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Forum > Position Talk > Safety Club > How much speed is too much?
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Viscount
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Since I didn't get a response before, I'm reposting these replays.

I think my FS' 89 speed makes him great in run support, he often stops HBs for short gains despite being the deepest defender:

http://goallineblitz.com/game/replay.pl?game_id=314541&pbp_id=4438016
http://goallineblitz.com/game/replay.pl?game_id=314529&pbp_id=3669569
http://goallineblitz.com/game/replay.pl?game_id=314490&pbp_id=2155877
http://goallineblitz.com/game/replay.pl?game_id=314490&pbp_id=2155822

Despite his 61 vision, due to a pathing bug he takes a terrible angle here but due to his relatively high speed he's able to recover and make a TD saving tackle:
http://goallineblitz.com/game/replay.pl?game_id=314529&pbp_id=3668343
 
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Originally posted by Blamo
Originally posted by Challenge Everything
Originally posted by Cactus71
he doesn't have 121 speed he probably has like 100 with equipment with 15 in zone spec and around 10 in track star
What benefit, overall, does that have? I don't see it as having any more benefit than have less speed.

Again, what does ~120 speed do that ~100 speed does not do?
Catch fast TEs, and now that TEs can be pure catching TEs with no consequence is becoming more and more common? You cite that play as a reason why 120+ speed isn't worthwhile, but that was against probably one of the top 5-10 fastest TEs in all of GLB. I do agree that that FS does probably need more vision, but not having 100+ speed would still allow for plenty of those types of plays to happen IMO. Furthermore, you're not even talking about the difference between 100 and 120 speed, originally you were talking about only getting to about 90 speed. With 90 speed and more vision, even with a decent read on the play you STILL would have probably been beat. And with possession receivers even reaching 75+ speed, I feel like you'll give up a lot of big plays if you aren't fast enough to run down the plays.

Simply put, if a player is in position and can get into position before "getting beat" even becomes an issue, a player will not need speed to catch up to the guy. A FS/SS is 10 yards behind the play and needs to read the play before having to catch up to a player. The play, that I did not bring up by the way, the FS moved back to ~18 yards behind the scrimmage, so the FS actually moved back to get a better read and moved up poorly. If the FS stays put after moving back, he is in position to make the play... speed need not matter.
 
Bladnach
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If your free safety has to catch wrs and tes from behind, you have a pretty bad fs


viscount- don't worry. that's not your FSs fault and definitely a game mechanic error. They've needed to fix some of the pathing for awhile. Also, whenever they fix zones to where they work better, vision is gonna mean a lot more i'd imagine.
Last edited Jan 16, 2009 23:11:37
 
Viscount
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Originally posted by chronoaug
If your free safety has to catch wrs and tes from behind, you have a pretty bad fs


viscount- don't worry. that's not your FSs fault and definitely a game mechanic error. They've needed to fix some of the pathing for awhile. Also, whenever they fix zones to where they work better, vision is gonna mean a lot more i'd imagine.


I know, but I'm just saying that without his speed that play would've been a TD.
 
RAPB
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Originally posted by Challenge Everything
...
Simply put, if a player is in position and can get into position before "getting beat" even becomes an issue, a player will not need speed to catch up to the guy. A FS/SS is 10 yards behind the play and needs to read the play before having to catch up to a player. The play, that I did not bring up by the way, the FS moved back to ~18 yards behind the scrimmage, so the FS actually moved back to get a better read and moved up poorly. If the FS stays put after moving back, he is in position to make the play... speed need not matter.


Simply put, if you got only 90 speed, there are certain plays your FS can't get in position. You can't tell your guy what you like him to do, but the SIM will have him play in a certain way where speed matters.
 
Stone Mason
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i'll stick with 90 speed, and get agility up as close to it as possibly, all while getting vision to 68 and then naturally progress...

i think speed, agility, and vision ... trumps speed alone, throw in some jumping and tackling to round him out well, mostly because there should be more ability to get those up higher without completely dedicating all your point into one stat.

And for the TE with the super speed, he is useless on run plays, and i'm hoping one day bort finally alows for jamming and bumping recievers before 5 yards to allow silly things like TEs built like ashley lelie from becoming a dominant power in a position they shouldn't be playing. One bump or jamb from a SS or LB should knock him off his route just long enough to preventing him to recover to full speed by the time the qb needs to get rid of the ball.
 
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Originally posted by RAPB
Originally posted by Challenge Everything
...Simply put, if a player is in position and can get into position before "getting beat" even becomes an issue, a player will not need speed to catch up to the guy. A FS/SS is 10 yards behind the play and needs to read the play before having to catch up to a player. The play, that I did not bring up by the way, the FS moved back to ~18 yards behind the scrimmage, so the FS actually moved back to get a better read and moved up poorly. If the FS stays put after moving back, he is in position to make the play... speed need not matter.
Simply put, if you got only 90 speed, there are certain plays your FS can't get in position. You can't tell your guy what you like him to do, but the SIM will have him play in a certain way where speed matters.

If the game is set up how you proclaim, than the game is completely messed up. You are saying that a FS with 100+ speed and agility/vision hovering around ~50-60 will be in better position than a safety with ~90 speed and higher numbers in agility/vision? I call complete BS on that one.

Stone Mason has the idea correct as well. The combination of the three are much better than having one really high.
 
Viscount
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Would you rather have 90 speed, 60 agility and 68 vision or 100 speed, 60 agility and 68 vision?
 
JRice80
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Over 9000.
 
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Originally posted by Viscount
Would you rather have 90 speed, 60 agility and 68 vision or 100 speed, 60 agility and 68 vision?

Is the difference of 10 skill points via equipment, vet points, or natural? Either way, I would rather have the 90,60,68 because that means that, at least, 10 other points would be placed into tackling, strength, confidence, stamina which all have an effect on every play.

The real question is NOT "which would you rather have?" The real question IS "what difference is there in 100 speed vs. 90 speed?" I don't see a difference and one could make the argument that it actually hurts that player because of the lack of ability at other places.
 
Bladnach
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Would you guys rather have 100 speed 100 agility and 100 vision, or 50 in each?
 
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Originally posted by chronoaug
Would you guys rather have 100 speed 100 agility and 100 vision, or 50 in each?

What level are you talking about here?
 
Bladnach
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3
 
Cactus71
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there are a lot of of uses for higher speed

maintaining coverage on high speed WRs

catching WRs with high speed that get away

getting to a play faster

blitzing
 
Riggs_Inator
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Originally posted by Xausted
Originally posted by Riggs_Inator

My FS when in zone coverage has over 120 speed. No such thing as too much speed imo. Just need other attributes to make it worth having.


I think 120 speed is way too much. I have watched a lot of defenses as the OC for my team and it doesn't do that much. Looking at your stats and your play, I think you may have wasted 30 points.

BTW--How well did your speed work here: http://goallineblitz.com/game/replay.pl?game_id=289200&pbp_id=5671152

You have been silenced.


OMG! You pointed out the one play where my FS was beaten badly.

http://goallineblitz.com/game/replay.pl?game_id=289375&pbp_id=2248057
Where was your team's FS on this play?

Just in my opinion: AAA Leauges > AA leagues.
Who's free team is in the AAA leagues too?

What's better btw? 12 PD's, or 1 pd?

And what's the lower level FS?

I mean clearly here we are talking about making a pissing match out of who has the most superior FS in all of GLB. Clearly me having a FS and you not having a FS makes you the Ghandi of the all FS advice.

But what do I know? I've clearly been silenced.

And since I'm so silent, I won't even mention His vison/agility. Because speed is all that that this thread is about. Because god forbid a guy make a TE that is all about speed, and he ends up being faster than a defender that must spread his points out instead of spending it all in one attribute.
Last edited Jan 17, 2009 22:01:05
 
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