User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
Page:
 
Greg B
offline
Link
 
Originally posted by jdbolick

"I know you are but what am I" is a superb response. Well played.


That's why Pallow loves him so much and made him a mod tbh.
 
vinman
offline
Link
 
http://www.youtube.com/watch?v=s9c8Isb4zvs
 
Novus
offline
Link
 
THIS IS WHY WE CAN'T HAVE NICE THINGS.
 
TJ Spikes
offline
Link
 
Originally posted by jdbolick
He unquestionably has the right to make that financial gamble.


It's not much of a gamble really. Look at what GLB was compared to what it is now, in terms of a revenue machine.

It's Marketing 101 http://www.marketingteacher.com/image/content/plc_lesson.gif

It applies to everything from Pet Rocks to automobiles to video games. It's a lot easier to launch a new game, instead trying to elongate the lifeline this game has.

The potential perk, is that the new game could end up giving some new life to this game, as a side effect.

GLB1 will essentially be around as long as it can pay to keep the lights on. GLB2 will be there to take on the rest of the expenses.

In the end GLB2 isn't any more of a gamble than any other new game is.

 
yello1
Preacher
offline
Link
 
Originally posted by jdbolick

Since you became a moderator you've been doing a strong impression of: http://www.youtube.com/watch?v=yfAeMtcURg0 Think about the logic behind your statement. If GLB2 was merely an improved GLB1 without patched code, it would more closely resemble GLB1. It doesn't. GLB2 is by all accounts very, very different in both structure and content from GLB1. Therefore the notion that it's just "about restarting with a code he can work with after learning a lot from his first creation" is clearly false. This is not to say that GLB2 will suck or anything along those lines, as we don't know yet, but pretending that it's about the "wishes of the userbase" is comically disingenuous. Maybe GLB2 will be a better and more enjoyable game than GLB1, who knows, but it's very clearly not what GLB1 agents are used to. I'm not even criticizing, as I think it's fine for Bort to do what he wants to do instead of listening to us this time. He unquestionably has the right to make that financial gamble.


I have not been following closely so I may be off base.

But GLB2 seems to be more of fixing what was broken in GLB1 without pissing off everyone by destroying their build secrets and other sense of accomplishment.

 
jdbolick
offline
Link
 
Originally posted by yello1
I have not been following closely so I may be off base.

But GLB2 seems to be more of fixing what was broken in GLB1 without pissing off everyone by destroying their build secrets and other sense of accomplishment.

You're way off. About the only thing GLB2 has in common with GLB1 is football.
 
jdbolick
offline
Link
 
Originally posted by TJ Spikes
It's not much of a gamble really. Look at what GLB was compared to what it is now, in terms of a revenue machine. It's Marketing 101 http://www.marketingteacher.com/image/content/plc_lesson.gif It applies to everything from Pet Rocks to automobiles to video games. It's a lot easier to launch a new game, instead trying to elongate the lifeline this game has. The potential perk, is that the new game could end up giving some new life to this game, as a side effect. GLB1 will essentially be around as long as it can pay to keep the lights on. GLB2 will be there to take on the rest of the expenses. In the end GLB2 isn't any more of a gamble than any other new game is.

Yes, it is, because it kills off GLB1 in the process. Had they released a soccer game then it could have been a new project targeting new people without undermining their existing product. By going with football again, everything depends on GLB2 being a significant success. If it isn't then Warrior General will be out of business by 2015.
 
Novus
offline
Link
 
GLB2 is NOT about giving the users everything they wanted in GLB1. Plenty of those things seem to be missing from both GLB1 and GLB2.

However, GLB2 IS absolutely about applying all of the lessons Bort learned from GLB1.

Not the same thing, but I can see somebody posting the first when they really meant the second.
 
TJ Spikes
offline
Link
 
Originally posted by jdbolick
Yes, it is, because it kills off GLB1 in the process. Had they released a soccer game then it could have been a new project targeting new people without undermining their existing product. By going with football again, everything depends on GLB2 being a significant success. If it isn't then Warrior General will be out of business by 2015.

A - It isn't a fact that 2 will kill off 1. 2 might kill off Casual. However, it might make life better for GLB1 if the Casual faction was removed, and turned over to the GLB2 side. That way GLB1 would be focused on the advanced version of the sim. That might be something for them to think about doing regardless of the impact GLB2 has on 1.

B - If they launched a soccer game, then there would be an even smaller chance that new players would trickle over to GLB1. I have no idea how many soccer fans are also football fans. At least when/if agents get bored with the easy mode of GLB2 they can step up to the real thing--GLB1.

C - Without a significant boost in agent population, GLB1 is well on it's way to being killed off... by it's own model. Every agent's enjoyment (per player) is directly tied to the competence on attention span of every other agent on his team. To that you add the game's overwhelming complexity. To that you add a typical online community culture without any sense of tact. If some of the agents on here talked to real people the way they do on here, they'd either get their asses kicked, or they would just be completely ostracized from society.

It remains to be seen how much GLB2 will steal from the user base of GLB1. They look like 2 completely different styles of game. It really doesn't look like the parts of GLB1 that the hardcore players like will be included in the GLB2 model. GLB2 seems to be more about everyone getting a trophy with little or no player planning or coordinating skill, and build do-overs (respecs) so that if your plan doesn't work out, you can just copy whatever works.

 
jdbolick
offline
Link
 
Originally posted by TJ Spikes
A - It isn't a fact that 2 will kill off 1.

Yes, it is. Bugs and such are no longer getting active attention in GLB1, while an already depleted player base will fracture.

Originally posted by
B - If they launched a soccer game, then there would be an even smaller chance that new players would trickle over to GLB1.

Yeah, because no one plays FIFA and Madden. Good lord, man. Whenever you find yourself thinking of arguing with me, just punch yourself in the face until the feeling subsides.

Originally posted by
C - Without a significant boost in agent population, GLB1 is well on it's way to being killed off

Ok, so think about how siphoning off part of the current userbase contradicts what you said with "A."
 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by jdbolick

Blah,Blah,Blah


Yup that's all I heard also....is it your job to piss off all GLB customers?...
Edited by Team Nucleus on Oct 6, 2013 11:01:58
 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by TJ Spikes

A - It isn't a fact that 2 will kill off 1. 2 might kill off Casual. However, it might make life better for GLB1 if the Casual faction was removed, and turned over to the GLB2 side. That way GLB1 would be focused on the advanced version of the sim. That might be something for them to think about doing regardless of the impact GLB2 has on 1.

B - If they launched a soccer game, then there would be an even smaller chance that new players would trickle over to GLB1. I have no idea how many soccer fans are also football fans. At least when/if agents get bored with the easy mode of GLB2 they can step up to the real thing--GLB1.

C - Without a significant boost in agent population, GLB1 is well on it's way to being killed off... by it's own model. Every agent's enjoyment (per player) is directly tied to the competence on attention span of every other agent on his team. To that you add the game's overwhelming complexity. To that you add a typical online community culture without any sense of tact. If some of the agents on here talked to real people the way they do on here, they'd either get their asses kicked, or they would just be completely ostracized from society.

It remains to be seen how much GLB2 will steal from the user base of GLB1. They look like 2 completely different styles of game. It really doesn't look like the parts of GLB1 that the hardcore players like will be included in the GLB2 model. GLB2 seems to be more about everyone getting a trophy with little or no player planning or coordinating skill, and build do-overs (respecs) so that if your plan doesn't work out, you can just copy whatever works.


I agree
 
Greg B
offline
Link
 
Originally posted by Team Nucleus
Yup that's all I heard also....is it your job to piss off all GLB customers?...


Im pretty sure GLB is good at that all on its own.
 
dahman32
offline
Link
 
Originally posted by Team Nucleus
I agree


I would too, but CPUs and D-Leagues would still exist, can't kill them off... like roaches

 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by dahman32
I would too, but CPUs and D-Leagues would still exist, can't kill them off... like roaches



Simple fix......remove the D-Leagues
 
Page:
 


You are not logged in. Please log in if you want to post a reply.