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Forum > Pee Wee Leagues > IF we want to get rid of rolling players we need ideas
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Fumanchuchu
fonky
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Whatever system is employed, it can't allow "rolls" that would be impossible today. You can't allow people to push speed over ten on a QB or FB. Like wise minor attributes should still be locked at 10. Allowing impossible rolls would render current players obsolete as this would present too large of an advantage for new players.

my two cents.
 
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What happen here, did we get lazy, broke, spoiled.. Change the way we roll, com'on fellas.. Taking hours, days, system overloads, less 10's more 8's, blahhh.. When you roll for 20 players, sure it's a long process, but how many really do that.. Now that we've done the Day31, Day40 builds, splitting the days to make players should put to lay the overload, theory.. The rolls are just fine, IMHO..
 
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While I am not happy with the current rolling system, I feel that it is still a pretty good starting point. One of the big hindrances that I see from it is that most guys will roll all of the non essential skills to be 8's. If you look at the probabilities of getting all 8's in those skills, it rules out 96.3% of rolls AT A MINIMUM....

3 non essential 8s (HB, SS, FS)............(1/3)^3 = 3.70% probability of getting this
4 non essential 8s (QB, TE, LB, CB).....(1/3)^4 = 1.23% probability of getting this
5 non essential 8s (FB, DE)....................(1/3)^5 = 0.41% probability of getting this
6 non essential 8s (WR, DT, K, P).........(1/3)^6 = 0.14% probability of getting this
7 non essential 8s (C, G, OT).................(1/3)^7 = 0.05% probability of getting this

Even if we only roll our players to achieve 8s in the non essential skills, we are still kicking the crap out of the servers. I would be quite pleased if we could just make it similar to the secondary skills that are going to be 10s no matter what we do....except all of the non essentials should just be 8s all the time.

Then we can still roll for a specific height/weight combo, or for a single skill to be really high, and we don't need to have the moon align with venus, while the sunlight is refracting off of mars to make a rainbow over the Atlantic just to get our non essential skills minimized at the same time.

Yes, it is still rolling, but it removes a very large portion of what is slowing us down, therefore reducing the strain on the servers, and allowing us to create players much faster.

EDIT: And aside from everything else, I don't think anyone will come up with a solution that is easier for Bort to implement.....the coding changes would be a piece of cake.

EDIT 2: Another helpful aspect of reducing all non essentials to 8s is that it will automatically increase the probability of getting higher point values in our primary skills.....hence making the roll process faster.
Edited by Dave Mr Majors on Nov 6, 2009 07:52:51
Edited by Dave Mr Majors on Nov 6, 2009 07:46:57
Edited by Dave Mr Majors on Nov 6, 2009 07:45:34
 
Robbnva
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Originally posted by BobbyCox4Pres.
What happen here, did we get lazy, broke, spoiled.. Change the way we roll, com'on fellas.. Taking hours, days, system overloads, less 10's more 8's, blahhh.. When you roll for 20 players, sure it's a long process, but how many really do that.. Now that we've done the Day31, Day40 builds, splitting the days to make players should put to lay the overload, theory.. The rolls are just fine, IMHO..


well you are in the minority on this one, sorry

Bort is already on board which means it will happen at some point, so atleast help us solve the issue at hand.
 
No Fear
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Originally posted by Robbnva
Originally posted by BobbyCox4Pres.

What happen here, did we get lazy, broke, spoiled.. Change the way we roll, com'on fellas.. Taking hours, days, system overloads, less 10's more 8's, blahhh.. When you roll for 20 players, sure it's a long process, but how many really do that.. Now that we've done the Day31, Day40 builds, splitting the days to make players should put to lay the overload, theory.. The rolls are just fine, IMHO..


well you are in the minority on this one, sorry

Bort is already on board which means it will happen at some point, so atleast help us solve the issue at hand.


Guess I'm in the minority too. Didn't know anything was wrong with the way we roll, tbh.
 
grannybashers
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Originally posted by Robbnva
well you are in the minority on this one, sorry

Bort is already on board which means it will happen at some point, so atleast help us solve the issue at hand.


This is an issue? Sounds like a preference to me. The issue was the load on the server on day 31 builds ( pee wee players). This issue should be solved now that specific build days have eliminated. Now. if you want that perfect roll you have days to get it.

The re-roll system we have now is a decent starting point as someone has already mentioned why take it away? If your striving to create a QB with 22 throwing and you know the chances are 0.0001% that you'll get this, then put in the work. Breaking down min/max, hgt/wgt surely doesn't simplify the player creation for the casual player. If anything it will open this part of the game for more exploitation.

I do appreciate the ones out there pushing ideas to make pee wee better . Eliminating the day 31 players was and is a good accomplishment but here i think we are nit pickin.

So I join the minority on this one
 
Robbnva
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Originally posted by No Fear
Originally posted by Robbnva

Originally posted by BobbyCox4Pres.


What happen here, did we get lazy, broke, spoiled.. Change the way we roll, com'on fellas.. Taking hours, days, system overloads, less 10's more 8's, blahhh.. When you roll for 20 players, sure it's a long process, but how many really do that.. Now that we've done the Day31, Day40 builds, splitting the days to make players should put to lay the overload, theory.. The rolls are just fine, IMHO..


well you are in the minority on this one, sorry

Bort is already on board which means it will happen at some point, so atleast help us solve the issue at hand.


Guess I'm in the minority too. Didn't know anything was wrong with the way we roll, tbh.

so taking 12 hours to get a suitable roll is ok with you?

even 4 hours?

hell 30 minutes is too long for most, especially if they are rolling a whole team, or even 10 to 15 players.

if you roll only 1 or 2, no big deal but some love creating players for pee wee and for slow build teams and being able to assign SPs the way YOU want is much better than settling for a build that is given to you.
 
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While day 31 was a huge day for creating players previously, that will just shift to day 41. Everyone will retire their guys after leaving their Pee Wee teams, and start creating new guys for the next season. The reason is that you will have more days to train your player and get more bonus tokens than a player who waits until later in the off season or even the preseason. While the servers do not have to sim games during this time period, they are still going to feel the heavy toll of mass player creation. I agree that this needs to be addressed over the next couple of weeks before we all start complaining about how slow the servers are on day 41.

I'm still pushing to make all non essential skills a set value of 8. My reasoning is still above.
 
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Robb just nailed it.....for several seasons I have made at least a dozen Pee Wee players on day 31, and when rolling that many guys, it just plain sucks. If you aren't making so many players, it is probably far more bearable because you aren't checking on your rolls all day long.
 
Robbnva
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I can tell you this, Day 31 6:00 AM I set to roll 3 players

I get to work and check on them and they are still rolling, all of a sudden they stopped and they don't look right, I get home at night and there was a error and the roller froze up so i have to do it all over again

I am making 20 players so no chance I will have them all made on Day 31 now

Start the process again, 3 complete but the 3rd has another error

ARRRRRRRRRRRRRRRRRRRRRRRRGH

rinse and repeat for 4 more days of this garbage
 
grannybashers
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I completely understand what you are speaking of. I rolled over 30 players last season, had the same issue of the script stopping, white page..etc.etc. I did get all my players rolled on day 31 with real good rolls ( not perfect rolls ). I just think this one part of the game that separates the contenders from pretenders.
 
Robbnva
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Originally posted by grannybashers
I completely understand what you are speaking of. I rolled over 30 players last season, had the same issue of the script stopping, white page..etc.etc. I did get all my players rolled on day 31 with real good rolls ( not perfect rolls ). I just think this one part of the game that separates the contenders from pretenders.


I like competition, if I can go into every game knowing it is going to be tough, I am happy

blowing out teams 90 to 7 isn't fun for me.
 
No Fear
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Originally posted by Robbnva
Originally posted by No Fear

Originally posted by Robbnva


Originally posted by BobbyCox4Pres.



What happen here, did we get lazy, broke, spoiled.. Change the way we roll, com'on fellas.. Taking hours, days, system overloads, less 10's more 8's, blahhh.. When you roll for 20 players, sure it's a long process, but how many really do that.. Now that we've done the Day31, Day40 builds, splitting the days to make players should put to lay the overload, theory.. The rolls are just fine, IMHO..


well you are in the minority on this one, sorry

Bort is already on board which means it will happen at some point, so atleast help us solve the issue at hand.


Guess I'm in the minority too. Didn't know anything was wrong with the way we roll, tbh.


so taking 12 hours to get a suitable roll is ok with you?

even 4 hours?

hell 30 minutes is too long for most, especially if they are rolling a whole team, or even 10 to 15 players.

if you roll only 1 or 2, no big deal but some love creating players for pee wee and for slow build teams and being able to assign SPs the way YOU want is much better than settling for a build that is given to you.

No, 12 hours is not acceptable. But I have never had to roll for 12 hours to get what I wanted.
 
Robbnva
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so I am the only one who rolls to all 8s in the minors and max atribute in the main primary?

cause those bitches take hours or days

all 8s 28+ strength Center takes 6 to 10 minimum
 
LordEvil
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I roll 5 minutes tops, but I do it manually
 
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