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Forum > Position Talk > WR Club > The 68 rule* (Copyright Mob-6)
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Viscount
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Originally posted by Dynames

Originally posted by Vallic
find out this guys build >< http://goallineblitz.com/game/player.pl?player_id=1220931


No catching? You already have 20 drops....


Not just 20 drops, he's also had 90 PDs. So far this season the QB has thrown to him 215 times of which he only caught 104.

No need to find out his build if you want that kind of production. Just be on a CPU team where you own the only human QB and WR, then just keep throwing to your WR ( and occasionally the TE).
 
Dynames
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Originally posted by Viscount
Not just 20 drops, he's also had 90 PDs. So far this season the QB has thrown to him 215 times of which he only caught 104.

No need to find out his build if you want that kind of production. Just be on a CPU team where you own the only human QB and WR, then just keep throwing to your WR ( and occasionally the TE).


The 20 drops already discourages me to find out what your build looks like.
 
Viscount
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He's not my WR.
 
Dynames
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Sorry, I mean his.
 
Mob-6
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Speedster SA's > Speed Attribute. That is all.
 
Viscount
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Originally posted by Mob-6
Speedster SA's > Speed Attribute. That is all.


They may be greater than agility perhaps, but certainly not speed.
 
Mob-6
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In terms of making plays, getting open, going to the end zone after a catch- I'm going with the S-SA's over speed. People grossly underestimate how powerful the S-SA's are. I'll concede that speed may be better for all the other things not listed above.
Edited by Mob-6 on Aug 29, 2009 08:41:08
 
Viscount
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If you haven't got the speed to utilise the SAs, they're useless.

I actually use to have a WR with high speedster SAs (10-13-9-1-1) and 10 Route Run. He was quite good on some short routes but didn't the speed to consistently be great.
 
Mob-6
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Mid-90s speed is plenty to break away for a TD. When your build is balanced with the 68 rule and your S-SAs are all high, you will be fine. You'll have enough points to get carrying up and start spinning out of tackles. I have a ton of speed and my break away ability sucks. Most of my YAC is sprung by S-SAs, not by speed.

I wouldn't invest in RR for a speedster, the SP investment for a few agility and speed pales in comparison to what carrying will do for you if you have the SAs to utilize it.
 
Festus
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Originally posted by Vallic
find out this guys build >< http://goallineblitz.com/game/player.pl?player_id=1220931


Not impressed.

Through 7 games...

Targets: 268
Receptions: 118
Passes Deflected: 115
Drops: 29
Success Rate: 44%
1 Deflected Pass every 2.3 targets (42.9%)
1 Drop every 9.2 targets (10.8%)

Pitiful.
 
WiSeIVIaN
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Originally posted by Mob-6
Mid-90s speed is plenty to break away for a TD. When your build is balanced with the 68 rule and your S-SAs are all high, you will be fine. You'll have enough points to get carrying up and start spinning out of tackles. I have a ton of speed and my break away ability sucks. Most of my YAC is sprung by S-SAs, not by speed.

I wouldn't invest in RR for a speedster, the SP investment for a few agility and speed pales in comparison to what carrying will do for you if you have the SAs to utilize it.


Mobs, you been hanging out with ITS or something?
 
Mob-6
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Lol, no. As my WRs get closer to their autumn years I am understanding exactly what is needed for success and realizing there aren't enough points to go around, the logical things to give are the excessive points in speed and agility. I have seen way more production from mid-90s speed guys than I have 100+ speed guys.
 
RobertRJS
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Originally posted by Mob-6
I have seen way more production from mid-90s speed guys than I have 100+ speed guys.


It's about getting the right mix on the team, imo
 
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