's not that far off from where it would be in say season 10. So if there are nerfs to the kicking dynamic I'd love to see additional SA's added to the kicking classes to compensate long term. Basically extending out their development curve, which is currently way too fast.
Last edited Jun 27, 2008 12:49:41
 
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