Originally posted by AlexBlack6
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Build Open
http://goallineblitz.com/game/player.pl?player_id=1359456
Speed = done adding SP's for his career, EQ will bring it to 100-110 by the end of his career [i only put SPs into it up till 68, its already 70.9 from natural gains.]
Agility = may bring that up to 74 natural once everything else is done.
Vision = still in the process of 3 capping it, and may bring that to 74 natural as well once everything is done.
i plan on capping Tackling to 48, then strength to 60 then tackling to 60 as well.
then work on jumping catching and confidence while i train stamina.
...You got the right idea, but what you're planning will make him mediocre at best. Go a bit more extreme (and be a lot more patient...):
speed and agility:
74 natural (spend 4 SPs on it - in speed early, in agility just in time before automatic level gains take it above the cap)
vision: cap before it goes above ??.06, then train up another point there by going intense vision+confidence while you take speed higher; I'd take vision to the 60/61 cap then before I'd head back to agility; 68-cap in vision isn't a must, but helpful for a coverage guy
stamina: train that along with confidence after you're done with vision (see above); but only train a bit before you change to...
(come back to stamina+confidence later on in your career)
strength+tackling: train that after you've trained up stamina some; train both all the way till you can softcap one (then instantly softcap), and do so for the other one too. Keep training, so you'll add 2 points in each after you've softcapped. For a coverage guy, I'd leave strength alone then and take tackling to 61. For a hard hitter, I'd take tackling and strength to 61, then one of these to 68.
I'd leave jumping and catching alone for a LONG while. Can't have all.
"Problem" about this strategy: you'll miss out on the SAs for a LONG while. But after it comes all together (in the mid 50s to 60s), your guy will dominate and be a serious weapon on the strong side.
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Bringing speed and agility to 74 natural early will give you the option to have one piece of gear "to try out"; so you don't have to allocate all gear into speed. So it's your choice to either have even more speed... or have some more agility... or have some more strength/tackling. It also doesn't make sense to bring agility to 74, but add gear to 70'ish speed.
I'd decide the coverage / hard-hitter thing accordingly to the advanced gear pieces you'll find. If you can grab a Monster Hit or FFum-chance piece, he can be a hard hitter. If he can get a Swat Ball piece, that'll be fine for a coverage guy. Watch out for a +First Step piece. It really gives a nice boost to acceleration.