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Forum > Position Talk > FB Club > Str Vs. Blocking Debate
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Meatdawg
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http://goallineblitz.com/game/player.pl?player_id=316465

70+ base Str,Speed, Agl, and Blocking.

Speed is very important. You need to beat your hb's to the hole AND set up for the 2nd block.
 
AngryDragon
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Mine has 69+ strength, blocking, and agility w/o eq and working on speed now.

This is what makes a blocking FB fun to me.

http://goallineblitz.com/game/replay.pl?game_id=635744&pbp_id=8054903
 
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speed/agility is important, but only to a certain extent. Ive got both speed and agility at roughly 66, I'm blocking for a HB with speed in the high 90's and agility in the mid 80's I am still out infront of him everytime whether it be up the middle or a toss assuming you are lined up infront of him presnap I dont plan on putting any more resources to speed/agi at this point. Now my strength is in the low 90's and blocking is in the high 80's and I can say without a doubt they need to be against the level of competition im going against, a large majority of my blocks are picking up a massive dt that has beaten his man up the gut. Without that strength he would blow right past me. And on the outside runs alot of the time im picking up a speedy DE as the first guy, with my blocking as high as it is, literally no one can disengage a block until about 3 to 4 seconds after i get my hands on them.
 
Warlock
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Originally posted by Christian Okoye
speed/agility is important, but only to a certain extent. Ive got both speed and agility at roughly 66, I'm blocking for a HB with speed in the high 90's and agility in the mid 80's I am still out infront of him everytime whether it be up the middle or a toss assuming you are lined up infront of him presnap I dont plan on putting any more resources to speed/agi at this point. Now my strength is in the low 90's and blocking is in the high 80's and I can say without a doubt they need to be against the level of competition im going against, a large majority of my blocks are picking up a massive dt that has beaten his man up the gut. Without that strength he would blow right past me. And on the outside runs alot of the time im picking up a speedy DE as the first guy, with my blocking as high as it is, literally no one can disengage a block until about 3 to 4 seconds after i get my hands on them.


I play in SAPL, I'm an offensive/balanced build, but I do block on special teams and I back-up the blocking FB (so I get a couple snaps as a lead blocker)...

I have 30 less blocking, my strength and agility are roughly the same and I have 15 more speed. I can handle my own in most situations. So the real question is, what have you sacrificed for a situational benefit (aka holding a block 3-4 secs)?

Also, I watched most of your replays from the past two games... you rarely pick up blocks against DL. The large majority of your blocks involve you running up to a DB and blocking/pancaking them. So in most situations, that high level of blocking is a waste. The amusing part is that you have higher blocking than my RT and RG, both of whom do exceptionally well. My RG has more strength, a few less blocking and the same agility at level 32. My RT has more strength, more agility, a couple less speed and a few less blocking at level 57 (that's with vision over 60 and stamina/confidence 55+).

You do not need 80+ blocking at your level of competition or ever for a FB, TBPH. It's a tragic waste of EQ currently... unless you consider the handful of times in a season that having 80+ blocking would have made the difference. Which is more than likely, less often than having 80+ agility would. Also, afaik, blocking doesn't help one bit on the initial engage roll (which is mostly strength and agility iirc)... thus you can still be reverse pancaked or stunned before all that blocking even comes into play.
 
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well if you have watched my replays you will see that I do indeed get out and block the cb/safety many times before the HB gets out there, so I clearly have enough speed agility so you are right what have I sacrificied for having my strength and blocking that high? seems to me nothing. At the current speed/agility I can get my hands on the man I zero in on almost every time and with my strength/blocking I know that when I do get my hands on them I can take them out of the play completely almost everytime.

And I definantly do end up blocking Dline alot whether it be doubling a DT, picking up a dlineman that has beat his man, pass blocking, or playing at the TE position (which you also would have seen when you checked out those replays).
Edited by Christian Okoye on Jul 3, 2009 11:48:42
 
Warlock
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Originally posted by Christian Okoye
well if you have watched my replays you will see that I do indeed get out and block the cb/safety many times before the HB gets out there, so I clearly have enough speed agility so you are right what have I sacrificied for having my strength and blocking that high? seems to me nothing. At the current speed/agility I can get my hands on the man I zero in on almost every time and with my strength/blocking I know that when I do get my hands on them I can take them out of the play completely almost everytime.

And I definantly do end up blocking Dline alot whether it be doubling a DT, picking up a dlineman that has beat his man, pass blocking, or playing at the TE position (which you also would have seen when you checked out those replays).


I can say the same thing... with my similar strength and 56 blocking... like I'm trying to explain, pretty much the only time that a FB won't take his first assignment out of the play, is when they fail the initial engage roll. Once in a blue moon, we get there too fast and pancake a defender immediately before moving onto the second assignment, this sometime causes the pancaked defender to get back up while the HB is passing and he makes the tackle.

I'm not saying that blocking isn't a good thing to have high, it definitely is. The question is, what are you sacrificing to take it that high? Personally I'll take agility over blocking everyday and twice on Sunday. Primarily because it's benefits help in more situations... that doesn't mean that I'll completely ignore blocking though, it just means once both are at acceptable levels I'd rather put those SP and that EQ on agility. I definitely wouldn't take blocking past 70 for anyone except most OL and the blocking TE (even then I probably wouldn't take it much higher on a blocking TE).
 
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I think me and you have the same idea, just with different abilities. You think taking blocking past 70 is a waist and any more doesnt make a tangible difference. I feel the same way about agility, it is clearly useful and needed to a certain extent. As I said initially once I got my agility to 66 I was already able to get out on my man and track him down without any trouble therefore I just feel like spending more on agility would be wasted when my 66 gets the job done. Much like you feel spending more on blck past 70 would be wasted. Where we differ is you would rather have a FB who's primary ability is incredibly high acceleration from a stop and change of direction ability, while having decent ability to hold onto a defender once you engage. Whereas I would prefer an adequate acceleration and change of direction, while knowing once I engage with a defender there is no way he is getting off that block.
 
Warlock
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Originally posted by Christian Okoye
I think me and you have the same idea, just with different abilities. You think taking blocking past 70 is a waist and any more doesnt make a tangible difference. I feel the same way about agility, it is clearly useful and needed to a certain extent. As I said initially once I got my agility to 66 I was already able to get out on my man and track him down without any trouble therefore I just feel like spending more on agility would be wasted when my 66 gets the job done. Much like you feel spending more on blck past 70 would be wasted. Where we differ is you would rather have a FB who's primary ability is incredibly high acceleration from a stop and change of direction ability, while having decent ability to hold onto a defender once you engage. Whereas I would prefer an adequate acceleration and change of direction, while knowing once I engage with a defender there is no way he is getting off that block.


Mostly. The main point of contention is that as a FB, you don't face very many super high agility, shed block players. On occasion you have to pick up that DL who blows past his blocker, but it shouldn't really happen that often. Thus blocking doesn't need to be your highest (or second highest) attribute.

As long as the defender doesn't instantly reverse pancake you, which blocking doesn't help prevent btw, you've basically done your job on the play. Holding a block for a decent period of time can be helpful, for tying up a player who can catch your HB from behind.

So having a high blocking is useful on two pretty uncommon situations. Holding a DB to allow your HB to take it all the way (how many times do your HBs get caught from behind by the guy you blocked?) and picking up the slack for the OL (or maybe preventing a DT/DE from making a great play). It's also nice when pass blocking, but again, pretty limited usage.

High agility lets you ping pong around in the trenches... blocking multiple players as the HB runs past.

http://goallineblitz.com/game/replay.pl?game_id=612287&pbp_id=7961649

Watch the RG as he helps the C with the NT, shifts to the LOLB, shifts to the FS and then picks up the ROLB for good measure. He has high agility for his level. On those runs up the middle, that's when a FB can accomplish the same type of results... hitting the MLB, then shifting to the SS right as he's about to make the tackle and then hit whoever else is nearby. So you may lock on to the MLB and be damn sure he won't make the play, but a high agility blocker can ping pong between groups of defenders and effectively take them all out of the play. I'm only giving one example, because I don't feel like sifting through a bunch of plays, but I've seen it numerous times.
 
briano32
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Originally posted by Warlock

As long as the defender doesn't instantly reverse pancake you, which blocking doesn't help prevent btw, you've basically done your job on the play. Holding a block for a decent period of time can be helpful, for tying up a player who can catch your HB from behind.

So having a high blocking is useful on two pretty uncommon situations. Holding a DB to allow your HB to take it all the way (how many times do your HBs get caught from behind by the guy you blocked?) and picking up the slack for the OL (or maybe preventing a DT/DE from making a great play). It's also nice when pass blocking, but again, pretty limited usage.


That's not necessarily true. Blocking doesn't just help you hold a block. Here's a quote from Bort via tpat.

Originally posted by tpaterniti

What about blocking?

Blocking applies to both run and pass blocking, and goes into determining the rolls you get when deciding who is winning the blocking battle; i.e. who gets the chance to push the other guy, or the chance to pancake, etc. The better your blocking, the better chance you have to keep winning the battle. It also increases the radius from which you can block a player by a little.



Edited by briano32 on Jul 29, 2009 03:38:31
Edited by briano32 on Jul 29, 2009 03:06:58
Edited by briano32 on Jul 29, 2009 03:05:26
 
Warlock
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Originally posted by briano32
Originally posted by Warlock


As long as the defender doesn't instantly reverse pancake you, which blocking doesn't help prevent btw, you've basically done your job on the play. Holding a block for a decent period of time can be helpful, for tying up a player who can catch your HB from behind.

So having a high blocking is useful on two pretty uncommon situations. Holding a DB to allow your HB to take it all the way (how many times do your HBs get caught from behind by the guy you blocked?) and picking up the slack for the OL (or maybe preventing a DT/DE from making a great play). It's also nice when pass blocking, but again, pretty limited usage.


That's not necessarily true. Blocking doesn't just help you hold a block. Here's a quote from Bort via tpat.

Originally posted by tpaterniti


What about blocking?

Blocking applies to both run and pass blocking, and goes into determining the rolls you get when deciding who is winning the blocking battle; i.e. who gets the chance to push the other guy, or the chance to pancake, etc. The better your blocking, the better chance you have to keep winning the battle. It also increases the radius from which you can block a player by a little.


I'm very familiar with what Bort has said on the subject. This is my understanding of how blocking works in the sim...

1) Blocker attempts to engage a defender.
2) Blocking engagement roll happens. On occasion, a very high successful roll can lead to an insta-pancake or reverse pancake. Most of the time it leads to the actual blocking battle roll.
3) Blocking battle roll is where the blocking attribute primarily comes into play. This battle is looped until one side wins the contested roll by enough to end the engagement.

So the blocking attribute has it's uses, but it's almost worthless on the initial engagement roll... FBs shouldn't really need to continue winning the blocking battle roll... besides their attributes are relative to the defenders they face.

My OT has ~83 blocking with some EQ (+8) and VAs (+4), trust me, the blocking attribute is way over-rated. Agility is way under-rated. The problem is that people go from one extreme to the other, look at the little crew of FB agents out there who are going super high agility and speed... it's all a balancing act. It should all be relatively equal, with a slight emphasis in one area.
 
UK Back
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Morale of the Story- Dont take blocking toooooo high
 
FatNasty
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Originally posted by misled
Or you can just slowbuild and get both of them in one cute little package.


I call BS on this post!

Most FBs are neither cute nor little.
 
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