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Forum > Position Talk > HB Club > Which HB would you rather have?
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Daudy
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#1

I've seen a HB with a lesser build (but similar in concept) Spin and Power-through almost non-stop with only 77 Agility despite only having 6 in each. Though, I suppose it was against lesser competition than the world league and he probably had +10 X Factor

EDIT: Though the build I saw had a couple of bits more strength and far less speed (which is where the lesser part comes in)
Edited by Daudy on Nov 28, 2009 23:06:47
 
ssaints4ever
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2
 
tautology
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All three of those would dominate in today's sim. I like #1, personally.
 
Sik Wit It
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Build 1
 
w_alloy
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It seems like 1 and 2 are split pretty evenly right now. I appreciate the input because I haven't seen the builds of many dominant HBs and I don't want to waste this opportunity. Now that I posted the start point I'd be curious to know what exactly people would do differently. More specific input from Ash and Tuat would especially be appreciated

BTW re: #3 I changed my mind again, he would be better off with one less agi cap and more juke/head fake, final answer.
 
Stu618
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Originally posted by tautology

All three of those would dominate in today's sim. I like #1, personally.


And to add to this each can be great if used in certain situations. For your HBs sake, I would be more for a Scat Back because of the size, but that's just me.
 
Sik Wit It
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If you really want to tear it up, use build 1 on power running, get some power SAs, and use bruiser. He will be a beast. I probably shouldn't tell you this since he'll probably end up in the same league as me, but whatever.
Edited by Sik Wit It on Nov 29, 2009 00:06:14
 
w_alloy
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Originally posted by Sik Wit It
If you really want to tear it up, use build 1 on power running, get some power SAs, and use bruiser. He will be a beast. I probably shouldn't tell you this since


A better option than 1 or 2 might be a combo of both. I would have him look more like #1 with spin, but he would have less emphasis on juke and head fake and more power SAs. I did have myself 4th capping agi (and then training it) in #1 so I could take the points from that and put it into turn shoulder and stiff arm. Is this what you are talking about? What tree would I have the CE in?

Does anyone know if having the slider towards power running effects the chances of juking and head faking?
Edited by w_alloy on Nov 29, 2009 00:17:18
 
Baustin
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I want 90+ agility on any scat back at that level, and they don't need that much strength. Spread out the first step into other SA'S, and it would be #3.

Power backs and speed backs are fairly easy to find, a RB that can catch like a WR, and still avg 5+ YPC is gold.
Edited by Baustin on Nov 29, 2009 00:24:13
 
Sik Wit It
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Originally posted by w_alloy
Originally posted by Sik Wit It

If you really want to tear it up, use build 1 on power running, get some power SAs, and use bruiser. He will be a beast. I probably shouldn't tell you this since


A better option than 1 or 2 might be a combo of both. I would have him look more like #1 with spin, but he would have less emphasis on juke and head fake and more power SAs. I did have myself 4th capping agi (and then training it) in #1 so I could take the points from that and put it into turn shoulder and stiff arm. Is this what you are talking about? What tree would I have the CE in?

Does anyone know if having the slider towards power running effects the chances of juking and head faking?


Put CE in the power tree imo.

My reasoning is this...in today's sim, it is WAY easier to break a tackle than to successfully fake somebody.

And juking and faking still works on power running, but it might not fire as often. The more power you go on the slider, the less often your HB will check for defenders to fake.
 
olatunde
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#2 all day!
 
Forbin
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Originally posted by Baustin
I want 90+ agility on any scat back at that level, and they don't need that much strength. Spread out the first step into other SA'S, and it would be #3.

Power backs and speed backs are fairly easy to find, a RB that can catch like a WR, and still avg 5+ YPC is gold.


90 agility? Have you actually ever seen a really good scat back? Never seen one with 90 agility myself. They all have ridonkulous speed, though.
 
Homage
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Originally posted by Forbin
90 agility? Have you actually ever seen a really good scat back? Never seen one with 90 agility myself. They all have ridonkulous speed, though.


this. 90 agility is overkill... unless you can somehow get it with massive speed and not sacrifice a dime for catching, carrying, SA's etc etc. Which won't happen.
 
Daudy
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Originally posted by w_alloy
Originally posted by Sik Wit It

If you really want to tear it up, use build 1 on power running, get some power SAs, and use bruiser. He will be a beast. I probably shouldn't tell you this since


A better option than 1 or 2 might be a combo of both. I would have him look more like #1 with spin, but he would have less emphasis on juke and head fake and more power SAs. I did have myself 4th capping agi (and then training it) in #1 so I could take the points from that and put it into turn shoulder and stiff arm. Is this what you are talking about? What tree would I have the CE in?

Does anyone know if having the slider towards power running effects the chances of juking and head faking?


I had a HB on -85 running most of last season (and occasionally -100). He still triggered Spin a shitload, but he was never built for juking/headfaking and was more of a power machine so he didn't seem to trigger those very often. Then again, he only had a few points in those two abilities (but had Quick Feet to help with them and mostly the spinning). As far as I could see with my very limited scope (ie between -100 and -85), running style had no effect on Spin firing so you can conclude from that whatever you wish.

I've also always been of the opinion that Spin/PowerThrough/StiffArm firing and breaking tackles was better than Headfakes or Jukes firing. This is especially true with Head Fakes which are pretty much a shorter version of Jukes in effect which sometimes means the defender recovers quickly enough to make a tackle from behind (thus limiting the extra yards gained). I think #1 with your proposed changes would be something deadly.
 
tautology
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Originally posted by Forbin
90 agility? Have you actually ever seen a really good scat back? Never seen one with 90 agility myself. They all have ridonkulous speed, though.


Meh...one of the best scatbacks I have seen has speed barely over 100.

edit: most have significantly more however...and if you want breakaway TDs you'll need it.
Edited by tautology on Nov 29, 2009 01:27:45
 
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