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Forum > Position Talk > LB Club > Speed question for LB
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LBs need too many attributes to be high for them to be able to cover HBs. Use a safety.

Also, LB pathing to cover a HB is atrocious. It's almost as bad for safeties though...
 
reddogrw
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I like 95 speed, 75 agility, 70 vision, 60 tackling, 60 strength, 60 tackling, 60 confidence, 48 jumping 40+ stamina for a LOLB with 2 AE's with Superior Vision (which you can get to 8 by level 40)
 
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Originally posted by reddogrw
I like 95 speed, 75 agility, 70 vision, 60 tackling, 60 strength, 60 tackling, 60 confidence, 48 jumping 40+ stamina for a LOLB with 2 AE's with Superior Vision (which you can get to 8 by level 40)


You can only get some SV eq if you're lucky. My LB looked for a piece for a couple seasons and never found one.

With this build you're still going to get juked out of your socks by any decent elusive though.... Not to mention you're not going to cover a HB since pathing is stoopid.
 
reddogrw
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Originally posted by fallingmercury
Originally posted by reddogrw

I like 95 speed, 75 agility, 70 vision, 60 tackling, 60 strength, 60 tackling, 60 confidence, 48 jumping 40+ stamina for a LOLB with 2 AE's with Superior Vision (which you can get to 8 by level 40)


You can only get some SV eq if you're lucky. My LB looked for a piece for a couple seasons and never found one.

With this build you're still going to get juked out of your socks by any decent elusive though.... Not to mention you're not going to cover a HB since pathing is stoopid.


my LOLB has 2 pieces of SV AE - one just SV, the other +2 Stamina, +1 SV

He plays in coverage a lot - had 4 picks last year, but we are a deeper team this year and only have played 1 tough game that we lost 25-17 and have killed everyone else, so the stats aren't there for that reason either
 
KingDan23
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lol @ the advice in this thread.
 
steellithium
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Originally posted by jdbolick
Try playing dime as a base defense and see how that works out for you. The reality is that if you have a bunch of 80-90 speed LBs then you're going to get burned not only in the passing game, but also on outside runs.


If you don't use the DPC, your defense will suck no matter what. There are slower but tougher CB's out there, and you could design a nickle or dime defense using them as OLB's. They would get to the flats quicker, and cover better. Maybe they wouldn't tackle as well, but that is the same problem we are discussing with LB's. The thing is you can cap a CB"s speed using leveling bonus and better rolls much quicker and using less SP's than a LB. Right now people are turning OLB's into shitty CB's anyway.

edit: You could also use your FS and SS as OLB's, and use the extra corners as deep safeties, if you like the SA tree on Safeties better.
Edited by steellithium on Jul 12, 2009 13:33:38
 
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Originally posted by Kingdan23
lol @ the advice in this thread.


 
foofighter24
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I think it depends on the defense, and the LB's role in it. 4-3 LBs need to be faster that 3-4 LBs. 3-4 LBs should be more tilted to agility/Strength, rather than just pure speed.
 
MustangLife
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Originally posted by Matt1234
100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player
 
Matt1234
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Originally posted by MustangLife
Originally posted by Matt1234

100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player


okay?... whats wrong with that? ... and those attribute could be done by level 50... prob 45
 
Firenze
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Originally posted by Matt1234
Originally posted by MustangLife

Originally posted by Matt1234


100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player


okay?... whats wrong with that? ... and those attribute could be done by level 50... prob 45


Actually, level 60 is pretty accurate.
 
reddogrw
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Originally posted by Firenze
Originally posted by Matt1234

Originally posted by MustangLife


Originally posted by Matt1234



100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player


okay?... whats wrong with that? ... and those attribute could be done by level 50... prob 45


Actually, level 60 is pretty accurate.


my level 33
90 speed
74 agility
(only adding to the 2 above via equipment, so +12 combined by level 56 - probably 99 speed, 77 agility + a little from level ups)
67 vision (taking it to the 68-cap
gonna take confidence, jumping, tackling and strength to the 60-caps each - probably a level 60-ish finish for him
 
MustangLife
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Originally posted by Matt1234
Originally posted by MustangLife

Originally posted by Matt1234


100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player


okay?... whats wrong with that? ... and those attribute could be done by level 50... prob 45


No way by LVL 45 in real life. Possible with alot of would if, computer planning the build out to tell you exactly how much to put where and how much leveling up gains, etc etc. and a good imagination

I haven't seen any open build LVL 45-50 LB's with 100 Speed/ 80 Agility/ 70 Vision/ 68 Strength/ 68 Tackling/ 48 conf/ stamina

Now a 100 Speed 70 Agility 61 Strength 61 Tackling 48 confidence 48 stamina is more realistic
 
MustangLife
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Originally posted by reddogrw
Originally posted by Firenze

Originally posted by Matt1234


Originally posted by MustangLife



Originally posted by Matt1234




100 speed, 80 agility, 70 vision, 68 srt & tackling, 48 conf & stam.

then you should be set..


Yeh for a LVL 60 player


okay?... whats wrong with that? ... and those attribute could be done by level 50... prob 45


Actually, level 60 is pretty accurate.


my level 33
90 speed
74 agility
(only adding to the 2 above via equipment, so +12 combined by level 56 - probably 99 speed, 77 agility + a little from level ups)
67 vision (taking it to the 68-cap
gonna take confidence, jumping, tackling and strength to the 60-caps each - probably a level 60-ish finish for him


So again like I said at LVL 60 and 10 seasons old yes its doable
 
jdbolick
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Originally posted by steellithium
If you don't use the DPC, your defense will suck no matter what.

That's completely irrelevant. No matter how you use the DPC, 80 speed LBs are still going to get exposed at higher levels. They won't be able to stick with HBs or TEs, and they won't be able to control the edges in the running game. The reality is that with offensive players almost always at 100+, defensive players need to be pretty close. If offensive players suddenly started stopping at 80 or even 90, then sure, your linebackers could stop there too.

Originally posted by
There are slower but tougher CB's out there, and you could design a nickle or dime defense using them as OLB's. They would get to the flats quicker, and cover better. Maybe they wouldn't tackle as well, but that is the same problem we are discussing with LB's.

They would get pancaked endlessly, and if tackling is already an issue then why would you want to make that even worse? While it's true that CBs develop speed faster than LBs, every major attribute for LBs is appropriate for their role. Meanwhile what are CB advantages in catching and jumping doing to help you against the run game? People obviously do use extra CBs for obvious passing situations, but proposing that as a viable base defense is just silly.

Originally posted by
The thing is you can cap a CB"s speed using leveling bonus and better rolls much quicker and using less SP's than a LB. Right now people are turning OLB's into shitty CB's anyway.

The first part is irrelevant, and the second is simply wrong. The thing you're missing on the first is that you don't get any bonus to equipment from playing CB, and equipment is where all this extra speed is coming from. And as noted above, all the LB major attributes are relevant to their role, whereas a CB would almost certainly negate whatever speed advantage by needing to invest equipment in things like strength or tackling that aren't major for them. And no, people aren't turning OLBs into shitty CBs. If they were, WRs would be having it as bad or worse with knocked loose passes than TEs, but they aren't despite often having lower carrying. The need for speed and agility at almost all defensive positions isn't even unrealistic, as you see the same phenomenon on Saturdays and Sundays. Speed & agility are critical for CBs and LBs, but it's the other attributes that differentiate the two.
 
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